Posts Tagged ‘daggerfall’

Mods And Ends: Daggerfall & The XL Engine

By Adam Smith on November 18th, 2011.

VEEEENGEEAAANNCEEE

I haven’t been adding to the well of words about Skyrim, mostly because I haven’t actually managed to play it yet. Every day I think that I’ll put aside part of my evening for it but what I really need is a 48 hour period with no commitments so that my exploration can properly begin. Being a contrary entity, I have been thinking about Daggerfall this week though and talking with friends about the excitement of stepping onto that immense continent for the first time led me to check on its current status.

Read the rest of this entry »

, , , , , , , , , .

135 Comments »