Since we first glimpsed Dead State back in 2010, it has gone through a successful Kickstarter and is now well on the way down the road to completion. We talked to project lead Brian Mitsoda about the important of writing, the value of Kickstarter, and pinball.
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Posts Tagged ‘Dead State’
By Jim Rossignol on March 19th, 2013.
By Adam Smith on March 18th, 2013.
Seeing the first footage of Dead State’s zombie-smashing, looter-blasting turn-based combat might be the main draw of the video below, but it’s the details that really captured my attention. I’m talking about toilet roll, “one of the ultimate luxury items”, which the survivors risk their lives to nab from the backroom of a hardware store. Sure, they find food and some tools as well, but nothing makes them quite as happy as a tube of wipes. The small things are important because, as Mitsoda explains, “there’s a morale drain everyday from…living in the apocalypse”. It’s a little known fact that ‘the apocalypse’ is a locally used nickname for Milton Keynes. Watch.
By Adam Smith on June 6th, 2012.
It is with good reason that RPS has been paying close attention to the development of zombie RPG, Dead State. Created by Obsidian veterans, Brian Mitsoda and Annie VanderMeer Mitsoda, the survivalist role-player is bursting with potential. And now, as you might expect for such an ambitious indie project, it has a Kickstarter. And a trailer. We spoke to both developers (on their anniversary, no less), to get an absolutely enormous wealth of information about the game.
By John Walker on June 6th, 2012.
Dead State, the zombie RPG from former Obsidian developers Brian Mitsoda and Annie Carlson, has launched a Kickstarter. And along with this comes a brand new trailer for the potentially very interesting game. We’ll have a massive exclusive interview with the developers in a few moments, but to build up to that, check out the trailer below.
By Adam Smith on April 2nd, 2012.
Released when I was distracted by something that wasn’t the internet over the weekend, Deadly 30 is a side-scrolling game of zombie killing, home building and exploration. More killing than building, granted, but while each of the 30 days that must be survived allow for scavenging, and the discovery and recruitment of other survivors, the nights are given over to barricade building and defense, as the hordes of dead knock on the doors and windows, possibly asking to borrow some sugar or tea. Judging by the trailer below, there’s not a great deal of depth to the construction side of things so hopefully the exploration is a little more fleshed out. Fleshy enough for a zombie to feast on.
By Adam Smith on March 22nd, 2012.
I post about Kickstarter projects more often than I post about indie bundles, which is alarming and is also the reason I’d pledged not to cover any more of them this week…and yet this may not even be the last such post today. The proposed zombie survival RPG Dead State is a concept that sends shivers down my spine like a gentle caress every time I remember it exists. But then I realise that it doesn’t exist, to me, as anything other than a concept and I realise I’m essentially caressing myself. Now DoubleBear have announced that they’re going to start a Kickstarter, which leads me to ask, what are the criteria you look for when considering a pledge?
By Kieron Gillen on August 25th, 2010.
When the Obsidian/Troika veterans Doublebear announced that they were making a Zombie-themed RPG, there was an immediate response in our comment thread. Namely, posting comments. It was then codenamed ZRPG. Now, it has a real name. It’s going to be called Dead State and we’ve got the first hard information, screenshots and an interview with head Doublebearer Brian Mitsoda.
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