Posts Tagged ‘Crysis 2’

Crysis 2 Retaliation Map Pack Available

You didn't hear it from me, but the Car Wot Goes Fast devs are working on Men Wot Go Bang.

Level up! Four of them, actually. The Retaliation map pack for Crysis 2 is now available for $10, say EA, presumably for purchase within the game because I certainly can’t see anywhere on the internet to buy it. The four maps, “Park Avenue” “Transit” “Shipyard” and “Compound” all look like they’d make a nice home for an excitable nano-warrior, and you can see all four in the following trailer, which is actually as much of an ad for the new maps as it is for Crysis 2 multiplayer in general. Look at those big men frolic!
Read the rest of this entry »

Crysis Some More: DLC Due In One Week

This isn't from the new maps. I just like it.

Remember Crysis 2? Eh? Bringing it back into our memories is the forthcoming release of a DLC pack of maps, for which the good folks at Trailer Making Inc. have made a trailer. Eyes down.

Read the rest of this entry »

Cry For Free: Crysis 2 Editor, CryEngine SDK

A new splashpage at CryMod, which is currently being overhauled, reveals that this summer will see the apperance of both a Crysis 2 editor and a CryEngine SDK. What does this mean? Well, it means people will be able able to make levels for Crysis 2, but also that they’ll be able to make non-commercial stuff for free using the CryEngine tech. Crytek’s Mr Yerli says: “In August 2011 we will be launching a free CryENGINE SDK. If you want to use it for fun, like all our previous MOD SDKs it will be completely free of charge, to anyone who wants to play with it! You just register, download the SDK with a personalized license key and you’re good to go! If you want to use it to make a game to launch commercially, we’d like to help you with that. If you want to take your product down a traditional commercial route, we will offer an innovative low cost licensing model if you want to release your game digitally.”

More details here.

Crysis 2 Will Go Up To 11

If this shot was in DirectX 11, you'd be able to see the dismorphic light map cloth effect texture occlusion on those gloves

After a couple of weeks of web-wide worrying and shouting and bickering and excellently satirical editorials, you may be glad to hear that Crysis 2 is to receive its in-doubt DirectX 11 patch after all. This comes via the official forums, wherein it was officially said on an official forum, despite being officially said on other official forums that it mightn’t happen. That seals it: all is well in PC gaming tech land. For now.
Read the rest of this entry »

Spotlight On Biscuit- Crysis 2 Impressions

Later, the military tribunal would not look kindly on Sgt. Havok's excuse that the Renault Megane meant him harm

It’s a top quality Spotlight on Biscuit we’ve got for you this week. Not only do we have Total Biscuit giving his hugely positive impressions on Crysis 2 single player in a video he’s dubbed “How Being Allowed to Fail is Awesome”, a sentiment very close to the hearts of most everyone here at RPS, but I do some thinking about the mighty Party Ring. Just why is it so popular?
Read the rest of this entry »

Crysis 2’s Shocking Tech Compromise: Proof

It's just hideous.

Having played Crysis 2, the latest from the former technical innovators at Crytek, I have to express that I’m not only horrified, but also shocked, at the paucity of graphical accomplishments in what should have been a groundbreaking game. It’s quite clear that massive compromises have been made in order to keep the console market happy, meaning the PC version of the game is crippled to the point where it’s literally impossible to look at without feeling physically sick. I have put together some detailed analysis of the differences between CryEngine 2 and CryEngine 3, to prove that the developers have let everyone down.

Read the rest of this entry »

Wot I Think: Crysis 2

Some kind of metaphor.
Crysis 2 is now available in both Europe and North America. The sequel to the Crytek’s PC-only 2007 technology showcase FPS, Crysis, it’s one of the most intensely anticipated games of 2011. And it’s now multi-platform, too. What does that all mean for us?

Well, it’s a given that many computer dudes will get shot, but just how good is the shooting? And should this sparkling sci-fi spectacle be sat at the top of your shopping list? (Probably.) Here’s Wot I Think.
Read the rest of this entry »

Hans Zimmer Working On Crysis 2 OST

Wow, DOG's looking ill.

EA have just announced that the Crysis 2 score has been worked on by Hans Zimmer. Er, actually, let’s start again. Open this page in another window, and then press the button at the same time as you read that. Done? See, that’s why this is worth a post. Zimmer, who’s behind the excellent scores of Inception, Dark Knight and Renaissance Man, has also worked on, oh, Modern Warfare 2. Did that have music? Quite how involved he really is becomes a little more confusing when you read the press release.

Read the rest of this entry »

Yes, Crysis 2 Multiplayer Progression Trailers

I hope these guys rotate, like cars in a dealership. Or food in a microwave.

They exist! And you’ll find them after the jump. Crysis 2 is out on the 22nd of March in America and the 25th in Europe, which means all of these trailers will come to an end soon and it’ll be time to start “playing” the “game”, which if memory serves is a bit like a trailer crossed with a choose-your-own-adventure book.
Read the rest of this entry »

Byte-Syze: The Crysis 2 Demo

Just a quick one, as gallons of hot caffeinated beverage must be consumed before full-scale writing can commence. The Crysis 2 multiplayer demo is now available: prepare your tubes for delivery of Crytek’s latest GPU-troubler.

It’s got two maps (Skyline, set on top of the rooftops and interiors of skyscrapers, and Pier 17, an open environment with limited cover), two modes (standard team deathmatch and a defence mode) and it’ll cost 1.5GB of your precious hard drive space. Grab it from places such as here and here. I have yet to play it, but I nonetheless award it 119.7 Shooty-Bangs out of Tier 7 Ultro-Death.