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Posts Tagged ‘david-braben’

Develop ‘09: Elite vs GTA: Designer Mash-Up

Posted by Alec Meer on July 16th, 2009.

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Kieron and I have been expanding our minds and destroying our livers at the annual Develop conference in Brighton, Blighty for the last couple of the days. One of the highlights of the show so far has been David Braben, he of Elite fame, and Dave Jones, he of APB and GTA1 fame and their ‘designer mash-up.’ The concept – they play each other’s most iconic game, and provide retrospective commentary about their time making these two goliaths of gaming history. Some ramblomatic highlights below…
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David Braben on all things PC. Including the P Word

Posted by RPS on September 17th, 2008.

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I do like those Staring Eyes

Towards the end of July, at the Develop conference, we took a much-needed break from listening to design paradigm analysis to have a coffee with Frontier DevelopmentsDavid Braben. He’s one of the living legends of the industry – one word:Elite – and it was a welcome chance to casually pick over the issues of the day. So, yes, the P-word features strongly.
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Elite IV Still In The Works

Posted by Jim Rossignol on October 27th, 2007.

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According to reports leaking out of the GameCity event in Nottingham, UK, David Braben is still working on Elite IV. The game showed up on a slide during his presentation, with the nomenclature “PC, PS3, Xbox 360″ next to it. That suggests that the fourth freeform space epic might not be too far off.

It’s not the first time this has come up, of course, as it was first mooted back in 2000, when Braben apparently dabbled with the idea of Elite being an MMO, but shelved the notion due to fear of MMO technological immaturities. Then there was some minor Elite IV rumblings in 2006 during Braben’s first press outings for The Outsider which, damnably, is not coming out on PC. Apparently Braben’s team will be able to use what they’ve learned from the proposed 2009 release of The Outsider in the development of a fourth Elite game. Funny that, when most development teams still haven’t learned from what Elite did in 1984.

And it’s just occurred to me that most of our American readers won’t have a clue who David Braben is, or why we’re excited about Elite… will they? Hmm. Not much we can do to fix that, other than perhaps link to the OpenGL version of Frontier and say that Elite started many of us on the long road towards being the boring old nerds we are today.

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