Posts Tagged ‘Crawl’

Slowing To A: Crawl Delay Announced With The Greatest GIF

By Nathan Grayson on July 11th, 2014.

I’m really looking forward to Crawl. The concept – a dungeon crawler where your friends control the monsters – is as brilliant as it is elegantly simple, and it’s got oodles (or blob monsters, as it were) of style to back it up. Last we heard, it was gonna hit Steam Early Access in a week, but then The Beast, The Dragon, The Creature That Sees All From Behind Ever-Shifting Lidless Eyes, That Which Oozes From The Cracks Of Society Like Rancid Pus From A Wound, tax organization the IRS got in the way. Go below for an explanation that will make you smile in spite of yourself.

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That Was Fast: Crawl, NIKO, 48 Others Greenlit

By Nathan Grayson on March 5th, 2014.

What Steam Greenlight will look like if it becomes overly bloated with subpar approvals, basically

Seems like only yesterday that we were posting about Crawl’s spiffy new hot-pink-emblazoned Steam Greenlight page, and that’s because it was. In what has to be some kind of record, it’s already emerged from Valve’s crowd-run dungeon with keys to the Steam kingdom in hand. Why, before you know it, Crawl will probably be learning to drive, graduating from college, and serving minimal time for its first white collar crime. They grow up so fast. Other standouts from this week’s 50-strong Greenlight selection include NIKO: Through The Dream and open-world horror-thon Memories of A Fisherman.

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Crawl Is A Multiplayer Dungeon Brawler With A Brill Trailer

By Graham Smith on March 4th, 2014.

Hot pink! The best of all pinks.

This is how you send your game out into the public sphere. From the Crawl Steam Greenlight page, I can tell you that it’s a “competitive multiplayer dungeon crawler where your friends control the monsters.” From its detailed three-minute trailer, embedded below, I can tell you that it has beautifully animated pixel art, fast hack-and-slash combat, and lots of hot pink fonts. Crawl is about to get your attention.

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Beat The Dungeon And Be The Dungeon In Crawl

By Nathan Grayson on July 16th, 2013.

RAWRBLRURUUUUUUUUUUUUUUUUUUURGHGHGHG

Dungeons are dark and full of perils. From the giant rats of yesteryear to the hyper-detailed, mega-map-o-textured giant rats of today, there’s always something out for delicious adventurer blood. That, of course, is the precise reason humanity evolved the concept of friendship – as a defense mechanism in videogame dungeons. Biology, huh? It’s an incredible thing. But then along slithers Crawl. It’s a roguelike dungeon-delver where your friends play as the monsters. Kind of like Paradox’s Dungeonland, but in reverse. But can you talk to the monsters? Of course you can. They’re sitting right next to you.

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