Posts Tagged ‘Crysis 2’

Cry For Free: Crysis 2 Editor, CryEngine SDK

By Jim Rossignol on April 26th, 2011.


A new splashpage at CryMod, which is currently being overhauled, reveals that this summer will see the apperance of both a Crysis 2 editor and a CryEngine SDK. What does this mean? Well, it means people will be able able to make levels for Crysis 2, but also that they’ll be able to make non-commercial stuff for free using the CryEngine tech. Crytek’s Mr Yerli says: “In August 2011 we will be launching a free CryENGINE SDK. If you want to use it for fun, like all our previous MOD SDKs it will be completely free of charge, to anyone who wants to play with it! You just register, download the SDK with a personalized license key and you’re good to go! If you want to use it to make a game to launch commercially, we’d like to help you with that. If you want to take your product down a traditional commercial route, we will offer an innovative low cost licensing model if you want to release your game digitally.”

More details here.

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Crysis 2 Will Go Up To 11

By Alec Meer on April 8th, 2011.

If this shot was in DirectX 11, you'd be able to see the dismorphic light map cloth effect texture occlusion on those gloves

After a couple of weeks of web-wide worrying and shouting and bickering and excellently satirical editorials, you may be glad to hear that Crysis 2 is to receive its in-doubt DirectX 11 patch after all. This comes via the official forums, wherein it was officially said on an official forum, despite being officially said on other official forums that it mightn’t happen. That seals it: all is well in PC gaming tech land. For now.
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Spotlight On Biscuit- Crysis 2 Impressions

By Quintin Smith on April 4th, 2011.

Later, the military tribunal would not look kindly on Sgt. Havok's excuse that the Renault Megane meant him harm

It’s a top quality Spotlight on Biscuit we’ve got for you this week. Not only do we have Total Biscuit giving his hugely positive impressions on Crysis 2 single player in a video he’s dubbed “How Being Allowed to Fail is Awesome”, a sentiment very close to the hearts of most everyone here at RPS, but I do some thinking about the mighty Party Ring. Just why is it so popular?
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Crysis 2′s Shocking Tech Compromise: Proof

By John Walker on March 29th, 2011.

It's just hideous.

Having played Crysis 2, the latest from the former technical innovators at Crytek, I have to express that I’m not only horrified, but also shocked, at the paucity of graphical accomplishments in what should have been a groundbreaking game. It’s quite clear that massive compromises have been made in order to keep the console market happy, meaning the PC version of the game is crippled to the point where it’s literally impossible to look at without feeling physically sick. I have put together some detailed analysis of the differences between CryEngine 2 and CryEngine 3, to prove that the developers have let everyone down.

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Wot I Think: Crysis 2

By Jim Rossignol on March 26th, 2011.

Some kind of metaphor.
Crysis 2 is now available in both Europe and North America. The sequel to the Crytek’s PC-only 2007 technology showcase FPS, Crysis, it’s one of the most intensely anticipated games of 2011. And it’s now multi-platform, too. What does that all mean for us?

Well, it’s a given that many computer dudes will get shot, but just how good is the shooting? And should this sparkling sci-fi spectacle be sat at the top of your shopping list? (Probably.) Here’s Wot I Think.
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Hans Zimmer Working On Crysis 2 OST

By John Walker on March 16th, 2011.

Wow, DOG's looking ill.

EA have just announced that the Crysis 2 score has been worked on by Hans Zimmer. Er, actually, let’s start again. Open this page in another window, and then press the button at the same time as you read that. Done? See, that’s why this is worth a post. Zimmer, who’s behind the excellent scores of Inception, Dark Knight and Renaissance Man, has also worked on, oh, Modern Warfare 2. Did that have music? Quite how involved he really is becomes a little more confusing when you read the press release.

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Yes, Crysis 2 Multiplayer Progression Trailers

By Quintin Smith on March 7th, 2011.

I hope these guys rotate, like cars in a dealership. Or food in a microwave.

They exist! And you’ll find them after the jump. Crysis 2 is out on the 22nd of March in America and the 25th in Europe, which means all of these trailers will come to an end soon and it’ll be time to start “playing” the “game”, which if memory serves is a bit like a trailer crossed with a choose-your-own-adventure book.
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Byte-Syze: The Crysis 2 Demo

By Alec Meer on March 1st, 2011.

Just a quick one, as gallons of hot caffeinated beverage must be consumed before full-scale writing can commence. The Crysis 2 multiplayer demo is now available: prepare your tubes for delivery of Crytek’s latest GPU-troubler.

It’s got two maps (Skyline, set on top of the rooftops and interiors of skyscrapers, and Pier 17, an open environment with limited cover), two modes (standard team deathmatch and a defence mode) and it’ll cost 1.5GB of your precious hard drive space. Grab it from places such as here and here. I have yet to play it, but I nonetheless award it 119.7 Shooty-Bangs out of Tier 7 Ultro-Death.

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Crysis 2 Shows “Prophet’s Journey”

By Jim Rossignol on February 24th, 2011.

NoooOOOOoo
Via beautiful Blues, we get another Crysis 2 trailer. Yes, this is turning into Far Cry 2, where the number of trailers reaches a crazy saturation point before launch. Anyway, this one is about Jacob Hargreave, the man with the nanosuit obsession. It’s detailing some of the story, which was written by Richard Morgan and Peter Watts. Watts, incidentally, it is a genuinely excellent SF author, and is worth looking up.
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Speaking Of Crysis 2… The Story Trailer

By Jim Rossignol on February 15th, 2011.


Crysis 2‘s story trailer is quite the thing, with elements of pretty much every big-name sci-fi film you can think of crammed into a cascading series of exciting flash cut edits. There’s a bit of game footage in here, but it’s mostly all the fancy bookend stuff that is trying to sell us the fiction of a Manhattan in ruins. And it sure is fancy.
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Crytek: “PC Gaming Is Very Important To Us”

By Jim Rossignol on February 15th, 2011.

Probably an exciting sound-effect to go with that.
Crytek bossman Cervat Yerli has spoken of his disappointment over the recent leak of Crysis 2. Writing on the MyCrysis message boards he said: “While we are deeply disappointed by these events, we are all completely overwhelmed by the support we have received from you, our community.” He continued: “We can assure you that PC gaming is very important to us and will always be important to Crytek in the future. We are all still focused on delivering a great gaming experience to our true and honest fans. I hope you will enjoy Crysis 2 on PC, as we think it is our best PC game yet!”

And we’re looking forward to judging that when the game is released on March 22nd (US) and March 25th (EU).

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