Posts Tagged ‘Cryptic-Comet’

The Occult Chronicles: Death By Door & Other Humiliations

By Alec Meer on June 21st, 2013.

Reader, I died. I died not in epic battle with nameless gods who threatened the very fabric of reality. I died not freeing an innocent from the curse which consumed her life. I didn’t even die fighting a bloody haunted suit of armour or a mad necromancer or something. I died opening a door. I died picking a wrench off the floor. I died from fright at something I saw in the mirror.

I died, died, died, died. Rarely heroic, always embarrassing – that is the dark fate of anyone who treads the treacherous hallways of Solium Infernum & Armageddon Empires creator Cryptic Comet’s roguelikelike-boardgame hybrid The Occult Chronicles. It is the most fiendish of videogames. It is unfair to a level that incites fury, outrage, hilarity, glum resignation and ultimately, steely determination to carry on, to try to beat the unbeatable. Even when said unbeatable is merely a locked door or a fat bloke in a chair.
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Roguelikeboardgamelike: Cryptic Comet’s Occult Chronicles

By Alec Meer on June 19th, 2013.

'Agent Mclovin', sigh

Good news, everyone. The Occult Chronicles, the latest game from Vic Davis, aka Cryptic Comet, aka creator of splendid video-based boardgames such as Armageddon Empires and Solium Infernum (be sure to revisit our infamous diary about that one), is now available to buy and play. This one’s a singleplayer game which finds a hopefully happy middleground between roguelikes and boardgames. It’s got a classical theme, in the grand old theme of boardgames such as Arkham Horror and Betrayal At House On The Hill: an occult investigator investigating a spooky mansion, wrestling with threats to his sanity as well as to his life. Hmm. Does ‘Occult Investigator’ pay well? If not, perhaps he should consider becoming a vet.
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Solium Infernum: The Complete Battle for Hell

By Alec Meer on January 3rd, 2012.



Normal service resumes tomorrow, at least if four men sleepily trying to remember how to login to our CMS counts as ‘normal service’. In the meantime, pray enjoy Gameboys From Hell, one more vintage game diary from the RPS cellars.

For just shy of a couple of months in 2009 six arch-demons waged a war in hell. For just shy of a couple of weeks, four arch-demons wrote up their perspectives on the struggle. The resulting mass of writing works both as a multi-perspective narrative of a single, increasingly dramatic game, a review highlighting the game’s merits and as an extended tutorial of exactly how six newbies came to understand one of 2009′s most intriguing, subtle and just plain best games. If you’ve any interest in learning more about Solium Infernum, this is where to start. If you haven’t any interest in Solium Infernum, this will hopefully start it.
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Cryptic Comet Reveals The Occult Chronicles

By Jim Rossignol on October 25th, 2011.


Brain-witching turn-based strategy-creator Vic Davis (aka Cryptic Comet) has announced something new: The Occult Chronicles. Davis says: “I’ve set my occult adventure strategy game in a lovecraftian mansion replete with ghosts, monsters, cursed items of all kinds and any other haunted mansion trope that I can come up with.” It’s got character creation like Solium Infernum, says Davis, but the game has a streak of adventure to it: “The whole game is basically one big map exploration. You play an agent of the O.D.D (Occult Defense Directorate) who has been assigned to check out some bumps in the night at an ancient estate out in the country.” And when is it due? “The art is being completed and all the encounters have been mapped out and the data entry has begun. I’d wager that it should be ready this Spring but I’ve been proven a liar every time so we’ll have to see about that.”

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Solium Infernum Free Mini Expansion Soon

By Jim Rossignol on September 7th, 2011.


It’s true! Vic Davis says: “I’ve been working on a free mini expansion pack for Solium Infernum. It’s in pretty good shape at this point and I hope to have it available in a beta form by the end of the month for adventurous players who would like to give it a go for a few weeks to find bugs and give me some game play feedback for tweaking the new mechanics.” There’s a full list of what’s included here.

And you want to remember why this game is so great, go here with your reading. Yeah, I went there. (Thanks be to the vigilant few who sent this in.)

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Impressions: Six Gun Saga

By Quintin Smith on June 22nd, 2011.

From left to right: John, Alec, Quinns and Jim's great-grandparents

Indie development studio Cryptic Comet are, in some ways, the apple of RPS’s eye. Seeking a return to the good old days of PC turn-based strategy, they created both Armageddon Empires and Solium Infernum, two of the best indie games of the last few years, and our write-up of a single Solium Infernum game is my favourite feature RPS has ever published.

Imagine my thrill, then, at hearing a few weeks ago that they’d made a beta version of their next game- a shorter, cheaper, dedicated single player project by the name of Six Gun Saga- available to all pre-order customers. I’ve personally overseen the deaths of some fifty cowpokes and greenhorns in this game of tough cowboys and tougher decisions, and have assembled some impressions after the jump.
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Six Gun Saga Pre-Orderer Posse Access

By Jim Rossignol on May 30th, 2011.


Vic Davis, he of Armageddon Empires and Solium Infernum fame, has revealed that his latest game, a strategic cowboy cardgame called Six Gun Saga, is now available to folks who want to get in on the whole pre-order for early access sort of deal. We’ve just got our hands on the game and – as Kieron was quick to point out – it’s one of those games where we’re going to need to take our time. We even need to read the manual. Anyway, expect some more thoughts on it soon, and in the meantime trip back into the recent past to find Vic explaining the game for us.

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Shooting The Shit: Six Gun Saga Interview

By Kieron Gillen on September 22nd, 2010.

Where do you get your character ideas from?

When RPS’ favourite indie strategy developer announces he’s making a new game, our response is somewhat predictable. First, we write about it. Secondly, we hang on Vic Davis’ leg mewling like sick children until he gives us an interview, revealing everything that we want to know about the aforementioned game. This is the latter. The game is Six Gun Saga, and on past form and what Vic reveals here, it’s sounding very exciting…
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On A Pale Horse: Six Gun Saga Revealed

By Kieron Gillen on September 10th, 2010.

Late breaking news is that Cryptic Comet, creators of Armageddon Empires and Solium Infernum, have just announced their new project. It’s Six Gun Saga , a primarily single-player game which span off his continuing attempts to make an old-west Rogue-like. “It will remind you of some games like Race For the Galaxy, Dominion and of course Poker,” says Vic Davis. The mention of Dominions is splendid, as I’ve been hoping someone would draw some more inspiration from the German-style card game. The first shot is above – click through for the full size one – and will hopefully be out in a couple of months. “If you have played any of my previous games you’ll find a lot that is familiar and hopefully that feeling that you can’t always quite do what you want and a bunch of hard choices,” he adds. Phew.

Worth reading the full, short post for all the details including saying the rogue-like is still in development, along with a Solium Infernum mini-expansion. And perhaps predictably, we’ve hit up Vic for more details. You’ll know when we know.

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Pitchforked Tongue: Davis On Sol Infernum

By Kieron Gillen on January 26th, 2010.

I wish RPS had a sexy throne.

RPS’ War In Hell is over. The ruler has been decided. But the real ruler of hell remains – and he’s Vic Davis. He’s Cryptic Comet, and between Solium Infernum and his previous Armageddon Empires, he’s positioned himself as the most interesting strategy computer game designer in years. We thought it the perfect time to catch up, discover how Solium Infernum is doing, ask about the seemingly divisive pricing as well as uncover the first real details on his next game…
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$5 Off Sol Infernum (Or Armageddon Empires)

By Kieron Gillen on January 23rd, 2010.

He's got all the angels covered.

Since Bargain Bucket isn’t around yet, here’s a deal to consider. In the comments thread to the final part of Gameboys From Hell, Vic popped in to say that the talked-about multi-pack deal is probably not going to happen. However…

I do love RPS though and I was able to figure out how to create a discount code for $5 US off the price so it will be $24.99 US. Which is like 2 pounds now I think :) Anyway here is the RPS 5 Bucks Off code: BNEO000B9. You can also use it for Armageddon Empires. But not the Bundle of SI & AE. It’s only valid for a week so that I can push the fence sitters off their perches. :)

You can throw down cash over here. With any luck, we’ll be doing an interview with Vic next week.

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