Posts Tagged ‘Creative-Assembly’

Dying Total War Fan Immortalised As Rome 2 Unit

By Alec Meer on March 19th, 2013.

The videogames industry isn’t all sexualisation, lies and Doritogates, you know. Sometimes nice things happen because they are nice things. Case in point, the Creative Assembly giving a fan with not long to live a chance to play pre-alpha Rome 2 code, advise on its development and be recreated as a proud soldier of the Roman empire in-game. Tragically, the chap did not survive his battle with cancer, but this seems a touching memorial.
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The Burning Ambush: Total War – Rome 2

By Adam Smith on February 28th, 2013.

If you dig deep in any random farmer’s field or carpark in Britain, you’ll eventually find a Total War: Rome 2 trailer. They’re impressive too – shiny, dramatic and packed to the brim with tiny men of war. While I’m convinced that, at times, the game will be as attractive and grand as the videos suggest, I’m also aware that a great deal of the footage contains heavily edited historical battles rather than the kind of backwater skirmishes I usually find myself panning across from a distant vantage point that is actually tactically useful. The latest video shows the battle of the Teutoburg Forest, in which Germanic tribes ambushed Romans and total warred them to death.

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Creative Assembly’s Moddessy: Shogun 2 Unbound

By Andrew Smee on October 19th, 2012.

Mods move in mysterious ways

Creative Assembly invited key members of its modding community to its Horsham based headquarters last month for a secret meeting. Seated around a conference table, modders looking over at developers whose work we had been rummaging around in for years, one question was on everyone’s mind: Why?

We now know what they were planning to announce: the Assembly Kit for Shogun 2, a full modding suite combined with full Steam Workshop support. After a short round of applause from the modders, there was one more question: What on earth took you so long?
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Brawl Me Maybe – Total War Battles: Shogun On PC

By Nathan Grayson on August 30th, 2012.

Because 'A Smaller But No Less Important Portion Of A War' wasn't quite as catchy of a title.

The Total War series is about armies the size of small countries crashing into each other, resulting in a deafening cacophony of clangs, ka-booms, ooooos, and ahhhhhs. It’s rather big, is what I’m saying. Small things, meanwhile, have not generally been known to create deafening cacophonies – well, aside from maybe babies or this terrifying breed of disarmingly adorable fox, neither of which are often featured in war. And yet, the iPhone – certainly a small thing if I’ve ever seen one – managed to play host to a rather solid re-imagining of Total War. But how? Well, Total War Battles: Shogun is on Steam now, beckoning you to find out with its sultry Japanese war screams.

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Surprise! Eyes-On With Total War: Rome II

By Alec Meer on July 2nd, 2012.

Where's it set again?

Most of the internet knew the nature of the Creative Assembly’s next Total War game as of last week, but as a man of honour I have ignored the leaks and waited to mention it until I could tell you about it properly. Onwards then, and to battle…

‘Big’ would be the obvious word. “Enormous” is probably a slightly better one. “Bugger me, what an awful lot of soldiers and boats and increasingly demolished buildings that is” would be a more accurate summary of my thoughts at the time of seeing Rome: Total War II. “My deepest sympathies to anyone else currently working on a historical real-time strategy game” would be my thoughts now.
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Waterloot: Napoleon – Total War Free Weekend

By Adam Smith on June 14th, 2012.

If you thought Lost was convoluted just be glad they cancelled the Napoleonic spin-off series. It explained NOTHING

Napoleon: Total War, which was sort of Empire: Total War Strikes Back, is free to download and play on Steam this weekend. If you enjoy yourself you’ll be able to buy it with a 50% discount off the normal pice as well, which is jolly good. The offer lasts until Sunday 17th June 5PM GMT and has started right now, even though it’s not the weekend yet and you most likely still have to go to work tomorrow. You can read what Quinns had to say about the campaign-focused sort-of-sequel over yonder and it’s worth remembering that some modding support was finally added last year. The timing coincides with the anniversary of Waterloo in case you were curious.

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Rezzed Announces Talk Of The Future Of Total War

By John Walker on May 30th, 2012.

I choose to pronounce it REZ-ZED.

Rezzed, the first PC and indie games show this 6th and 7th July, is adding more and more reasons to make sure you’re there. As if knowing that we’ll be there isn’t enough, last week we revealed that Borderlands 2 will be playable, along with a sweet demo of XCOM: Enemy Unknown to watch. And now we can tell you that Creative Assembly will be there to talk about the future of Total War.

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Win! An Alienware M11x Laptop & Total War Games

By RPS on March 24th, 2012.

It’s a weekend, it’s sunny, and that means you should stay indoors playing videogames. Or reading about videogames. Either really, just stay indoors no matter what. Another way you could do that is by entering our competition to win an Alienware M11X R3 gaming laptop, courtesy of the men of war at The Creative Assembly. They’ve just this week released expandalone Total War: Shogun 2 – Fall of the Samurai, which moves the setting 400 years on from the original game and brings semi-modern weaponry as well as America, Britain and France into the fray, and they’d jolly well like to celebrate it by giving one RPS reader one of these 11″ ultraportable gaming notebooks. It comes equipped with an Intel Core i5 brain, 4GB of remembering power and GeForce GT 540M graphicsability. Four runners-up can have a Steam key for a Total War game of their choice.
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To Battle! Empire & Napoleon Made Moddable

By Alec Meer on July 1st, 2011.

Now you can make those hats any colour you fancy

A source of what could gently be called discontent amongst the Total War community of late has been the lack of modding tools for the most recent games. Empire, Napoleon and Total War have all been bereft of official utilities to alter and add units, maps et al, which was partly a result of the relevant files being compressed and thus tricky to edit. At last, the Creative Assembly have found a way to open things up a little more – releasing the complete, original, unpacked raw database XML (data from tables) and XSD (table structure and field properties) files for both Empire and Napoleon.
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More On Alien: ‘Action’ Title, New Studio

By Alec Meer on May 12th, 2011.

Alien vs no-Predators

So, a few more details on that Alien game now there’s a moment to breathe. I was visiting Creative Assembly when they made the announcement, which ended up getting revealed earlier by UK government culture secretary Ed Vaizey before us hacks could get there.
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Creative Assembly Birthing Alien: The Game

By Alec Meer on May 12th, 2011.

In Horsham, nobody can hear an embargo expire

Surprising news from the wilds of Horsham, West Sussex, England. The chaps at the Creative Assembly – best known for the splendid Total War games and some other stuff they’d probably rather forget – have just had their next game announced by, er, Minister for Culture, Communications and Creative Industries, Ed Vaizey. In a bit of a major switch-around for these strategy gurus, they’re taking a swing at the Alien franchise. Yep, that’s Alien singular rather than plural. Great (Ridley) Scott!

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Rather Helpful: Shogun 2 Multiplayer Tutorials

By John Walker on April 28th, 2011.

It's really a circus sim.

Creative Assembly have released a second multiplayer tutorial video for Shogun 2. What’s that you say? You don’t remember our posting the first one? That doesn’t sound like us at all. But just to stop you from complaining, both are below. Warning: they can veer toward ‘wacky’.

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Shogun 2 DX11 Patch To Land Early May

By Quintin Smith on April 15th, 2011.

Are those men far away, or are they simply very small?

The Creative Assembly have announced that a patch for Total War: Shogun 2 adding DirectX 11 support will… oh, what’s the point. You’ve already read the headline. A DirectX 11 patch will be released in the first week of May. Why are you even reading this? Hell, I bet nobody’s reading this. I bet I could fill it with nonsense and nobody would notice. The Creative Assembly announced today that they’re implementing an innovative new office policy of human sacrifice, inspired by the ancient Aztecs. Studio director Tim Heaton had this to say: “Ca yz tonoc in tiquauhtli in tocelutl! Auh in ticueie in tiuipile.” Does this mean we can look forward to Total War: Mexica? More on this as it develops.

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