Posts Tagged ‘cryptic studios’

Mounty: Neverwinter Allows You To Ride The Sport Cow

By Jim Rossignol on March 4th, 2013.


We knew that Neverwinter allowed players to ride giant spiders – that much was obvious – but a new trailer has revealed that they can also ride horses! And there was me thinking those wildly roaming quadrupeds were just for eating.

John had a rather good time with Neverwinter when he played it recently, and the game is currently in beta wot you can sign up for.
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Neverwinter Is Looking Orcward

By John Walker on February 21st, 2013.

After my time spent on the beta weekend with Neverwinter, I’ve been itching in my chair to get back to the game. It certainly wasn’t perfect, but then it’s a beta and they’re not meant to be, but a couple of days in Cryptic’s envisioning of the D&D realms captured a purity of both fantasy and the MMO that made me want to carry on. In the meantime, I’m applying trailer patches to my arms, the latest introducing the Orcs.

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Siege It: Neverwinter’s First Beta Weekend Tomorrow

By John Walker on February 7th, 2013.

They're staring in confusion at Perfect World's website.

I’ve kept Neverwinter at arm’s length. I don’t know what to think about it. I loved NWN2, and while the series more immediately lends itself to the shared world of an MMO than other BioWare properties, I’ve got those fan-nerves of seeing a completely separate studio take it on. But then that studio is Cryptic, they of the glorious City Of Heroes, so… I get in a muddle. The good news is, the first beta weekend is coming up tomorrow, so minds can start to be made.

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Neverwinter Is Excited About Its Great Weapon Fighter

By Craig Pearson on January 11th, 2013.

That is a mighty weapon.
I asked Adam if the Neverwinter remake was out, and he said he thought it was. Then I checked and it turns out it’s not. We were both wrong. I was thinking of the Baldur’s Gate remake, and Adam just got confused and believed every game ever was released. The boy’s been planning a Half-Life 5 marathon, and I had to break it to him. That is the worst part of the job, believe me. He can make a puppy face like no-one else. The best bit is when I get to show you all trailers of upcoming games, especially when they toss around terms like “Great Weapon Fighter”. Click your strong internet browser and use your average eyeball lookers to watch it.

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An Eventful Ending: City Of Heroes

By Adam Smith on September 27th, 2012.

It’s a strange thing, bearing witness to the end of a world. When the final voices of Star Wars: Galaxies voices cried out and were suddenly silenced, I was oddly moved by the documentation of the event, even though I’d never played the game and am the only person on the internet who doesn’t have any particular feelings about Star Wars*. The end of City of Heroes may well create similar scenes, at once absurd and poignant, and Paragon have now shared a list of the LAST EVENTS IN THE HISTORY OF THE WORLD. One of them is a Double XP event, which seems kind of like finally getting a gym membership just as the countdown to Armageddon begins. Full list of events and timings below.

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Encouraging: Neverwinter’s User-Created Content

By Nathan Grayson on September 25th, 2012.

In this mission, you play from the perspective of a torch that spends all of eternity watching heroes pass, never acknowledging the crucial role it plays in their journeys.

I’m still feeling pretty on-the-fence about Cryptic’s Neverwinter MMO-that-wasn’t-but-then-was-again – primarily because 1) it’s another fantasy MMO and 2) Neverwinter Nights was kind of the greatest. But, if nothing else, Neverwinter’s looking to at least preserve a bit of the BioWare build-o-tron classic’s spirit. That is to say, you can make anything your heart desires – so long as your heart desires an MMO mission that can be designed within Neverwinter’s (impressively robust) Foundry toolset. Follow a user-created web of lies, deceit, breath-taking plot twists, intrigue, and charmingly rogue-ish quips after the break for precious, precious details.

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Prospering? Star Trek Online F2P This Year

By Jim Rossignol on September 1st, 2011.

Screw you guys! I wanted to be in Babylon 5.
The unstoppable march of free-to-playification continues! Cryptic’s Star Trek Online – which is published by Perfect World – will be free-to-play by the end of the year. According to this report on Perfect World’s exciting Q2 earnings call, chief financial officer Kelvin Lau told investors: “Cryptic is working on the free-to-play model for Star Trek Online. This is going to be launched by the end of this year.”

This feels like a transitional period to me. All these MMOs that launched with subscription models reconfiguring themselves to F2P, while much better contenders – such as forthcoming Tribes-but-WoW offering Firefall – wait in the wings to prove that they can do F2P from the off. Nonetheless, I expect we’re a long, long way from this all being normalised in any fashion. What “free” actually means for these games is still very much up for definition.

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Champions Online Going Free-To-Play In 2011

By John Walker on October 26th, 2010.

She's burning prices!!!!!!!!

Champions: Online, the spiritual successor to City Of Heroes, has announced that it will move to a free-to-play model from the first quarter of 2011. This also involves a new closed beta test that starts on the 9th November, mostly aimed at current players, with a possibility of outsiders being let in too. There’s more super-details underneath the sentence I’m super-typing right super-now.

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Champions Anniversary Free Weekosity

By Kieron Gillen on September 2nd, 2010.

Just using the same very silly shot of a game is probably a tribute to what Amiga Power did with Hired Guns. Probably.

It’s been a year since Champions Online went (er) Online. What are Cryptic Studios doing to celebrate? “Re-do an interview with Jim because it didn’t record first time he did it?” you say? No, you’re wrong. That’s just something they’re doing because we’re rubbish. They’re having a free week. How free? “From September 1 (at 10:00 a.m. Pacific) until September 7 (at 10:00 a.m. Pacific), you can play Champions Online absolutely free!” says their website. That’s how free it is. Go and sign up to play from scratch or continue your sadly abandoned Superchaps. Champions Online is a year old! What are we gonna do, Kool & The Gang?
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Going Fourth: Neverwinter Announced

By Kieron Gillen on August 23rd, 2010.

Here comes the summer!

Confirming rumours from a previous point in our temporal existence, Cryptic are “do”ing a new Neverwinter game. Specifically, called “Neverwinter”. From the details in its press release and about page, it’s a persistent world Neverwinter Nights (Including content creation tools) based around co-operative groups of five (with the computer controlling the NPCs if you haven’t got the right number) plus fourth edition D&D rules (which is a definite plus for Co-op groups, I suspect) and all the character customisation that Cryptic excel at (though you are kind wonder how much variety can you get out of dudes wearing leather). Interestingly, it’s also a “multi-platform event”. Except it doesn’t mean consoles. It means a trilogy of novels and a tabletop roleplaying game. Man, I hope we don’t have to dumb the game down for those readers. It’s planned before the end of next year and I find myself tentatively excited. Yay? Yes, yay.

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Phased In: Star Trek Online “Demo”

By Jim Rossignol on May 8th, 2010.


Cryptic have revealed some details about their free trial for Star Trek Online, which is now available. It allows you to play through the tutorial and an early mission as part of the Federation, and so seems like a decent taster. Any STO veterans want to add more as to whether this is a representative sampler?

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More Free Time For Cheap Champs

By Jim Rossignol on March 20th, 2010.


Cryptic, they say:

Free access to Champions Online begins Friday March 26, 2010 at 10:00 a.m. PDT and ends Monday March 29, 2010 at 10:00 a.m. PDT.

This latest round of free time can be made use of by signing up on their site, from where you can also preload the client for the free event, should you be so inclined.

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STO: Klingons are PvP-Powered Class

By Jim Rossignol on December 18th, 2009.


The Star Trek Online forums have thrown up news of a neat piece of design for Klingon characters. Weirdly, the link seems to work from some pages and not others, randomly taking you to their front page. Anyway, what it reveals is that Klingon’s will be PvP-focused, and while Federation classes can expect to advance through PvE missions, the Klingon player will need to do harm to his fellows if he means to progress: “Klingon Captains have the same number of skills available as their Federation counterparts, including the same professions. Your Klingon Captain can be a Science, Engineering or Tactical officer. However, they must advance through PvP, as they will not have access to the same amount of player-vs.-environment content as Federation players at launch.” I think that’s a neat idea, a kind of formalisation of role-playing in the content available to you.

Oh and what’s this? An invitation to the STO beta? I might have to investigate it for myself…

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