Posts Tagged ‘Cyril Megem’

Universum: War Front Clears KS Goal, New Footage

By John Walker on October 9th, 2013.

The extraordinary one-man project, Universum: War Front, rather significantly caught our eye yesterday. Looking like an RTS from a team of 30 made over two years, this action-strategy is impossibly the work of just Cyril Megem, under the title of StarworksArt Studio. When Jim posted about it yesterday, he was just over halfway to his modest $20,000 goal. By this morning he’s already well past it, with 23 days to go. I’ve a feeling this is going to be one of those times when a developer ends up with a whole lot more money than he was expecting. There’s new footage below.

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Holy Crap: Universum Is Made By One Man

By Jim Rossignol on October 8th, 2013.


Universum is incredible in the most literal sense of that word: actually challenging credulity. Aside from some freelanced modelling, all the work on pro-looking FPS/MOBA/RTS hybrid is being done by one man, Cyril Megem. Yes, it really does defy belief. He explains: “I’m a guy, who decided to stop just to dream, but to make it real. Being a professional 3D & 2D artist, game designer, programmer, and even music composer, I spent 10 years of my life working for game companies as their Lead Artist, Art Director and project manager. Finally I decided to leave my last job, staying home like a hermit for a while, and focusing on my own game development. The game you see here is a result of my personal day to day hard work over a year, and I pretty sure I can do even more with your help and support.”

This guy is only asking for $20k to expand in a project that already looks like a studio of twenty people were getting stuck into it. Makes me feel pretty lazy, I have to say. Video below, of course.
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