Posts Tagged ‘Crysis 2’

Crysis 2′s Fancy Graphics Patch Released

By Jim Rossignol on June 27th, 2011.


Woo, fancy! It’s here.

When using the new “Ultra” spec, DX9 platforms will benefit from real-time local reflections and contact shadows. The owners of DX11 platforms, in addition, will be able to enjoy hardware tessellation (requires the installation of the “DX11 Ultra Upgrade”), parallax occlusion mapping and several improvements for shadows, water, particles, depth of field and motion blur.

Phwoar, eh readers? (You probably want to download the hi-res textures patch on the same page, too.)

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Crytek: Crysis 2′s Direction “Backfired”

By Jim Rossignol on June 24th, 2011.

Tessellation makes pretty stuff more pretty, it seems.
Speaking with Gamasutra, Crytek bossman Cervat Yerli had this to say about the Crysis games: “Crysis 1′s intention was, if I were to play it three years later, it looks great. And it does, actually, it fulfilled that. But it made it difficult for entry-level players. So with Crysis 2, we took a different direction, and it backfired a little bit.” Yerli explained that the forthcoming high-end 1.9 patch for Crysis 2, which will introduce clevers such as tessellation, realistic shadows with variable penumbra, parallax occlusion mapping, and “Sprite Based Bokeh Depth of Field”, is a “gift” to the PC high-end community. “It lifts up Crysis 2 and gives a sneak peak of how PC gaming will evolve in the future,” says Yerli, “If you support a high-end preference.” I totally support a high-end preference. That sounds like some kind of innuendo, right? Eh? Guys? Mm.

The high-end patch is out next Monday, June 27th.

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Crying Out Loud: Another Crysis Map Pack

By Quintin Smith on June 16th, 2011.

I like soldiers, best of all the animals

Did you buy the Crysis 2 ‘Retaliation’ map pack last month? Then you’ll probably be pleased to know that a second one, the ‘Decimation’ pack, has just gone on sale. Once again it’ll cost you $10, though this time you’re getting five new maps (instead of four) and two new weapons- the FY71 assault rifle and smoke grenades.

Tell you what, no video game smoke grenade will ever top the ones that were in the unpatched release of legendarily buggy 2004 soldier sim Söldner. Every so often you’d throw one that didn’t run out of smoke. Ever. It would just sit there, slowly filling the entire level with an opaque fog for minutes on end until the rendering engine crashed.
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Eh? Crysis 2 Steam Axe “Not an EA decision”

By Alec Meer on June 15th, 2011.

Yeah, me too

THINGS ARE GETTING REALLY STRANGE NOW. Now being outside of UK office hours mean we’re yet to get our own EA response to why Crysis 2 vanished from Steam yesterday, but across-the-ponders have now received one. The upshot? Despite all this ‘only on Origin’ stuff, EA didn’t do it. So: who did?
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It’s War: EA’s “Own Platform Exclusives”

By Alec Meer on June 15th, 2011.

Dance! Dance the propreitary download platform dance of death!

While the waters around Crysis 2′s sudden disappearance from Steam last night remain somewhat muddy, EA Games prez Frank Gibeau has spilled a few heavily suggestive beans about the big brass balls the publisher has about its proprietary download service, Origin, and how it intends to keep any other download service’s grubby mitts off a few of its choicest games.
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Crysis 2 Pulled From Steam?

By Alec Meer on June 15th, 2011.

METAPHOR

“Where were you when the war began, Daddy?”
“Well, little Ignatius H. Meer III, I was at my PC, staring vacantly at Twitter. Probably eating some crisps as I did. I’ll never forget that dark, terrible day. The day that EA decided they could fight Steam.”
“Daddy? Why are you crying, Daddy?”

Crysis 2 has disappeared from Steam, and is now described as being “Origin only.” Origin is, you may recall, EA’s newly-relaunched download store. Uh-oh.
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Mod News: Clever Girl

By Lewis Denby on June 1st, 2011.

Quite a lot of mod news this week, apparently, even though there’s very little for you to actually play. There’s a long-awaited update from Jurrassic Life, as well as plenty of other gubbins related to Half-Life 2, Crysis, Stalker: Clear Sky, Portal 2 and Dirt 3. That’s a lot of games! Read on to find out what’s what.
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Crysis 2 Retaliation Map Pack Available

By Quintin Smith on May 18th, 2011.

You didn't hear it from me, but the Car Wot Goes Fast devs are working on Men Wot Go Bang.

Level up! Four of them, actually. The Retaliation map pack for Crysis 2 is now available for $10, say EA, presumably for purchase within the game because I certainly can’t see anywhere on the internet to buy it. The four maps, “Park Avenue” “Transit” “Shipyard” and “Compound” all look like they’d make a nice home for an excitable nano-warrior, and you can see all four in the following trailer, which is actually as much of an ad for the new maps as it is for Crysis 2 multiplayer in general. Look at those big men frolic!
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Crysis Some More: DLC Due In One Week

By John Walker on May 10th, 2011.

This isn't from the new maps. I just like it.

Remember Crysis 2? Eh? Bringing it back into our memories is the forthcoming release of a DLC pack of maps, for which the good folks at Trailer Making Inc. have made a trailer. Eyes down.

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Cry For Free: Crysis 2 Editor, CryEngine SDK

By Jim Rossignol on April 26th, 2011.


A new splashpage at CryMod, which is currently being overhauled, reveals that this summer will see the apperance of both a Crysis 2 editor and a CryEngine SDK. What does this mean? Well, it means people will be able able to make levels for Crysis 2, but also that they’ll be able to make non-commercial stuff for free using the CryEngine tech. Crytek’s Mr Yerli says: “In August 2011 we will be launching a free CryENGINE SDK. If you want to use it for fun, like all our previous MOD SDKs it will be completely free of charge, to anyone who wants to play with it! You just register, download the SDK with a personalized license key and you’re good to go! If you want to use it to make a game to launch commercially, we’d like to help you with that. If you want to take your product down a traditional commercial route, we will offer an innovative low cost licensing model if you want to release your game digitally.”

More details here.

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Crysis 2 Will Go Up To 11

By Alec Meer on April 8th, 2011.

If this shot was in DirectX 11, you'd be able to see the dismorphic light map cloth effect texture occlusion on those gloves

After a couple of weeks of web-wide worrying and shouting and bickering and excellently satirical editorials, you may be glad to hear that Crysis 2 is to receive its in-doubt DirectX 11 patch after all. This comes via the official forums, wherein it was officially said on an official forum, despite being officially said on other official forums that it mightn’t happen. That seals it: all is well in PC gaming tech land. For now.
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Spotlight On Biscuit- Crysis 2 Impressions

By Quintin Smith on April 4th, 2011.

Later, the military tribunal would not look kindly on Sgt. Havok's excuse that the Renault Megane meant him harm

It’s a top quality Spotlight on Biscuit we’ve got for you this week. Not only do we have Total Biscuit giving his hugely positive impressions on Crysis 2 single player in a video he’s dubbed “How Being Allowed to Fail is Awesome”, a sentiment very close to the hearts of most everyone here at RPS, but I do some thinking about the mighty Party Ring. Just why is it so popular?
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Crysis 2′s Shocking Tech Compromise: Proof

By John Walker on March 29th, 2011.

It's just hideous.

Having played Crysis 2, the latest from the former technical innovators at Crytek, I have to express that I’m not only horrified, but also shocked, at the paucity of graphical accomplishments in what should have been a groundbreaking game. It’s quite clear that massive compromises have been made in order to keep the console market happy, meaning the PC version of the game is crippled to the point where it’s literally impossible to look at without feeling physically sick. I have put together some detailed analysis of the differences between CryEngine 2 and CryEngine 3, to prove that the developers have let everyone down.

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