Posts Tagged ‘Darkfall Unholy Wars’

Falling Foul Of A Disco Stomp: Darkfall Unholy War

By Adam Smith on October 22nd, 2012.

STOMPED OFF A CLIFF

Darkfall: Unholy War is due next month and the first video of the massive revamp/sequel is here, showing the warrior role. Each ‘role’ will have several schools associated with it and each character will be defined by two of those schools, one primary and one secondary. Each school has five abilities associated with it, the most powerful of which is only available if the school is in the primary slot. The chap in the video is a baresark and he can stomp on people. Well, it says ‘stomp’ on the screen but he actually does a strange disco move and strikes his foes with his pecs, sending them flying off cliffs and into rivers. That sounds exciting but the video was so underwhelming that it left my spirits lower than a worm’s willy.

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Darkfalling For You Again: Darkfall Unholy Wars

By Jim Rossignol on September 26th, 2012.

It's got orks in.
Greece isn’t all civilisation-cradling armless statues and riots against brutal economic austerity measures, you know. It’s also the home of Aventurine, the developer who made Darkfall – a sandboxy, PvP-focused MMO that many found unapproachable, but a few found utterly compelling. It’s been out since 2009, and this is the next game in the “saga”: Unholy Wars. Two years in the making, and it’s nearly ready. Aventurine explain that the skill-based element is more important than ever before thanks to “An all new user interface, built for lightning fast combat, and unique amongst MMOs, connects you to magic or melee like never before. There is no tab-targeting -battles happen in real-time- blade and spell-fests where dice-rolls are replaced by your own cunning and guile.” Below there’s a video below in which the devs talk earnestly to camera about why they decided to make a new game, and what that means for Darkfall as a community.
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