Posts Tagged ‘Crytek’

First Look: Homefront – The Revolution

I’m not sure how a Homefront sequel that I didn’t really care about became a Crysis game that I really want to play, but that’s what I saw the other day. Homefront: The Revolution is Crysis. Hilariously Crysis. So very very Crysis. And yet it’s a Crysis game that Crytek haven’t even managed to make, despite having all the component parts.

Now they are, and it’s a Homefront game. I am confused.

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Weird Weird West: Co-Op Monster-Slaying In Crytek’s Hunt

Bumping back in the night.

If that’s one thing I want, it’s world peace. But if there are two things I want, they’re world peace and happiness. Three things though, the three things are world peace, happiness, and a pair of cool cowboy boots. Like many living in The Big Smoke, I hear the call of the wild frontier, and now Crytek have answered with the announcement of Hunt: Horrors of the Gilded Age.

Set in a spooky version of late-1800s America, it’s a monster-hunting third-person monster-masher with four-player co-op. Think long guns, zombies, fancy hats, reptilemen, and great boots. It’s being made by Crytek USA, the studio founded with remnants of Darksiders developers Vigil Games.

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The Liberty Cell: Homefront – The Revolution

The sequel to Homefront that you probably weren’t eagerly anticipating has been announced in the form of a trailer that you can see below. There’s no in-game footage but we sent roving reporter Craig ‘Craig Pearson’ Pearson to get some first-hand impressions and he managed to enage my interest with one phrase: “It’s basically a sandbox City 17.” Maybe eager anticipation should begin right about now? We’ll have a full feature tomorrow with more on that but for now I’m left with a trailer that shows terrorists freedom fighters striking back at an oppressive military occupation. Drones, explosions and urban gunfights below the break.

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Little Red Riding Blood: Arena Of Fate Is Crytek’s MOBA

THANK GOODNESS SOMEONE IS MAKING ANOTHER MOBA. I WAS REALLY WORRIED NO ONE WAS EVER GOING TO DO THAT AGAIN. For real, though, while the world might have more than enough MOBAs on its planetary plate, at least Crytek is approaching theirs from a sort of interesting angle. Instead of returning to the same catch-all fantasy setting as everyone else, Arena of Fate pits classic characters from history, fables, and folklore against each other. So you’ve got Frankenstein’s monster, Jack the Ripper, Little Red Riding Hood, Robin Hood – characters like that. Also a weirdly boob-plate-clad Joan of Arc (she was very well-known for wearing men’s armor), but sure, videogames. Trailer and details below.

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A Crying Shame: Crysis, Crysis 2 Multi Shutting Down

BLEEP BLOOP I AM HERE TO TAKE YOUR MULTIPLAYER SERVERS AWAY

GameSpy giveth, and – years later – it shutteth down due to the cruleth realities of modern busineth practices and, in doing so, taketh away. The list of games affected by said untimely (but also kinda timely) demise is long and prone to billowing ominously in the wind, and we still don’t know what exactly will happen to a number of those trapped in its server purgatory. Sometimes, though, no news is good news. Case in point: it turns out that Crysis and Crysis 2 won’t be coming back online after GameSpy goes dark.

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Engine Wars! CryEngine Shifting To Cheap Subscription

Other CryEngine games include Sniper Ghost Warrior 2, Aion: The Tower of Eternity, and WARFACE!

Who’d have thought game engines could be so competitive? We need Jesse ‘The Body’ Ventura commenting on all this news from GDC. Following on from yesterday’s announcement that Epic will be releasing Unreal 4 on subscription for $19 per month plus a 5% share of the gross profits, Crytek has responded by announcing that their CryEngine will also be available on subscription, for the cryminally low price of $9.90 per month and no cuts from the profits. Is this the engine equivalent of Hulking up?

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CryEngine & The British Library: 2013’s Unusual Team Up

The winning team presents their virtual map at GameCity
It’s October 2013 and I’m sitting in a large auditorium at the UK’s best games festival, GameCity, awaiting the reveal of the Off The Map competition. Student developers were given access to three different historic maps from The British Library as their inspiration: The Pyramids of Giza, Wiltshire’s Stonehenge, or London around the time of the Great Fire in 1666, allowing them to interpret the information into CryEngine scenery and architecture. Read the rest of this entry »

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ReleaseFace: WARFACE Is Now Live

Alas, poor WarFace.
The saga of WARFACE, the free-to-play shooter from Crytek that RPS has treated with all the respect we could muster, is finally coming to some sort of conclusion. It is out. It is live. Everyone in North America, Europe and Turkey can sign into their social netwrok thing GFACE (really) and play on the game’s co-op or multiplayer maps for nothing. I’m impressed that they managed to sneak it out before Battlefield 4 and the next Call of Duty, and I don’t think the timing is coincidental. The mighty thunder of those games won’t be stolen, but a free and decent alternative to those is a nice October bonus.
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Wowzers: Skyrim + CryEngine = Lichdom

Move over, giant lizard pig monster. You're cluttering up all the pretty.

H… h… h… hey there, Lichdom. Gee, you sure are pretty. Why, you’re basically what Skyrim would’ve been if Bethesda wasn’t still using a 1000-year-old engine. You maybe want to get coffee some– [trips over an inconveniently placed chair, falls out the door, stumbles into a patch of cacti, trips over a hillside, rolls into an errant band of wild boars, loses terribly on an episode of Are You Smarter Than A Fifth Grader, crawls broken and defeated back to Lichdom’s location] time?

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Time Crysis: CryEngine Loses Number, Gains Version

STOP THE PRESSES. The most significant thing to happen in gaming news all year just, er, happened. CryEngine has thrown out its number. No more CryEngine 3, 4, 8, 12, or XCVIII. Just a sleek, svelte, quietly confident CryEngine. It doesn’t need to boast with arbitrary digits to take on the likes of Unreal Engine 427,000. It’s gonna be just fine no matter what because Crytek has a bunch of military contracts… er, I mean, something something gun games blasto-men eye-popping weather effects yeah. There’s a trailer below that highlights some snazzy features. It won’t blow your mind or anything, but there are some gorgeous gears churning away beneath its graphical pixel beams.

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How Is It Still Called WARFACE?

It's staring you in the face, Crytek.

Just think: two million years of evolution got us to this point, give or take one divine intervention. Hundreds of billions of humans have lived and died to get the world to the state it’s in now. We’ve sent men, women, dogs and monkeys into space. Mapped the globe. Put the internet and all of human knowledge into every pocket. Landed on the moon. Made Bulletstorm. And after all that, all those struggles and triumphs and long rainy days the best name Crytek could come up with for their free to play multiplayer shooter is WARFACE?! WARFACE! Say it out loud and listen to how ridiculous you sound while you watch the trailer below.

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Crysis 3’s DLC Welcomes You Back To The Jungle

'I'm trying to camouflage myself as an adorable baby cloud. Is it working?'

Sooooo, Crysis 3 sure was a videogame. Its single-player had all the guns and all the graphics and all the armored land squids, but it still managed to fall well short of its predecessors’ remarkably intelligent brand of sci-fi hyperdumb. Oh, and there was multiplayer too  – because again, videogame. Unfortunately, glimmers of asymmetrical, suits-vs-skins potential were mostly paved over by a heaping gray load of blah. But hey, there’s still some hope, because Crytek’s injecting MP with a new dose of life via a DLC pack called The Lost Island. The mini-expansion leaves behind New York’s mostly concrete jungle in favor of the regular kind while also adding multiple new modes and maps. And thus, the series comes full circle in a really bizarre, potentially upsetting way. Details after the break.

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Maximum Graphicsability: CryEngine Aids Industrial Design

Industry: friend to trees and plants and flowers, clearly.

Here is a very interesting thing that just so happens to have yielded intensely pretty results. The short version? We get to go “Ooooooooooooo high dynamic range spectral gazelle mapping slobber slobber moo” but also “Oh yes, hmmm, oh indeed, yes.” It’s all thanks to Enodo, a French company that’s realized games could have tremendous practical potential in the realm of real-world industrial design. Its plan, then, is to use CryEngine 3 to create interactive models of the building forests (and sometimes, regular forests) of tomorrrrrrrrrrrrow. Now, today’s demo is just a proof-of-concept video, but goodness, would you look at that?

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