Rock, Paper, Shotgun

Posts Tagged ‘crossfire’

RPS Asks: Do You Use SLI/Crossfire?

By Alec Meer on November 17th, 2011.

Twice the legs, twice the power, yes?

I worked on a PC hardware magazine for years, and found myself as caught up in the bitter CPU and GPU wars that characterise that industry as much as the next man who cares a little bit too much about expensive circuitry, but even so I’ve never really fancied a multi-card system via NVIDIA SLI or ATI Crossfire. The noise, the expense, the technical potholes…

However, between Rage, Battlefield 3 and Skyrim (particularly the latter, wanting to try out all of the settings tweaks and mods to max it out), for the first time I’m thinking about doing it. I’ve got a GeForce 560 (non-Ti) which more than holds its own, but there are usually a few bells and whistles I need to turn off if I want a solid frame-rate at 1920×1200. The expense of higher-end cards is extreme, but for around £120-50 I could pick up another 560. Maybe I will, maybe I won’t. But have you ever dabbled in the dark art of multi-card systems? And was it worth it?
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Slow News Thursday

By John Walker on July 24th, 2008.

Image CC via Wikimedia Commons

Not exactly the hottest day for gaming news. So for your entertainment, here are some of today’s least essential PC gaming stories:

Out From The Cold
With remarkable timing, the recent revived Microïds have launched a website for the Syberia series of games. That would be Syberia from 2002 (a surprisingly decent point and click adventure) and Syberia II from 2004 (a surprisingly tedious point and click adventure). Four years zip by, and now they’ve got a website! (From which you can buy and download either for €15 – the first one’s worth a go if you’re an adventure fan. If you’re not, you’ll hate its mobile-phoney-clockworky-walk-back-and-forthy nonsense).

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