Posts Tagged ‘David Pittman’

Cyberpunk First-Person Sneaker Neon Struct Released

Minor Key Games went Lovecraftian with their first game, Eldritch (one of Alec’s favourite FPSs, don’t you know), and their latest goes for another theme I’m always happy to see more of: espionage and conspiracy in that dear old dystopian cyberpunk future.

Neon Struct [official site] sees a spy on the run after being framed for treason, delving into intrigue and trying to clear her name as she sneaks around. It launched this week, and has a demo with the first two missions.

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Neon Struct Release Date Announced

Off the grid, yo

Do you remember us talking to you about Neon Struct [official site]? It’s a “political thriller stealth game set in a neon-soaked surveillance state” from David Pittman of Minor Key Games (the studio behind Lovecraftian roguelike, Eldritch) which inspired Alice’s short-lived crusade against sewers last year.

Well, there’s now a release date for you to add to your diary, should any of that tickle your fancy: May 20 for Windows, Mac and Linux.

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#nosewers: First-Person Sneaker Neon Struct Shuns Sewers

You'll never see me, copper.

While John’s waging war on oceans (a traumatic crab experience as a child, perhaps?), I’ve decided that my first Official RPS Crusade will be against far less pleasant bodies of water. Cnut that I am, I set my throne before waves of lurid green sludge and futilely declare: no sewers.

I’ve chosen my first champion. A game bold enough to cut a sewer level because it wasn’t adding anything. A game that destroyed sewers even though you can probably, like, make a really powerful point about cyberpunk cities and waste flow and, like, society, yeah? Good on you, Neon Struct.

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Hone Your Lovecraft: Eldritch Creator Spills Sales Figures

A face you can trust.

It’s sometimes hard to gauge from the outside exactly how successful an indie game has been, so I’m always interested when developers release figures. David Pittman, creator of Lovecraftian first-person roguelike Eldritch, has done just that. In a post-mortem posted on his blog, the former 2K Marin developer outlined the steps he took in leaving his old job, building the game, and was even kind enough to include some graphs.
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Drool: Eldritch Is Thief Meets Lovecraft Meets Roguelike

Also there are dudes from Magicka for some reason.

Eldritch just got announced by former BioShock 2/Borderlands developers David and Kyle Pittman, but it’s already rocketed to the top of my list of Exciting Doodads That I Will (Lovingly) Obliterate With My Excitement Lasers. The headline does not lie. The roguelike-like counts games like Thief and Dishonored among its closest inspirations, bringing them together in a clammy, tentacle-slathered Lovecraftian embrace. In short, you can fight, sure, but you can also stealth past enemies, upgrade otherworldly powers, and climb around the environment to discover alternate paths through the harrowing infini-dungeon. Oh Eldritch, let me count the ways. Wait, I already did. You should probably just watch the (refreshingly silly) trailer, then.

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