Posts Tagged ‘CryEngine3’

Warhorse’s Fantasy RPG Has Millions Of Graphics

By Adam Smith on December 10th, 2012.

A farm, tomorrow

Daniel Vavra, the man who built the Mafia, is now creative director at Warhorse Studios and Eurogamer Czech have some ridiculously impressive footage of the developer’s unannounced fantasy RPG. The game isn’t due for a couple of years but the tech, a modified CryEngine 3, allow us to glimpse a future-game so realistic that the monitor is almost like a window. A window that looks out onto a farm, surrounded by woodland and with a muddy puddle on one of its worn tracks. It’s a tech demo and nothing is actually happening in the superbly realised location, but, damn, that really is the best muddy puddle I’ve seen in ages.

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Crysis, Meet STALKER: CryZone – Sector 23

By Adam Smith on May 17th, 2012.


I had a jolly good time with Crysis, mostly just watching things fall over and cooing with delight, but if I could have changed one thing about it I would have made it less about wearing a nanosuit and punching people through buildings and more about being STALKER. Nothing against Crysis, it’s just my way of looking at things. In my least impressive moments I’ll rabidly argue that Peggle should be more like STALKER. Turns out I’m not alone, on the Crysis front at least, as a group of Russian modders by the name OWL Game Studio have been working on a Zone-based anomaly-ridden bleakness of an experience called CryZone: Sector 23. The stabilisers are coming off and it’s going to be a standalone game.

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Incredible: Inside The Titanic In CryEngine3

By John Walker on November 24th, 2011.

I wish I had this much time.

You know what your eyes need to see? The inside of the Titanic, recreated in CryEngine 3. That is all.

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