Posts Tagged ‘Daedalic Entertainment’

Premature Evaluation: Valhalla Hills

Beer plays an important role in Valhalla Hills and it’s one of the more sophisticated technologies you can develop. Keep your militia well-supplied with booze and they receive a buff to their abilities in combat. This is in keeping with the stereotypical view of vikings as fighty piss-artists - but actually was against Odin’s advice. Among the god’s many sayings, quoted in the Poetic Edda, are a large number of warnings about beer, the pithiest of which is this: “No worse provision can [a man] carry with him than too deep a draught of ale.” Oh, okay, one more quote: “Be wariest of all with ale, with another's wife, and a third thing too, that knaves outwit thee never.” Quite so, Odin. But so many are his proclamations against excessive drunkenness (but not of drinking per se) that we can at least infer that it was a common enough problem. Latin accounts of Germanic tribes, which me might expect to be culturally similar to the vikings, certainly described them as hard drinkers. The Roman writer Cornelius Tacitus recounts with some alarm just how happy these shitfaced barbarians were to resolve disputes with bloodshed during the course of an evening’s revelry.

Each week Marsh Davies attempts to prove his valour beneath the baleful eye of the gods, venturing into the frigid wastes of Early Access and coming back with any sagas he can find. This week he’s been playing Valhalla Hills, a jolly village-building god-game with a Nordic theme.

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Bounty Train Is Steam-Powered FTL And I’ve Been Rogueing On Its Railroad

“Best elevator pitch ever” was my response to a colleague’s description of Bounty Train as ‘Elite with steam trains’ when we first heard about it. There’s a game I want to play. Now, Daedelic’s train management/trading/roleplaying/ gunfighting game has pulled up at the Early Access station. Keen to know if dreams can come true, I hitched a ride to hands-on impressions town.

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Not All Men: Daedalic’s Steampunk Adventure

Not pictured: men.

The way to solve an adventure game puzzle is, any glib git will tell you, to give a bit of a think, try a few ideas, then tell everyone everything and use every item you’ve stolen together in random combinations until you get it. A little more thought might be sensible in Daedelic’s new adventure game, announced by the Whispered World and Deponia devs at E3. The Devil’s Men (which actually stars two ladies) can have multiple solutions to puzzles, see, and supposedly they might each alter the direction of its spooky steampunk story a little.

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A Few Hours With… Blackguards

Blackguards is a turn-based fantasy RPG from German outfit Daedalic, based on the Dark Eye roleplaying system. It’s out on Steam Early Access now, and is due for a full release next month. I tried playing it earlier today, for a brief spell. Did it make me want to continue playing? One way to find out. Well, you could kidnap me and ask me by force, but I’d rather you just read this, to be honest.
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Wot I Think: Goodbye Deponia

Daedalic’s epic adventure reaches a conclusion with its biggest chapter, Goodbye Deponia. The first part looked like it might wander close to goodness, while the second was brief and disposable. So how does this third and final part fare? Urrrgghhh. Here’s wot I think:

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Dirty Rotten Scoundrels: Blackguards Early Access

I’m sure everybody goes through a phase when they want the baddies to win. That’s why antiheroes were invented and why Han Solo shot first – if every protagonist was a beaming paladin, impressionable youngsters would flock to the guy with all the best tunes. Blackguards is a turn-based tactical RPG, with a focus on combat, and the characters in the player’s party are a rum bunch. There’s something far worse for them to fight against though and the journey will take them across the Dark Eye setting’s world of Aventuria. The game is on Steam Early Access now and there’s a trailer below.

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Me, Myself And The Dark Eye: Memoria

I spent some time with the pointy, clicky people of Daedalic at Gamescom, watching walkthroughs of the next Deponia and the intriguing turn-based RPG Blackguards. Memoria wasn’t on display and I hadn’t realised, until I watched the launch trailer handily concealed below, that it’s set in The Dark Eye universe, which is where the Blackguards live. I’ll have more to say about the crime-infested RPG in the near future, but now is the time for extremely earnest fantasy adventures. Sample line – “And next, we’ll make you a fairy again”.

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GASP: Journey Coming To PC!


Well, a journey is coming to PC. Journey of a Roach, specifically. I’m sorry. I know you hate me now, and I’m fully prepared to accept the shoulder-straining burden of your lodestone of loathing. I just couldn’t help myself. The idea crept into my mind, and I knew it would never die no matter how much I tried to poison, stomp, or nuke it – much like, well, a roach. I had to sweep it out of my brain chambers once and for all. So. Here we are. Anyway, Journey of a Roach. It’s a point-and-click adventure from Swiss developer Koboldgames about two roaches named Jim and Bud. There’s apparently no dialogue whatsoever, which could be quite interesting! There is also no sand surfing, majestically billowing scarves, or profound, wordless heart-to-hearts with other human beings. Again, sorry.

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Hare-Raising: The Night Of The Rabbit

Daedalic feel like an adventure developer just on the edge of finding their hit. The Deponia games had potential, and The Whispered World came so close. So can their latest, The Night Of The Rabbit, be the one that really shines? There’s a trailer now, to give us some idea.

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Taking The Black: Deponia Dev’s Turn-Based Blackguards

Decorated general Bitey R. Wolfington's tactics quickly became renowned for their predictable nature, but were no less effective as a result.

Hey, so, Deponia, right? It’s pretty OK. The first lushly drawn adventure was worth a few laughs (at least, between all the thinly veiled sexism and crudeness), and the second one, er, significantly less so. Still though, Daedalic is by no means untalented, so its new project, a dark fantasy turn-based strategy called Blackguards, definitely inspires curiosity. For better or worse, humor appears to be taking a backseat this time around, especially given that you’ll be stepping into the sullied shoes of a convicted murderer. It’s a premise that certainly could wind its way down some fascinatingly gray trails, but there’s always the danger of venturing into grimdark-for-grimdark’s-sake territory.

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