Posts Tagged ‘Counter-Strike’

The Sound Of Silencers: CS:GO Music Kits

By Philippa Warr on October 13th, 2014.

Mmm whatcha say? Mmm that you only meant well? Course you did.

And in “Well this is a nice idea but it would involve me not playing Jason Derulo on repeat while headshotting Ben so you can count me out” news: there are now Counter-Strike: Global Offensive music kits.

What that means is when you have a music kit equipped it replaces the in-game music with music from your kit. That covers *deep breath* the main menu, round start, round end, bomb planting, bomb warning, round won, round lost, round end warning and death camera bits of a match. For extra RUB-IT-IN-YOUR-FACE-ness there’s also a special MVP anthem which plays to everyone when you’re MVP.

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Counter-Strike Nexon: Zombies Shambles Into Open Beta

By Alice O'Connor on September 25th, 2014.

Just a weird load of CS mods I guess.

Counter-Strike Nexon: Zombies is a weird thing. A zombified free-to-play version of dear old CS 1.6 made by not-Valve always would be but gosh, this video game! I’ve inadvertently played a good five hours since Nexon launched it into open beta on Tuesday. I’m baffled but fascinated. It feels like a cover-disc collection of mods passed through a portal from a world where Valve released source code for Counter-Strike, not Half-Life, so CS became the base for loads of odd mods.

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Counter-Strike Nexon: Zombies Shambling F2P To Steam

By Alice O'Connor on August 7th, 2014.

Sure, okay!

One mode in the free-to-play Counter-Strike Online 2 sees players turn into a deadly cartoon pig. Another gives terrorists cloaking devices, and of course the game does zombies too. The original CS Online has an event starring giant bug men. In Japanese arcades, Counter-Strike Neo had sexy cyberbabes. The straight-faced man-shooter lives a fabulous double-life thanks to Valve licensing it to Asian developers, who rebuild in weird ways we don’t usually see. But!

Later these year we’ll all get to coo and prod at one of these oddities when Nexon bring Counter-Strike Nexon: Zombies to western players through Steam, free-to-play.

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Counter-Strike Update Adds Six Maps, Calms Dogs, More

By Graham Smith on July 2nd, 2014.

How long is it before everyone copies Valve’s Counter-Strike: Global Offensive update structure? The latest addition to the venerable multiplayer shooter is called Operation Breakout, and it adds six new maps for everyone to play for free. For those willing and able to pay $6, you then get a now-familiar bundle of upgrades including access to mission drops with the chance to unlock “45 exclusive weapon finishes”, a Challenge Coin which tracks your achievement-y ‘mission’ progress, and a new weapon case containing new community designs.

Given how most other games split their multiplayer communities by selling the maps directly, and given how that split is bad even for the developers, surely it’s only a matter of time before we’re covering our Battlefield and Call of Duty weaponry with paid-for and unlockable stickers and baubles. More details on the update and its maps below.

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Almost Everybody Wins: Counter-Strike Online 2

By Craig Pearson on July 15th, 2013.


This information is coming to me via a blurry video and Google Translate, so I make only a slight claim of accuracy on this. I’m fact, I’m going to create a pseudonym to deliver it. Look over there while I change my clothes. No peeking, now! I’m shy. Right! Ready! Hello, I am Graham Journalism: Games Journalist. I used to host the late night Channel 5 show Game Pad from my front room, but a scandal and a few years in prison has seen me retreat from the public eye. But I’m back now, and my community service demands I make use of my skills. The other day I accidentally Googled “Counter-Strike 2″, a finger slip that has proved more than fortunate. It turns out there is such a thing for the Asian free-to-play scene, and it’s madder than you can possibly imagine. It’s not out yet, but Counter-Strike Online 2 is basically APB.
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Counter-Struck: Tactical Intervention Out This Month

By Nathan Grayson on March 2nd, 2013.

360 NO SCOPE SLIGHTLY ROTATED TORSO SHOT.

Counter-Strike will probably outlive us all. It will also probably keep bunny-hopping onward long after we’ve disposed of all terrorism and achieved glorious grievance-free utopia. There will be no counters or strikes. Only Counter-Strike. So it’s exciting to hear that the implausibly enduring formula’s original creator has decided to revisit it, and the fact that his new game, Tactical Intervention, is actually gonna be playable is pretty neat too. But when? And how? Turns out, the answers are a) this month and b) on the very personal computing device (presumably) sitting before you. The greatest anti-terror weapon of all, however, isn’t guns or drones or bombs disguised to look like good ol’ freshly made American apple pie. It’s knowledge, and you’ll find tons more of it after the break.

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A People’s History Of The FPS, Part 3: The Postmod

By Robert Yang on September 21st, 2012.


“A People’s History” is a three part essay series that argues for a long-standing but suppressed tradition of non-industry involvement in the first person genre. This is part three. [Part one. Part two.]
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Wot I Think – Counter-Strike: Global Offensive

By Tom Bramwell on August 23rd, 2012.


Eurogamer’s grand high poobah Tom ‘Tom Bramwell’ Bramwell makes a welcome return to RPS to tell us all about the latest makeover of Valve’s undying multiplayer shooter Counter-Strike, which was was released to the world just yesterday.
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Tactically Intervening With Minh Le

By Lewie Procter on April 21st, 2012.


Despite having originally released all the way back in the year 2,000 Anno Domini, CounterStrike is still – still! – the number one game being played on Steam right now. That’s not even taking into account CounterStrike Source. It’s an astonishing achievement, and CounterStrike’s continued popularity is reason enough to pay attention to the new game from co-creator, Minh Le. That new game is Tactical Intervention, and it’s a project he quit his job at Valve to pursue. I sat down for a chat with him, and this is what ensued: Read the rest of this entry »

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E-Sporting Chance: Hacking Dreams

By RPS on December 4th, 2011.


Last week we took a look back at Major League Gaming Providence, the final event for North America’s largest e-sports circuit. This time, we’ll look at last week’s big event: Dreamhack Winter 2011. See ESFI World’s on-site coverage of the event here.
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An Hour Of Counter-Strike: Global Offensive

By Adam Smith on October 20th, 2011.

Europe 1, America 0. Probably.

Last time we brought you news of Counter-Strike: GO (go go!), we were able to show you nine new images from the game. Nine! That’s a lot of global offense. This time, prepare for an offensive overload because there is over an hour of footage waiting for you below, in the form of a competitive match between the United States and Europe. I wouldn’t spoil the ending even if I had managed to watch the whole thing, but I have found myself riveted to it for a while – partly to stroke my chin and pretend I’m picking up on every difference, no matter how minute, but also because I’m keen for the Old World to represent itself well in the ancient and storied sport of man-shooting. Scarves, rattles and chants at the ready…

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Counter-Strike GO: Gun Game Mode, Screens

By John Walker on September 22nd, 2011.

The bad man done a murder.

Valve are a canny bunch. They know that remaking Counter-Strike is sure to be met by cries of “THIS PIXEL IS ONE NANOMETRE TOO FAR TO THE LEFT!” So it makes good sense for them to look at the best mods that have created the largest audiences, and work them into the new version of the game. So it is that Counter-Strike: Global Offensive will feature an “Arsenal Mode”, based on the CS: Source mod, Gun Game. Oh, and we have nine brand new images of the game.

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Counter-Strike: GO Explained Properly

By Alec Meer on August 15th, 2011.

This picture's gonna get a lot of use over the next few months, I fear

Friday saw the sudden news of a brand new, all-formats Counter-Strike game, which in PC gaming news terms is probably the equivalent of simultaneously swearing in a crowdpleasing new president and announcing a world war. The coming months will be characterised by both excitement and rage, I don’t doubt. What we don’t know is much about it, other than that it’s broadly going to be CS with new stuff. Turns out, Valve have been quietly showing Counter-Strike: Global Offensive (I don’t know how long it’s going to be until I stop initially typing ‘Global Agenda’) to pro-gamers to get their thoughts on how it’s shaping up. Craig ‘Torbull’ Levine from ESEA is one of the lucky few, and he’s shared a few details on what to expect from a game Valve are claiming will fit alongside, rather than replace, CS 1.6 and CS:S.
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