Posts Tagged ‘darkest dungeon’

Emotional Baggage Handler: Darkest Dungeon

By Craig Pearson on February 12th, 2014.

*cat squeal*

Darkest Dungeon launched on Kickstarter and was immediately funded, which says a lot about how good its pitch is (it was also helped by a $15 price and a low funding target): it’s a handsome looking dungeon crawler, a roguelike in which the player must manage a team of dungeon delver’s psychological stress levels alongside their hit points. The darker it gets, the deeper you delve, the more likely the pressure is going to affect your team.
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Fear And Gloaming: Darkest Dungeon

By Adam Smith on October 8th, 2013.

Dungeons are horrible places and yet adventurers are usually happy to traipse through them in search of a magical doohickey or demon’s lair. I don’t think I’d feel comfortable spending time with the kind of person who can descend through dark corridors, dripping with the remains of previous visitors, without being at least slightly shaken by the experience. After spending days in the dark, slaughtering horrific creatures, and seeing allies poisoned, impaled on spikes and hacked into pieces, even the most stalwart of barbarians is likely to suffer from post-traumatic stress. Darkest Dungeon seems like an ordinary dungeon crawl but in tracing the mental and emotional scars on its characters, it becomes a far more intriguing proposition. Trailer and details below.

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