Posts Tagged ‘day one DLC’

Let’s Not Lose Track Here: DLC Is A Good Thing

By John Walker on July 23rd, 2012.

It's the phrase that's sweeping the nations.

As gamers, we do have a habit of accompanying our thrown bathwater with the baby, the taps, the bath itself, various bottles of shampoo, and all the shower fittings. And in the angered fuss about all manner of issues regarding our being “milked” by game releases, the phrase “DLC” seems to have become a dirty one. And that’s just plain silly. With rumours circulating that Ubisoft are planning a season pass for Assassin’s Creed III DLC, and even a new dedicated dev team to produce it, some are tending toward the negative. No, this is a good thing.

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Thought: Mass Effect’s Day One DLC Explained, Pondered

By John Walker on February 23rd, 2012.

Angry customer meets BioWare employee.

A cause of occasional, but rather fervent ire of recent times has been day one DLC. Why do people get pissed off? Because times were you’d buy a game, and get a game. Now, the perception is you buy a portion of the game, and are then asked to buy the rest in premium lumps over the next few months. And when one of those premium portions appears the same day as the game – well, it looks like the publishers are taking the piss. “Here’s most of our game! Now pay more to complete it.” So it is likely with these arguments in mind that BioWare are making it clear that Mass Effect’s day one DLC, From Ashes, was developed after the core game was completed. But does that change anything for the player?

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