Posts Tagged ‘Dead Island: Epidemic’

Kinda Sorta MOBA: Dead Island Epidemic Explained

By Alice O'Connor on June 27th, 2014.

But hey, that looks like a plain old action-RPG.

I had not particularly noted Dead Island: Epidemic‘s passage into Early Access. I’d seen enough games chasing the dream of League of Legends and Dota 2‘s success with only a few small new idea. And it had the temerity to coin its own cutesy genre name, Zombie Online Multiplayer Battle Arena! However, after watching a new gameplay trailer explain what it’s up to, I’m at the very least interested. Not enough to pay for the beta of a game that’ll be free-to-play at launch, mind.

While the majority of MOBAs (do I still need to explain this dreadful name?) seem to mostly duplicate LoL or Dota, Dead Island: Epidemic takes their ideas of per-match progression and slap them into something a bit more like Diablo III with a sizeable PvE side.

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Dead Island: Epidemic Hits Closed Beta (With A Shovel)

By Nathan Grayson on March 1st, 2014.

Obnoxious screenshot banners!

Same-y MOBAs that can’t quite manage the raw mechanical majesty of League of Legends and Dota 2 are an epidemic. So how do we cure that pestilence of painful mediocrity? Well, Techland and Stunlock Studios are suggesting we fight an epidemic with an epidemic – a Dead Island: Epidemic, to be precise. It ups the ante with another of the gaming industry’s more rampant diseases (zombies) but also puts some fresh meat on the genre’s bones with a three-team dynamic and more open maps. Also ramshackle weapons galore, because that is – in the parlance of our time – how Dead Island do.

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Bloodless Champions: Dead Island MOBA Detailed

By Nathan Grayson on August 22nd, 2013.

Yep, that sure looks like a Dead Island MOBA

My fingers still feel a deep sense of slithering, shivering wrong in the pits of their tiny finger souls when they type out the words “Dead Island MOBA,” but here we are. Dead Island Epidemic is happening because Deep Silver’s so obsessed with zombies on islands that I think it wants to create an actual, factual epidemic of Dead Island (and Dead-Island-like) games. If that is indeed the case, it’s well on its way, and Epidemic is without a doubt furthest off the previously established map. On the upside, it’s being developed by Stunlock Studios, the talented team behind the Quinns-approved Bloodline Champions. Also, there’s crafting and you capture points all over the map instead of dragging your weary bones through countless base-busting wars of attrition. Other highly unexpected features include zombies, zombies, and also zombies.

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OK Then: Deep Silver Making A Dead Island MOBA

By Nathan Grayson on August 8th, 2013.

The game's acronym is DIE. Die. GEDDIT.

Dead-Island-meets-MOBA might sound like an outlandish pairing, but between the time it took me to write that headline and finish this sentence, it’s all clicked into place. The two are exactly alike. MOBAs are, after all, everywhere, and each new series to be bitten by the battle arena bug begets a horde of lane-shambling brothers and sisters. I’m not knocking the genre or anything (LoL and DOTA 2 are both magnificent, among many others), but I worry that we might be coming up on a saturation point. But hey, if anything, Dead Island: Epidemic is proof that we’re not quite there yet. I mean, how has no one paired MOBAs and zombies – the two most overdone staples of the current gaming era – yet? How did it take so long?

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