Posts Tagged ‘Crystal Dynamics’

Shipwrecked: Tomb Raider Details Appearing

At a certain point it seems strange that she's still called Lara.

The first few scraps of information about the new Tomb Raider, officially revealed yesterday, are beginning to appear. NeoGAF have been plundering the unreleased Game Informer article by their own nefarious methods, and we learn a few interesting morsels. Like, for instance, Lara is to be 21 in the new game. Keys to the tomb. And deaths are to be brutal. Erk. It’s sounding like this is going to be part Tomb Raider, part Survivor, and I’m very intrigued. More bits and pieces below.

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Backflip: Tomb Raider Reboot Announced

The staring eyes of Ms Croft.

One of my favourite things of recent years has been the standard of Crystal Dynamics’ Tomb Raider games. While there’s no doubt there’s Lara fatigue, it’s inappropriate when they’re some of the finest action platform/shooters around. So it’s with a happy face that I greet the news that the next game from the team is a complete reboot of the series, simply called Tomb Raider. The announcement comes via the cover of the next Game Informer, along with a press release. Details below.

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Lara Croft And The Trailer Of Trailerier

Watermarking your screenshots Eidos! Makes them look shit when we crop them!

Despite reading about it, and indeed writing about it, it’s really only watching the video below that has finally had me click over what this new Lara Croft and the Guardian of Light trailer game is really all about. Which is really nothing like Tomb Raider at all. But it looks an awful lot of Diablo-esque fun. The new trailer shows off intense combat, with minimal athletics. (The previous trailer was the other way around.). It’s a peculiar direction to have swung in, but a bright and interesting one. It’s supposed to be out sometime this Summer, but there’s still no specific date.

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Lara From Above: Guardian Of Light Trailer

Lara has a friend!

Only yesterday Jim and I were asking for more information about Lara Croft And The Guardian Of Light, and pa-dah! A new trailer has appeared. And crikey, it isn’t like the Tomb Raiders we’ve played before. Although we already knew it was an isometric action platformer, it’s hard to believe it until you see it running, which you can below.

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L’il Lara: Tomb Raider Goes Retro

The next Tomb Raider game won’t be a Tomb Raider game. Rather, it’s called simply Lara Croft and The Guardian Of Light, it’s to be download only, and it looks to be an arcadesome, isometric action-platformer. Albeit one with lots of tomb-raiding. Wuh?
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Underworld, Overground, Tomb Raider Demo is Free

'Octopus? No, but here's that Sick Squid I owe You.' 'WOT?''

Just about to run out the house to get to do my speech thing at Playful – clearly, I only actually wrote it this morning. Like, obv! – when I noticed the Tomb Raider: Underworld Demo has just gone live. I feel a bit sorry for it. In some ways, I share Walker’s sympathy for the game, thinking it a shame people are dismissing it through over familiarity. Admittedly, that’s not actually going to make it leap-frog spanglier, newer things to my “Actually playing it properly” pile. Anyway – get it from here and you’ll find some videos beneath the cut if you need a reminder of what Lara Croft looks like.
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Lara Croft: Please Stay Above Water

They'd beat her if they were under water.

More Tomb Raider Underworld trailers. I can’t resist them. The first is in the jungle, showing off Lara’s climby-climby powers (with a bonus cartwheel thrown in), and looks most tempting. The second is bloody underwater bits, which always suck out loud in every Tomb Raider game, and here is 99% cutscene which is even more reason to wish they just wouldn’t. Lara is not aquatic. This has been proven too many times. Anyway, concentrate on the first one.

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Watch Out Tigers, Here Comes Lara

Any swimming tigers to kill?

Hooray! New Tomb Raider Underworld footage. In previous discussions of this game, I’ve made sophisticated and erudite arguments about why it’s folly to dismiss Tomb Raider as a franchise simply due to over-familiarity. This time I’m taking a more direct approach: If you don’t like the Tomb Raider games, you’re a fool, and you can’t come to my house for tea. And if you need any more convincing, below the jump is Lara kicking a tiger in the face.

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Lara’s Killing Gods

LARA VS CTHULHU!

The last time Tomb Raider Underworld news came up, I found myself going off on my rant about how stupid people are for not being excited about a consistently excellent game series (apart from that one), that’s only getting better with each new release.

My frustrations haven’t waned. I’m seeing a couple of current mags writing previews of Underworld, saying it looks good, but they’re getting tired of the games now. Tired of an ever-improving, top-notch platforming series with a stupendous cast, excellent writing, and the best acrobatic fun available? Then you’re not a gamer! Bah! Anyway, in the trailer below, Underworld looks bloody excellent, and more than that, it’s picking up where Legend left off.

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Deus Ex Crystal Therapy

Develop magazine have reported that Deus Ex 3 will be made in the Tomb Raider engine.

Talking to Eidos Montreal’s new head honcho, Stéphane D’Astous, they learned the new team has plans to use Crystal Dynamics’ engine, which they intend to develop further. He explains,

“In former positions where I worked technology was always a grey zone, a question mark. I’m relieved that here at Eidos we have two great internal engines – one from IO Interactive and one from Crystal. We chose the Crystal engine because we plan to help develop this engine more and then share it back with the rest of the company, the other Eidos studios.”

The rest of the Q&A can be found here.

So we should probably add a remark about JC Denton leaping from cliff-face to tree branch, shooting a tiger, then swimming in insane circles before drowning under a rock. But it seems like good news to us. While for the sake of Tomb Raider, the engine is forced into a distinctly tile-based design, breaking free of that will hopefully let it shine as strongly as it did in the wonderful waterfall scene in Tomb Raider: Legend. It’s capable of looking extremely beautiful.

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