Did you play DayZ before it was cool? I did. I spent two hours getting it to work and a further six hours wandering around aimlessly before it clicked and I had fun, because that’s the kind of trendsetting cool guy that I am. But I understand if you’re waiting for the standalone release, that maybe makes it more functional and accessible. We can’t all be a cool person like me.
Unfortunately you might still have a while to wait, as lead developer Dean Hall outlines the remaining progress required on the game before you can get your bandwagon-jumping not-a-cool-person sticky fingers on it.
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