Posts Tagged ‘Daedalic Entertainment’

Not All Men: Daedalic’s Steampunk Adventure

By Alice O'Connor on June 12th, 2014.

Not pictured: men.

The way to solve an adventure game puzzle is, any glib git will tell you, to give a bit of a think, try a few ideas, then tell everyone everything and use every item you’ve stolen together in random combinations until you get it. A little more thought might be sensible in Daedelic’s new adventure game, announced by the Whispered World and Deponia devs at E3. The Devil’s Men (which actually stars two ladies) can have multiple solutions to puzzles, see, and supposedly they might each alter the direction of its spooky steampunk story a little.

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A Few Hours With… Blackguards

By Alec Meer on December 13th, 2013.

Blackguards is a turn-based fantasy RPG from German outfit Daedalic, based on the Dark Eye roleplaying system. It’s out on Steam Early Access now, and is due for a full release next month. I tried playing it earlier today, for a brief spell. Did it make me want to continue playing? One way to find out. Well, you could kidnap me and ask me by force, but I’d rather you just read this, to be honest.
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Wot I Think: Goodbye Deponia

By John Walker on November 11th, 2013.

Daedalic’s epic adventure reaches a conclusion with its biggest chapter, Goodbye Deponia. The first part looked like it might wander close to goodness, while the second was brief and disposable. So how does this third and final part fare? Urrrgghhh. Here’s wot I think:

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Dirty Rotten Scoundrels: Blackguards Early Access

By Adam Smith on November 8th, 2013.

I’m sure everybody goes through a phase when they want the baddies to win. That’s why antiheroes were invented and why Han Solo shot first – if every protagonist was a beaming paladin, impressionable youngsters would flock to the guy with all the best tunes. Blackguards is a turn-based tactical RPG, with a focus on combat, and the characters in the player’s party are a rum bunch. There’s something far worse for them to fight against though and the journey will take them across the Dark Eye setting’s world of Aventuria. The game is on Steam Early Access now and there’s a trailer below.

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Me, Myself And The Dark Eye: Memoria

By Adam Smith on August 27th, 2013.

I spent some time with the pointy, clicky people of Daedalic at Gamescom, watching walkthroughs of the next Deponia and the intriguing turn-based RPG Blackguards. Memoria wasn’t on display and I hadn’t realised, until I watched the launch trailer handily concealed below, that it’s set in The Dark Eye universe, which is where the Blackguards live. I’ll have more to say about the crime-infested RPG in the near future, but now is the time for extremely earnest fantasy adventures. Sample line – “And next, we’ll make you a fairy again”.

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GASP: Journey Coming To PC!

By Nathan Grayson on July 30th, 2013.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Well,¬†a journey is coming to PC. Journey of a Roach, specifically. I’m sorry. I know you hate me now, and I’m fully prepared to accept the shoulder-straining burden of your lodestone of loathing. I just couldn’t help myself. The idea crept into my mind, and I knew it would never die no matter how much I tried to poison, stomp, or nuke it – much like, well, a roach. I had to sweep it out of my brain chambers once and for all. So. Here we are. Anyway, Journey of a Roach. It’s a point-and-click adventure from Swiss developer¬†Koboldgames about two roaches named Jim and Bud. There’s apparently no dialogue whatsoever, which could be quite interesting! There is also no sand surfing, majestically billowing scarves, or profound, wordless heart-to-hearts with other human beings. Again, sorry.

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Hare-Raising: The Night Of The Rabbit

By John Walker on May 7th, 2013.

Daedalic feel like an adventure developer just on the edge of finding their hit. The Deponia games had potential, and The Whispered World came so close. So can their latest, The Night Of The Rabbit, be the one that really shines? There’s a trailer now, to give us some idea.

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Taking The Black: Deponia Dev’s Turn-Based Blackguards

By Nathan Grayson on March 22nd, 2013.

Decorated general Bitey R. Wolfington's tactics quickly became renowned for their predictable nature, but were no less effective as a result.

Hey, so, Deponia, right? It’s pretty OK. The first lushly drawn adventure was worth a few laughs (at least, between all the thinly veiled sexism and crudeness), and the second one, er, significantly less so. Still though, Daedalic is by no means untalented, so its new project, a dark fantasy turn-based strategy called Blackguards, definitely inspires curiosity. For better or worse, humor appears to be taking a backseat this time around, especially given that you’ll be stepping into the sullied shoes of a convicted murderer. It’s a premise that certainly could wind its way down some fascinatingly gray trails, but there’s always the danger of venturing into grimdark-for-grimdark’s-sake territory.

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Indie Devs’ Open Letter Claims Issues With Lace Mamba

By John Walker on February 11th, 2013.

An open letter has been written by indie developers Amanita Design, Colibri Games and Daedalic Entertainment, reporting some rather worrying claims about UK publisher Lace Mamba. The company, known for picking up digitally distributed indie projects and selling boxed versions, is alleged to have failed to pay and keep to the contracts made with the indies.

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Wot I Think: Chaos On Deponia

By John Walker on November 13th, 2012.

It really is only three months since the first part of the Deponia trilogy was released. A German point and click adventure from Daedalic, it managed to wobble along the line of decent and frustrating, mostly making up for its biggest mistakes with some fun puzzles, decent voice acting, and a good number of laughs. So what about this time, with sequel Chaos On Deponia? Here’s wot I think:

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Point And Click This News: Sherlock And Deponia

By Adam Smith on September 20th, 2012.

Sherlocked and loaded

In a never to be repeated adventure game news roundup, I bring you trailers and release dates for two – count ‘em – two adventure games of the pointing and clicking variety. First up is The Testament of Sherlock Holmes in which the the world’s first consulting detective goes on a murder spree. Or perhaps he doesn’t and the whole thing turns out to be an overwhelmingly obtuse setup, but the trailer would not have you believe that. It is dramatic in a way that only occurrences within the pea soupers of Old London Town can be. The second trailer is for Chaos on Deponia, second in the trilogy. John shared his thoughts on the first, concluding thusly: “I spent more time being frustrated than entertained, and perhaps too much time somewhere between the two.” Watch both trailers now.

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Wot I Think: Deponia

By John Walker on August 7th, 2012.

Daedalic really do paint the most beautiful scenery.

Deponia is released today – the latest adventure from German developers, Daedalic Entertainment. Set on a planet made of trash, will it prove to be a big pile of rubbish, or a diamond in a dungheap. You can’t refuse to find out – I promise it won’t be a waste of your time. Here’s Wot I Think:

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Trash Trial: Deponia Demo

By Adam Smith on June 26th, 2012.

Oh look. It’s an English demo for Deponia, the new point and clicker from the German developers behind The Whispered World. Weighing in at just over 700 MB, which used to be like an entire bedroom’s worth of space but is now more like a teacup for many, it contains some scenes from the first chapter of the game. It’s a comedy adventure set on a planet covered in garbage and with “one of the most unusual love stories in gaming history”. As unusual as the crossover I will one day create in which Garrett and SHODAN talk dirty in the cybershadows, and eventually elope to a distant star? Grab the demo here.

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