Posts Tagged ‘dark void’

Micro-Verdict: Dark Void Impressions

By RPS on January 28th, 2010.

WHERE'S MY JETPACK!??!?!
We were planning to do a Wot I Think for Airtight Game’s retro-sci-fi shooter. Except none of us could bring ourselves to bear persisting with it. So, in lieu of a proper review, we all got together and had a chin wag about what we made of it. And made jokes, as is our wont.
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Sent Packing: Dark Void Demo

By Jim Rossignol on January 14th, 2010.


Capcom’s jetpackular action game Dark Void has a PC demo, which is odd because I thought they’d said it definitely wasn’t getting a PC demo. Anyway, it clearly is because it’s on Fileplanet at the moment as a 1gb download. I’ll keep an eye out for other mirrors, obviously… The Unreal 3-powered shooter if out on the 19th in North America and the 22nd in Europe.

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Dark Void: A Game Of Jetpacks

By Alec Meer on December 2nd, 2009.

I toddled off to see this jetpack-centric shooter a little while ago, and must get around to transcribing the PC-specific stuff I snuck into the otherwise Xbox-focused interview. It’s a first-person-but-with-more-shoulder-shooter with a vaguely adventure serial feel, set in an evil alien-governed universe lurking beyond the Bermuda Triangle. Yes, the Bermuda Triangle – that old tart of a conspiracy theory is back, back, back. Not entirely sure what I make of it yet, as alas I didn’t get hands-on with, but certainly there aren’t enough jetpacks in games. If Dark Void can pull off both the freedom and the tightness of control necessary to evoke the back-mounted propulsion of our nerdiest dreams, it could be onto a winner.
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Dark Void’s GamesCom Jetpacking Footage

By Jim Rossignol on August 27th, 2009.


I probably should have linked my Brief History of Videogame Jetpacks up here at some point, a quick survey of the personal flight system which ends on an optimistic note: there are loads of jetpacks in games coming up in the near future, and the jetpack’s heyday is by no means behind us. There’s one in Red Faction Guerilla, many in Section 8, and yet more to arrive after Christmas in Dark Void. The Capcom sci-fi shooter has now slipped to 2010, and that’s reportedly all about getting the jetpack just so. Previously the had been more about jet-jumping and flying, as I understand it, but now you’ll be able to hang in the air “indefinitely” thanks to the hover-mode implemented during the extra development time. This is probably a case of a very necessary change to a game system that was fundamental and not-quite-right, so I’m glad it’s slipped in this case. This footage makes it look a little Gears Of War-with-jetpacks, but I’m holding out hope that this will be one of the all-time rockbelt experiences.
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Packing Jets: Dark Void

By Jim Rossignol on May 5th, 2009.


The other Capcom game that has been confirmed for PC is Dark Void. The jet-pack-happy science fiction shooter is being developed by previously successful air-combat game developers, Airtight Games. They produced Crimson Skies: High Road To Revenge on the OldenXbox. What we know at the moment is that the game is set in a dimension on the far side of the Bermuda Triangle, has Nikola Tesla in it, and features both hoverpacks and jetpacks, for aerial combat. The trailer (below) isn’t much more illuminating about all that, but the game does look both aerial, and pretty (I’ve posted a couple of new images below) with its Unreal Engine 3.0 environments. Possibly one to keep an eye on.
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