Posts Tagged ‘Cradle’

Wot I Think: Cradle

Cradle [official site] is a bold, imaginative and shocking piece of science fiction that comes to us in the body of a first-person adventure game. Transhumanism, block-based arcade puzzles, time-consuming object hunts and some of the smartest writing in the medium are waiting out on the steppe. Here’s wot I think.

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Steppeing Out: Cradle Released

The word 'yurt' is fun to say aloud.

We can finally find out what the ‘H E double-hockeysticks’ Cradle [official site] is. Snips and smidgens from screenshots and videos have shown a strange abandoned theme park on lonely steppe, gathering and analysing flowers, a hovertram driven by a robotic grandpa, a robolady we need to rebuild in a yurt, and big colourful neon cubearenas. No idea.

I’m keen to find out though, and it launched on Saturday – available for Windows and Linux on Steam for £9.99.

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Open-World Adventure Oddity Cradle Coming In July

With its hoverbus flown across the Mongolian steppe by a mechanical grandpa, flowers to collect and examine, robotic woman whose legs are mysteriously replaced by a vase, and abandoned amusement park full of puzzles, Cradle [official site] is a big mystery to me, and one I’m keen to poke at. It’s been a while since we last saw it, but thankfully the wait’s almost over.

Ukrainian developers Flying Cafe for Semianimals have announced plans to launch the open-world explore-o-puzzle-thing on July 25th. It’ll cost $12.99 (£8.50-ish).

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Here’s Looking At Yu(rt): New Cradle Footage

Every yurt needs one
The new Cradle trailer has provoked some interesting responses in the RPS forbidden chatroom of mystery. John imagines it’s what the Source Engine should look like by now, whereas I think it looks like a long lost game from the Stalker developers. This is on top of it previously putting me in mind of a happy Amnesia. I guess that’s what happens when you make an adventure puzzle game set in a yurt on a futuristic Mongolian mountain. People scrabble around, looking for something familiar. The truth is that Cradle’s its own thing, with a robot wearing a Groucho Marx mask, and this line of dialogue: “You have a flower vase instead of legs”. More in the trailer below.
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New Cradle Footage Gently Rocks

Nope. Not got a clue.
I realise now that attempting to put into words what’s happening in Cradle’s trailer is impossible. It doesn’t allow for easy interpretation. The developers, Flying Cafe for Semianimals, are making a game with the sort of internal logic that defies simple analysis, raising unanswerable questions, in a Myst or Witness vibe, although Cradle does seem more connected to our world than either of those. There are some facts: it’s a first-person adventure game where you and a broken mechanical girl are left in an isolated yurt (tent thing) in the Mongolian hills. You’re putting her back together, hunting her body parts in the ruins of a nearby amusement park.
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