The Stanley Parable is strange. The Stanley Parable is smart, calculated. The Stanley Parable is pure chaos. The Stanley Parable is about so very, very many things – at least, until it decides to be not about them at all, often in the same breath. I’ll be straight with you: reviewing this thing in any conventional fashion is more or less impossible. Yes, at heart it’s a first-person adventure born of a highly acclaimed Half-Life 2 mod, but it’s also far, far more. A tangled web of surprises and secrets, a madman’s ransom collage of endings and fresh starts. And so, in the spirit of The Stanley Parable, I have decided to let you choose how you’d like to see the game reviewed. Well, if you’d even call these meaningful choices, let alone important ones. Er, sorry about that. Been playing too much Stanley Parable. You know how it is.
Posts Tagged ‘Davey Wreden’
By Robert Yang on November 22nd, 2011.
“Level with Me” is a series of conversations about level design between modder Robert Yang and a level designer of a first person game. At the end of each interview, they collaborate on a Portal 2 level shared across all the sessions – and at the very end of the series, you’ll get to download and play this “roundtable level.” This is Part 5 of 7.
When Davey Wreden made The Stanley Parable, a Source mod about the dissonance between game narrative and free will (among other things), it quickly went viral and surprised a mod community that thought Source mods were already dead. Now, he’s currently collaborating on an extended remake / reboot of The Stanley Parable and other projects.
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