Posts Tagged ‘danger close’

EA: Medal Of Honor’s Not Dead, Just Sleeping

By Nathan Grayson on February 12th, 2013.

EA’s officially dishonorably discharged the Medal of Honor franchise. That’s unfortunate for a number of reasons, but mainly because it made John sad. As he put it, “It needs new direction, not shelving until the next inevitable reboot in five years time, once Battlefield has run entirely aground.” So, now it’s time for another episode of Good News, Bad News, Picture of an Ostrich. First, the good: Medal of Honor’s definitely not dead. Heck, it might not even be out of action for all that long. But now, the bad: based on comments to RPS by EA chief creative director Rich Hilleman, John might have hit the nail on the head. For now, Battlefield‘s the focus, meaning that it inherits the full weight of EA’s Call-of-Duty-dethroning expectations. Here is a picture of an ostrich. More details (about Medal of Honor, not ostriches) after the break.

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Well, Looks Like That’s It For Medal Of Honor, Then

By Nathan Grayson on January 31st, 2013.

The sky weeps for you, generic soldier man.

Oh Medal of Honor. You’ve traveled around the world, through time, and between the hands of countless developers. You’ve seen some things, man. But in recent outings, you’ve lost your way trying to play rigid railroad conductor to ours, and Warfighter clung so tightly to the straight-and-narrow that it ended up careening right into the bargain bin. Also, there was that whole Linkin Park thing. If you want sales, it’s not generally a good idea to turn every living creature with ears against you. So then, what’s next for EA’s creaky, slightly racist World War II vet? Retirement, says EA. And possibly a long one.

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Muddle of Honor: Worf Fighter’s Day-One Ultra-Patch

By Alec Meer on October 23rd, 2012.

No honor for you, Worf

I almost feel sorry for ‘em. Almost. Then I remember they’re making a game that has the hallmarks of being designed purely to appeal to the massest market possible, dead set on keeping up with the Activision Joneses rather than doing anything adventurous, and I don’t feel sorry for ‘em. But poor old Danger Close/EA, in their endless fight against Activision, hurrying to make a military first-person shooter for the Christmas market but having surely nowhere near the budget – and certainly a lot less consumer love. And so it is that War of Medal: Honor Fighter, their latest game of shooting men and shooting men and shooting men and shooting men and shooting men is to require a day-one patch. Not just any old day-one patch though, oh no. A day one patch containing the best part of 100 fixes – some big, some small, some ‘oof, really?
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Hmmmm: Medal Of Honor’s Bin Laden DLC

By Nathan Grayson on September 11th, 2012.

Well, we can't find him here. Next stop: the moon.

Everyone, stand back. I’m going to fire up the Conflict-O-Tron. (Note: side effects of the Conflict-O-Tron may include inability to pin down an emotional response and also a sensation that feels like you’re about to sneeze, but you can’t, and it’ll never go away.) You see, EA’s announced a DLC map pack for the still-unreleased Medal of Honor: Warfighter. It’s doing the whole “free for pre-orderers and paid for everyone else” shtick, too, but that’s not the central issue this time around. Instead, this one’s a question of subject matter. On one hand, players will be tracing the supposedly piping hot tracks of Osama Bin Laden. Contentious! One the other, a portion of the proceeds will go to EA’s Project Honor veteran fund. There will now be a brief recess. Take it away, roving chorus of “hmms” and “harumphs”.

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Medal Of Honor: Warfighter

By John Walker on August 1st, 2012.

I think I can see the last original idea we had!

One of the hoary old jokes we lazy gaming hacks like to do is dismissively refer to “ManShooter VIII” or “Gears Of Duty MCVIIXI”, sneering at the homogenisation of the mainstream industry. But really, the sarcasm is going to be undetectable if games keep calling themselves Warface and Warfighter. The latter is, of course, the moniker of the second Medal Of Honor game in the rebooted series. And there’s another trailer of its single player (sort of) below.

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Trouble In The Trees: Medal Of Honor Multiplayer

By Nathan Grayson on July 11th, 2012.

I wonder if insurance will cover that.
Black Ops 2 may have a villain with all of the weapons and most of the beards, but that doesn’t mean we can just forget about the game’s real-life nemesis – who also has all of the weapons and most of the beards. I speak, of course, about Medal of Honor: Warfighter, which would also like to show you its fanciest new war-waging wares. This time, though, story’s taking a backseat in favor of multiplayer, and somewhere, a koala version of Smokey Bear weeps as these nationalism-powered soldier types welcome each other to the jungle by blowing it up. Witness the environmentally-unfriendly carnage after the break.

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Medal Of Honor Warfighter Is Impervious To Bullets

By Nathan Grayson on June 22nd, 2012.

The game can also be called MOHW, which sounds like the noise a hungry cat would make.
I’ve always found it curious that Medal of Honor Warfighter‘s title is singular. Well, OK, first I found it curious that anyone would name a game “Warfighter,” but – based on the numbers these things do – there is an incredibly discerning customer out there somewhere who walks through GameStop treating his Homefronts and Duty Fields Of Honor like fine vintages, considering each with a seasoned palette and meticulously popped collar. Still though, why Warfighter? Why not Warfighters? Seven minutes of new footage, however, finally doused my most burning of questions. Put simply, they only need one.

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Medal of Honor: Worf Fighter Fights Some More War

By Alec Meer on June 5th, 2012.

Fight, Worf! Fight!

Here is a controversial statement: aubergines are horrible.

Here is another controversial statement: I don’t think there’s an upcoming videogame I’m less interested in than Danger Close’s Medal of Honor: Wharf-fighter. It’s not really its fault, or its developers’ fault. They’re taking advantage of commercial realities, and even if said commercial realities are deeply disappointing to any gamer with more than six brain cells to rub together it only makes sense for a large corporation to pander to them, I suppose. I personally am just so past caring about pretending to be a semi-contemporary soldier who repeatedly shoots men from other countries. Don’t mind me being all bitter-pants over here though. Have a look at the shootybangbang shoot shoot bang bang shoot bang shoot bang bang bang shoot shoot shoot bang bang shoot shoot shoot shoot shoot shoot shoot shoot shoot shoot shoot bang footage that came out of E3 below, if you must.
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Eyes To Slow-Mo, It’s The Medal of Honor Wrftrr Trailer

By Craig Pearson on March 7th, 2012.

Geoff, why did it suddenly get a lot warmer?
Yup, the M’dal orf Hrnnnr MANWARFIGHT trailer does that thing where there’s a portentous, dark opening with stealthy soldiers before scenes from the game get all piled-up at the end. You need to be a hummingbird to watch the damn thing properly. So here to fill you in with more details is guest hummingbird correspondent, Hummingway. sdfskfjhgasdfiuefliasdflaisdhf””dda=–3. Erm, right: so that’s what happens when you invite a hummingbird to the keyboard. My mistake, I should have seen that one coming. I’ll take that on the chin. I’ve managed to find out some information, so you can watch the vide and read that while I pick chunks of bird out of my beard.
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Guess What You Do In Medal of Honor: Warfighter?

By Craig Pearson on February 24th, 2012.

That man is staring down war like it is a thing
If there’s a surprise in the announcement that there’s to be another game in EA’s modern reboot of the Medal of Honor series, it’s that the subtitle “Warfighter” survived basic training: no-one in the development studio giggled, no-one in marketing made this face >:(, John Riccitiello didn’t suddenly come to his senses on the toilet and tell them to ‘drop it and call it “2”‘? Not only is it a redundant mess of a name, but it’s not even a unique redundant mess. I expect Tom Clancy to hold a mock funeral, just so he can commence grave-spinning. So yes, there is a man, he’ll be fighting in a war. Other details are somewhat missing in action.
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EA Developing Medal Of Honour Sequel

By Quintin Smith on February 21st, 2011.

If he removed the backwards cap there would be another, smaller backwards cap beneath it

Who’d have thought it? EA is pregnant with the manshoot baby once again. Joystiq brings words of a blog post from MoH executive producer Greg Goodrich saying that “Yes, Danger Close is currently working on the next Medal of Honor.” He also says “Medal of Honor was a big success with over 5 million copies sold,” and, you know, all sorts of things about medals and honor. Read the full announcement after the jump.
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TaliBAM: Medal Of Honor Launch Trailer

By Quintin Smith on October 12th, 2010.

I fired a real gun once but it was dreadfully loud.

Oh snap. Us Europeans might be getting Gothic 4 first, but the Americans get Medal of Honor first. It’s out today in North America, Thursday in mainland Europe and Australia, and Friday in the UK. I wonder if this news is also upsetting to that one Mexican reader, and will cause him to throw his huevos rancheros out of the window in a rage. Maybe I’m being unfair to him. Maybe he’s quite restrained.

Wot John Thinks of Medal of Honor will be hitting this very site when the review embargo lifts at 2pm, GMT. Until then, feast your eyes and whatever gland it is that produces testosterone on the launch trailer below.
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Medal Of Honour Renames Taliban Team

By Quintin Smith on October 4th, 2010.

Know what I'd love to play? Medal of Dishonour. I think that'd be fun.

Apropos of what Medal of Honour developers Danger Close are calling “Feedback from friends and families of fallen soldiers,” (as opposed to feedback from all over the place) the side fighting the US Army in the game’s multiplayer is being renamed from Taliban to Oppposing Force. Executive Producer Greg Goodwich went on to say that there would be no changes to the multiplayer itself, meaning the character models are staying unchanged and IEDs will remain a weapon of choice. Full statement after the jump.
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