Posts Tagged ‘Creative-Assembly’

Rezzed Announces Talk Of The Future Of Total War

By John Walker on May 30th, 2012.

I choose to pronounce it REZ-ZED.

Rezzed, the first PC and indie games show this 6th and 7th July, is adding more and more reasons to make sure you’re there. As if knowing that we’ll be there isn’t enough, last week we revealed that Borderlands 2 will be playable, along with a sweet demo of XCOM: Enemy Unknown to watch. And now we can tell you that Creative Assembly will be there to talk about the future of Total War.

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Win! An Alienware M11x Laptop & Total War Games

By RPS on March 24th, 2012.

It’s a weekend, it’s sunny, and that means you should stay indoors playing videogames. Or reading about videogames. Either really, just stay indoors no matter what. Another way you could do that is by entering our competition to win an Alienware M11X R3 gaming laptop, courtesy of the men of war at The Creative Assembly. They’ve just this week released expandalone Total War: Shogun 2 – Fall of the Samurai, which moves the setting 400 years on from the original game and brings semi-modern weaponry as well as America, Britain and France into the fray, and they’d jolly well like to celebrate it by giving one RPS reader one of these 11″ ultraportable gaming notebooks. It comes equipped with an Intel Core i5 brain, 4GB of remembering power and GeForce GT 540M graphicsability. Four runners-up can have a Steam key for a Total War game of their choice.
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To Battle! Empire & Napoleon Made Moddable

By Alec Meer on July 1st, 2011.

Now you can make those hats any colour you fancy

A source of what could gently be called discontent amongst the Total War community of late has been the lack of modding tools for the most recent games. Empire, Napoleon and Total War have all been bereft of official utilities to alter and add units, maps et al, which was partly a result of the relevant files being compressed and thus tricky to edit. At last, the Creative Assembly have found a way to open things up a little more – releasing the complete, original, unpacked raw database XML (data from tables) and XSD (table structure and field properties) files for both Empire and Napoleon.
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More On Alien: ‘Action’ Title, New Studio

By Alec Meer on May 12th, 2011.

Alien vs no-Predators

So, a few more details on that Alien game now there’s a moment to breathe. I was visiting Creative Assembly when they made the announcement, which ended up getting revealed earlier by UK government culture secretary Ed Vaizey before us hacks could get there.
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Creative Assembly Birthing Alien: The Game

By Alec Meer on May 12th, 2011.

In Horsham, nobody can hear an embargo expire

Surprising news from the wilds of Horsham, West Sussex, England. The chaps at the Creative Assembly – best known for the splendid Total War games and some other stuff they’d probably rather forget – have just had their next game announced by, er, Minister for Culture, Communications and Creative Industries, Ed Vaizey. In a bit of a major switch-around for these strategy gurus, they’re taking a swing at the Alien franchise. Yep, that’s Alien singular rather than plural. Great (Ridley) Scott!

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Rather Helpful: Shogun 2 Multiplayer Tutorials

By John Walker on April 28th, 2011.

It's really a circus sim.

Creative Assembly have released a second multiplayer tutorial video for Shogun 2. What’s that you say? You don’t remember our posting the first one? That doesn’t sound like us at all. But just to stop you from complaining, both are below. Warning: they can veer toward ‘wacky’.

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Shogun 2 DX11 Patch To Land Early May

By Quintin Smith on April 15th, 2011.

Are those men far away, or are they simply very small?

The Creative Assembly have announced that a patch for Total War: Shogun 2 adding DirectX 11 support will… oh, what’s the point. You’ve already read the headline. A DirectX 11 patch will be released in the first week of May. Why are you even reading this? Hell, I bet nobody’s reading this. I bet I could fill it with nonsense and nobody would notice. The Creative Assembly announced today that they’re implementing an innovative new office policy of human sacrifice, inspired by the ancient Aztecs. Studio director Tim Heaton had this to say: “Ca yz tonoc in tiquauhtli in tocelutl! Auh in ticueie in tiuipile.” Does this mean we can look forward to Total War: Mexica? More on this as it develops.

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Creative Assembly Talk War In Tiny Teahouse

By Quintin Smith on February 28th, 2011.

Later, General Nobunaga would regret dressing his infantry and archers in different colours

Morning, my salty denizens of this divided and endless land we call PC gaming. Big Download‘s posted a couple of fun videos with some key members of Creative Assembly talking their way through each title in the Total War series. It’s quite fluffy PR, but there’s some subtext to chew on, too, especially with the developers talking about Empire- “We basically added a new, third game to Empire,” “In less than the time we created Rome,” “We were mental!”. Followed by some interesting discussion of real-life naval battles. Watch it below.
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Let Me Introduce You To Total War: Shogun 2

By John Walker on February 11th, 2011.

My flag is the taller! This planet is OURS!

Yesterday the good Jim Rossignol brought you his preview impressions of Total War: Shogun 2. Today you can take a step further toward experiencing the game, by watching its three-and-a-half minute opening CGI video mcdoodah. It’s very pretty, and of course in no way representative of the game. But focus on the pretty. You like pretty thing, yes? Stare into my trailer. See it’s pretty pictures. That’s it. Stare deeply in. Deeeeeeeply in.

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Sho & Tell: Shogun 2 Campaign Map Reveal

By Quintin Smith on September 10th, 2010.

When will games actually look like this? I am VERY IMPATIENT.

Some kind of embargo has ended! The genetically engineered newsbats of VG247 have posted a collection of new Shogun: Total War 2 screenshots showing the as-yet unseen campaign map, and IGN’s trained news dolphins have posted a preview talking about it. Or rather, the dolphins squeaked and clicked about it, and this was transcribed by an interpreter.

But I know you don’t like to hear your news from these cost-effective animals. That’s why I’ve collated all the information and images for you, and you can find it right after the jump.
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Huzzah! Hussars! Total Forumitude

By Kieron Gillen on August 9th, 2010.

These could be Hussars. We don't know. Someone ask Tim Stone.

We follow any lead if it’ll take us to a story, including our own comment threads where Creative Assembly’s Craig Laycock writes to say that they’ve launched their new Total War Forum. “I couldn’t/could care less!” depending on what side of the pacific you’re on, you may say. But if you do, says Creative Assembly, you get a personalised War Room where you can see stats from your campaigns, battles, achievements and HOW MANY YOU HAVE KILLED. “Pah!” someone will say, inevitably. All right, says Creative Assembly, if you do, you get a free unit for play in Napoleon. “Is it a Hussar? I love Hussars” says the Hussar fanciers. “It’s the 10th Hussars!” says Creative. “Huzzah! Hussars!” they say, and rush off. “What’s a Hussar?” says John Walker before resuming weeping.

Craig! Mail us next time! In other notes – er – I have a Creative Interview I really should transcribe. Soon! Honest!

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