Darkwood! It was fright at first sight when I saw the first trailer for your procedurally generated top-down horror shenanigans. There was crafting, barricading of doors, and even surreal and comically unnerving conversations with inanimate objects. The lighting effects created a suitable atmosphere and the darkness was filled with weirdness and tension rather than hordes of slobbering beasties. The game is currently creeping down the Indiegogo route but is more than $10,000 short of its $40,000 goal with only nine days to go-go. New alpha footage may help to win over the doubters.