Posts Tagged ‘Dead Space 2’

The Frighteners: Dead Space 2

By Jim Rossignol on November 5th, 2010.


They’re calling this the lullaby trailer, which means it’s soundtracked by a spooky rendition of a children’s song. Nothing spookier than that, eh F.E.AR. franchise? Better than being soundtracked by inappropriately shouty rock music, anyway. We’ve seen a fair bit of Dead Space 2 already, and I think it’s fair to say that it looks a good deal more ambitious than the original. Actually, with the infested city and so forth, I am getting a bit of a Bioshock vibe from the environments, but maybe that’s just me. Also, I’m afraid I am one of those freaks who was able to put up with the interface wonkiness on PC and still rather enjoy the game, so I am certainly looking forward to this hitting on the 25th of January.
Read the rest of this entry »

, , .

50 Comments »

Dead Space 2: Necromorph Gameplay Reveal

By Quintin Smith on September 29th, 2010.

Footage from Dead Space 2‘s new multiplayer beta has come crawling out of the overly large air-ducts of Castle Shotgun. Why did we have those installed again? I forget. Kieron quickly subdued the video it with a pool cue and I’ve posted it beneath for your viewing pleasure. Finally, we get to see what they’re doing with this humans-versus-Necromorphs multiplayer mode without the shield of fancy editing and cinematic camera angles.

And it looks… well… a bit boring, I think. Go see for yourself.
Read the rest of this entry »

, .

30 Comments »

Space Biff: Dead Space 2′s Multiplayer

By Jim Rossignol on September 11th, 2010.


Blimey, this is a bit more interesting than I was expecting. Dead Space 2‘s multiplayer is a sort of Left 4 Dead type affair, with multiple visored Isaac characters taking on swarms of the nasty necromorph thingies. It’s looking suitably violent and gruesome, with a “coming out of the goddamn walls” aspect that makes these games work. If the team can iron out the flaws from the original and make this multiplayer a smooth ride then we could be in for a treat. Trailer south of here, obviously.
Read the rest of this entry »

, , .

39 Comments »

That Dead Space 2 Flight Sequence

By Jim Rossignol on August 17th, 2010.


So if you missed the press conference streams earlier, here’s the Dead Space 2 stage demo featuring a crazy rocketman sequence. (Plus unhappy-looking guy playing it on a gamepad.)
Read the rest of this entry »

, , , .

39 Comments »

EA GC2010 Press Conference Round Up

By Jim Rossignol on August 17th, 2010.


The EA GamesCom 2010 press conference has been wrapped up – and there was no Battlefield 3 showing – but there is some interesting material in there. I’ve quickly jotted the relevant stuff below.
Read the rest of this entry »

, , , , , , , .

14 Comments »

Dead Space 2: First Game Footage

By Jim Rossignol on June 12th, 2010.


Another of the big E3 reveals is the Dead Space sequel. The trailer shows zero-G action, some peculiar slow-mo stuff (is that bullet time? I am not sure what’s going on) and lots of the xenomorphs being blasted with space-guns/tools.
Read the rest of this entry »

, .

113 Comments »

Sure? Dead Space 2 Confirmed For PC

By John Walker on May 12th, 2010.

He's pondering Gamecube now.

Hang on, I’m just going to fix an old article about Dead Space 2.

“The horror sequel, which isn’t fully confirmed for PC, but is… or is it? Yes/No.”

Better.

So yes, after going back and forth more often than a Nick Clegg deciding a Prime Minister, Visceral Minds and EA have settled on releasing the game for PC some time at the beginning of next year. Unless they change their minds again. Which they might. Last month’s trailer is below, just in case you missed it.

Read the rest of this entry »

, , .

102 Comments »

Dead Space 2: The Enstampening?

By Jim Rossignol on April 29th, 2010.


The horror sequel, which isn’t fully confirmed for PC, but is… or is it? Yes/No, has a trailer. Standard teaser stuff for now: no real footage, but confirmation that hideous mutant dead things will once again feature in the franchise’s future, as Isaac wakes up on a heavily populated space station, The Sprawl. Will Dead Space 2 feature more stamping with big metal space boots? We can only say: yes, probably. The trailer is in the depths below…

Read the rest of this entry »

, , .

70 Comments »

PC Dead Space 2 Not Dead (Or Maybe It is)

By Kieron Gillen on February 11th, 2010.

Marquee Moon is amazing! Not relevant! But still true!

A quick NEWS DOANLOAD – YES! DOANLOAD! DOANLOAD – before I head bedwards. As brought to our attention by Mr Diamond’s Unfortunate Sex-tape in the recent comments thread, gameskeeper-turned-poacher (or vice-versa, depending how you look on games journos going industry-wards) Jeff Green twittered noting that Dead Space 2 is totally on the PC. And he should know. We should all be calm. Calm.

EDIT: Actually, Jeff’s retracted it a bit. It’s “under consideration”. Which, as anyone who’s been drunk and sharking possible sexual targets knows, means “I will go for them after three more drinks”. Ah – the PC. The boozy one night stand of the videogames industry.

, , .

50 Comments »

Gruesomely Slice: Dead Space 2 Announced

By John Walker on December 7th, 2009.

No images of the new game yet.

Dead Space 2 has been officially announced. Did we not think that wasn’t happening? Are we surprised? I lose track. But either way, here it is! According to the press release this means we will have opportunities to once more control Isaac Clarke as he uses “new tools to gruesomely slice and dismember the Necromorphs.” Mmmm. These, combined with his plasma cutter, we’re told are “empowering him as he meets new characters, explores epic zero-G environments, and fights against a relentless Necromorph onslaught.”

Read the rest of this entry »

, , .

78 Comments »