Posts Tagged ‘croteam’

The Talos Principle’s Demo Will Test Your Humanity

By Cassandra Khaw on November 8th, 2014.

You can now play a slice from The Talos Principle for free, if you like. Which I think you should, because a philosophical first-person puzzler from the makers of Serious Sam that seems genuinely awesome is as rare as a kirin in France. Editorial overlord John Walker says that The Talos Principle is a “surprising new direction” for Croteam. Gone are the guns, the manic humor. In their stead stands writing from Jonas Kyratzes and FTL’s Tom Jubert, neither of whom seem to be very frantic nor very frivolous. The “public test” will let you explore “four increasingly difficult complete puzzle levels.” Why? Because the developers want to use you and thousands like you for their additional stress and compatibility testing.

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Hands On: The Talos Principle

By John Walker on October 30th, 2014.

The Talos Principle is a very clever, very calm creation. Which is a surprising new direction from Croteam, who have previously given us the splendid madcap frenzy of Serious Sam shooters. While clearly sharing the same fast-paced twitchy controls of the Serious Engine, and a similar design ethic of ruined civilisations, beyond this Talos is dramatically different. It’s a captivating first-person puzzle game, more influenced by Portal than Doom, with an intricate back-story questioning the nature of consciousness and personhood told through fascinating interactions with an AI. I’ve had a play of its first, extensive chapter.

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Platonic Puzzler: The Talos Principle

By Adam Smith on June 11th, 2014.

The Talos Principle is an attractive first-person puzzler from Croteam. The short trailer contains lasers bouncing off mirrors, crates being shifted around and Tetris blocks locking togeter in a pictureless jigsaw. These are the puzzle game equivalents of zombies, terrorists and Nazis. It really is a handsome thing though and there are two intriguing writers on board. Tom Jubert, of The Swapper and FTL, and Jonas Kyratzes, whose Lands of Dream games have been occupying a unique space in gaming for years. They’re writing “a metaphysical parable about intelligence and meaning in an inevitably doomed world” so I guess there might be a conversational potato?

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New Serious Sam Made By Serious Fans Seriously On Steam

By Nathan Grayson on May 1st, 2014.

Ever had one of those days where it feels like you're  on the moon having all your blood forcibly removed by a large man who won't stop cracking terrible one-liners? Yeah, me too

We should be seeing and hopefully playing Serious Sam 4 by the end of this year, but until then you’ll just have to make do with fan remakes of the series’ first two games with an entire new campaign, bosses, an upgraded engine, 64-bit compatibility, Steam trading cards, and buzzword buzzword buzz buzz buzz I am a bee. It’s a bit odd given that Croteam already released remakes of its own in Serious Sam HD, but here we are. The team at Alligator Pit has Croteam’s full support, so it’s not like anyone is stepping on anybody else’s toes. Serious Sam Classics: Revolution is now on Steam Early Access, and you can see it in action below.

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Seriously! – Serious Sam 4 Coming In Late 2014

By Nathan Grayson on March 6th, 2014.

I assume Croteam is still polishing the game a bit more before an official reveal. And by that I mean adding more gigantic globs of shoe polish to Sam's triceps

Where in the world is Serious Samdiego? I think a fair number of people would like to know, especially in light of the fact that series creator Croteam announced it was funding Serious Sam 4 with a Humble Bundle. But then it just disappeared. So what gives? Did the beloved throwback shooter have a stumble (bundle)? Evidently not, as Croteam is now claiming that Serious Sam 4 will be out by the end of 2014.

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Croteam Funding Serious Sam 4… Via Humble Bundle

By Nathan Grayson on June 7th, 2013.

Serious Sam Fisher

After three main series entries and countless spin-offs, it’s a wonder that Serious Sam hasn’t shot all the things yet. I feel kind of bad for him, honestly. He works so hard, but there’s always something else to blast into entrail soup with a cannon ball gun. Ah, the action hero’s burden. ‘Tis truly a heartbreaking thing. So, right then, Serious Sam 4. It’s real! I can confirm that it has at least two guns in it! Also, Sam now looks like the granite-chiseled child of Tom Cruise and Conviction-era Sam Fisher before he got all mean and torture-y. Oh, and most importantly, he needs your help. The latest Humble Weekly Sale is helping fund this radical (but probably not actually very radical at all) reinvention, so you are cordially invited to spend money.

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Serious Sam 3 Explodes Onto Steam Workshop

By Nathan Grayson on November 2nd, 2012.

Wait! Before you shoot me, I just want to get your opinion on the quality of a couple beautifully aged wines from my cellar.

That right there? That’s Sir Buttersworth. His hobbies include savoring life’s most delicate fineries and single-handedly justifying the existence of Serious Sam 3‘s Steam Workshop support. Oh, and loping ever onward – to almost completely certain death – in dim hope of truly understanding that most top-hat-less of Others, Serious Sam. Can’t forget that. But he is not alone, neither in that indirectly suicidal pursuit nor his presence on Steam Workshop. Sam’s only just arrived on Valve’s mod-friendly service, but his page is already impressively populated.

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Serious Sam 3’s Big Fat Expansion

By Alec Meer on October 15th, 2012.

Sam 'Quadknob' Stone

I know I played Serious Sam 3 at some point in the last three decades, but I’d be lying if I said I knew it was this year, or last year, or the year before… So many games, arriving so fast, sending me into a giddy tailspin of memories that all blend into each other, creating a miasma of settings, weapons, stories and muscle-memory control sets. The Unigame: that is where I live now.

Uh. Yes. Serious Sam 3. It has an add-on, it is called Jewel of the Nile, it is out tomorrow and it has a launch trailer.
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Coming Soon: Serious Sam 3 BFE DLC For You And Me

By Nathan Grayson on July 10th, 2012.

But is that blood exploding, or is the explosion bleeding?

Hello there, Sam. Long time, no DLC. One of the nice things about putting words in your mouth and then regurgitating them for all the world to hear is that you can’t verbally eviscerate me for that awful pun. Oh Sam, you’re the greatest. So anyway, you say you’ve finally got some new content on the way for Serious Sam 3: BFE, huh? And it’s a campaign-extending to-do called “Jewel of the Nile”? And you think I have really awesome hair? Oh, do go on.

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Two Year Old Sam Is Serious About New Demo

By Jim Rossignol on May 17th, 2012.


Blue has pointed out that we seem to have got some news from 2010 this week, with the arrival of the Serious Sam HD: The Second Encounter demo on Steam. The HD version of The Second Encounter was originally release just under two years ago, and has waited until now to get a demo. It seems to be promotion for the 75% sale of the game currently taking place on Steam, but seems like a good opportunity to try it for nowt, should slaughtering endless hordes and delivering a few quips be your sort of thing.

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Serious Sam Second Encounter Seriously Encounters F2P

By Nathan Grayson on May 9th, 2012.

Gah, Sam, quit blinking. Now kill those men again so we can get a better picture.

Hm. This sort of came out of nowhere. Well, maybe not nowhere, exactly. I mean, free-to-play has voraciously consumed the hearts of every other business model and gained their powers, and Croteam’s been known to host the occasional F2P weekend from time-to-time on Steam. But it still surprised me, OK? Gosh. At any rate, this is exactly what it sounds like: Serious Sam HD: The Second Encounter’s versus and survival multiplayer modes will – beginning May 15 – attempt to carve out their own niche in an increasingly crowded F2P landscape. Probably with bombs.

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Serious Sam’s DRM Is A Giant Pink Scorpion

By John Walker on December 7th, 2011.

This is actually what Ubisoft's DRM developers look like.

Some companies’ DRM is stupidly cruel, punishing only those who have legitimately purchased the game, and not those who pirate it. Well, most companies’ DRM is that. Serious Sam 3’s DRM is brilliantly cruel, punishing only those who pirated it. By relentlessly pursuing them with a giant invincible armoured scorpion. As revealed by Dark Side Of Gaming, only those who unlawfully duplicate the game encounter this immortal enemy, who haunts them from the opening moments. You can see it in action below.

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Wot I Think: Serious Sam 3: BFE

By Alec Meer on November 24th, 2011.

Sam he is.

The only honest first-person shooter is back. Is Sam Stone a one-trick pony? Well, yes. That’s the point, stupid. I’ve been blasting my way through the singleplayer campaign of Croteam’s latest, and I’m ready to tell you what I made of it. Though, If I was allowed, I would make each and every one of the following 1000-odd words ‘blam.’

The game doesn’t start until you get the assault rifle.

The game doesn’t start until you get the double-barrelled shotgun.

The game doesn’t start until you get the rocket launcher.

The game doesn’t start until you get the Devastator.

No, no, no the game doesn’t start until you get the minigun. Budda-budda-budda-budda-budda-budda-budda-wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee.
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