Posts Tagged ‘Daniel Benmergui’

Awwww: Storyteller Development Put On Hold

By Nathan Grayson on January 22nd, 2014.

Storyteller is a rather novel thing, both in that it’s unlike pretty much any other game and that it offers very convenient opportunities for wordplay. The comic-book-esque mini-story creation puzzler has been in development for quite some time, and each peek offered by developer Daniel Benmergui has only increased the flow of questionable liquid from my slavering chops. I wants it, precious. I wants it. I am, then, somewhat disheartened to hear that he’s putting Storyteller on temporary hold, choosing to instead focus developmental fire on a commercial version of his free “quick RPG” Ernesto. Don’t get me wrong: it’s very good, but perhaps not quite as potential-packed as Storyteller. Fortunately, this detour is still worthwhile, not to mention (hopefully) brief.

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A Reminder: You Should Be Quite Excited About Storyteller

By Nathan Grayson on December 15th, 2012.

That's about how I remember it going, yeah.

Games and storytelling have never exactly been the most natural of bedfellows – what with our medium’s love of frequent, control-arresting cut-scenes and exposition-heavy codexes, among other things. But Storyteller creator Daniel Benmergui’s making it look easy in a way that will hopefully elicit a rhythmic chorus of face-palms and “oh, duhs” from developers the world over: by keeping things simple. In short, the idea is to “solve” a brief, few-panel-long story by inserting items and characters as you see fit. The result? Heartbreak, romance, drama, laughs, suicide, amnesia, and more. It’s looking quite special, in other words. Craft a love story for the ages between it and your eyeballs after the break.

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IGF Factor 2010: Today I Die

By Kieron Gillen on February 10th, 2010.

We’ve talked about Daniel Benmergui’s poetic work before, when Alec wrote about I Wish I Were The Moon and – relevantly – when John Wrote about this. It’s poetic, short-form work which has been shortlisted for the Nuovo award in this year’s festival. You can play it here, watch the spoiler-filled-video walkthrough below and then read what’s on Daniel’s mind in our interview.
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