Posts Tagged ‘deep silver’

The Silence: Deep Silver Hiding From Torsogate

By John Walker on April 25th, 2013.

As I mentioned a few days ago, a popular technique from publishers who want bad news stories to go away is to employ silence. Just pull down the shutters, switch off the lights, and sit on the floor below the window until everybody goes away. And RPS has had enough of that nonsense, so we’re taking silence to be a response worth reporting. Such is the case for Deep Silver, who as Adam revealed the other day are still selling their dismembered, bikinied torso statuette version of Dead Island: Riptide, despite having previously apologised for even considering doing so.

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Wot I Think: Dead Island: Riptide

By Jim Rossignol on April 24th, 2013.


Dead Island: Riptide isn’t just one of the most tastefully marketed games of 2013, it’s also the semi-sequel to one of the best-selling games of the last couple of years. Yes, Dead Island was an absolute smash hit, because everyone wants an open-world zombie survival game. Or wanted, at least. Hmm.

Here’s wot I think.
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Metro: Last Light Gives Hygiene, Murder Advice

By Nathan Grayson on April 24th, 2013.

What are you lookin' at? Oh, the traditional Russian architecture back there? Yes, it's lovely.

Confession time: I very frequently feel like I am neither clean nor deadly enough, which is the root cause of most of my insecurities. I sometimes think, you know, maybe if I were just slightly above-average at one or the other, everything would be all right. But goodness, I don’t even know where to begin. Fortunately, the final entry in Metro: Last Light‘s “Ranger Survival Guide” series is here to clear up a few things – including my grit-caked, horrifically pockmarked skin – for me. Apparently, my biggest mistake was failing to wipe rain, grime, and radioactive goop off my face all the time. Also, I need to buy a gun. I am, however, hopeful, because a charmingly rugged Russian man has told me I’m infinitely capable of both.

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A Sorry Blight: Riptide’s Torso Returns

By Adam Smith on April 22nd, 2013.

A purely hypothetical scenario. I announce that I’m writing a new feature on RPS and, if you so desire, you can buy a physical edition of the post. Naturally, it will be printed on a bloodied replica of a woman’s trunk, limbs lopped away, but bikini and breasts thankfully intact. I say ‘naturally’ because the story is about a game with zombies in it and I say ‘thankfully’ because the chest is more important than the zombies. Discerning readers can pop the disfigurement on their mantle. If the notion disappoints or offends people I’ll apologise, but I won’t change my ways because I certainly don’t want all of these torsos sitting in my basement. People might get the wrong idea! So, please buy my bloodied figurines and their contents. NINETY POUNDS IS ALL I ASK!

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Sir You Artyom Being Hunted – Metro: LL’s Baddies

By Nathan Grayson on April 17th, 2013.

Well they seem like a nice, reasonable bunch.

Metro: Last Light is so close. So very, painfully close. Sometimes, on cold, lonely nights and also in Russia for some reason, I can almost feel it sidling up to me, locking me in a warm irradiated embrace, telling me everything’s going to be OK. Patience, however, is not my strong suit, so I think frequently subjecting myself to these very nice promo videos constitutes some form of masochism. The latest one’s quite the ride, too, taking us on a whirlwind tour of Last Light’s various factions, human murderjerks/WWII allegories, and mutant creepy crawly stompy blaaarghies. Take a peek for yourself after the break, and then join me in a moist state of anticipatory writhing for the next month.

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Decor Never Changes: Metro – Last Light’s World

By Adam Smith on April 9th, 2013.

The world of Metro: Last Light is grim and dark, as these things tend to be, but it’s not yet clear whether it crosses the line into grimdark. Calculating such things is difficult, and requires prolonged exposure and comparative flowcharts containing pictures of fetishised death factions and tattered children playing with burnt toys in the rubble of their homes. The children are ghosts but even so a mutant dog, formerly their pet, will eat them soon. Through all the horrors of this most recent video, which provides an overview of the Metro system, factions and threats, a disconcertingly cheerful man explains the situation and provides survival tips, such as “try not to lose your head”.

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Of Bikes And Men: Deep Silver’s Ride To Hell Resurfaces

By Nathan Grayson on April 5th, 2013.

Unsurprisingly, the brand new CG trailer looks absolutely nothing like this.

Deep Silver’s a pretty cool company, except when it’s super, super not. On one hand, their devil-may-care approach to, well, existing lends itself quite well to the Saints Row series, which they recently salvaged from THQ’s twisted, Darksiders-spattered wreckage. But, on the other, you might remember Dead Island’s bust of, you know, a female bust, disgustingly dismembered because shock value or something. Ride To Hell‘s sudden reappearance after its 2008 debut, then, leaves me wondering if it’s time to be all revved up or completely revolted. I mean, this new CG trailer looks almost like a grindhouse-y biker-themed Saints Row (correct reaction to these words: yesssssssssss), but the insanity’s toned down and stripper-laden enough to feel a bit gross. Personally, I need to see more before making any definitive judgments. For now, though, all we’ve got to go on is after the break.

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Deep Silver Survey On Saints Row IV Collector’s Edition

By Cara Ellison on March 20th, 2013.

IV means '4'
Remember when Deep Silver’s Dead Island Riptide “Zombie Bait Edition” torso statue came out and we were mostly all like, okay weird gross statue of a bikinied lady who has been brutally dismembered, but honestly, where is my dismembered bloody man crotch in Calvin Kleins? Oh that was only me then. (It is odd being a woman in this industry sometimes.) Well, I guess Deep Silver were slightly burnt by the expressions of disgust we all had. Now they are giving us the chance to vote for a whole host of weird Saints Row IV Collector’s Edition stuff.
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Nihilistic New Metro: Last Light Gameplay Trailer

By Cara Ellison on March 19th, 2013.

He's just doing a Darth Vader impression

Gritty-looking Russian-accented choochoo-themed tunnel shooter Metro: Last Light was bought from THQ by Deep Silver, and will come out in North America on May 14th and everywhere else May 17th, which is weird because we live in an electronic age and I am an electronic girl and everything-should-come-out-at-once please. Anyway, here is a new trailer for it. It looks a bit chilly in that there Russia, and everything seems to have a rust problem.
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City of Anti-Heroes: Saints Row IV Is Super Saints Row

By Alec Meer on March 15th, 2013.

Definitely better than a red catsuit, no?

This kinda seems to be happening a bit too soon – don’t open world games take years and years and years to make? – but I suppose Volition wouldn’t want to sit on their hands after their recent dice with death. And heck, this is probably Saints Row: The Third with bits on (EDIT – oh, yeah, I forgot, it is one-time SR3 DLC expanded into a full game. That makes sense), but when those bits include making the player a superhero I’m not complaining. Offering godlike, reality-bending powers is an entirely logical outcome for a series which started life snipping at GTA’s unconcerned heels then increasingly (d)evolved into out and out AAAARGH WOOOO YEAH WHATEVS ANYTHING EVERYTHING LOOK AT MEEEE POO BUM WILLY HAHAHAHAAHHA happy-madness.

Part IV goes further still, and is somehow out in August. Take a look below.
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Mayday, Mayday! – Metro: Last Light Releasing In May

By Nathan Grayson on March 1st, 2013.

April showers bring incredibly bleak May doomsday scenarios. My mother always used to tell me that, right before encouraging me to succeed with sagely tidbits like “Your generation will doom us all.” I’ll admit that a bit of it went over my head. Now, though, it’s beginning to make sense, seeing as Metro: Last Light‘s  blown back the radioactive vapors from THQ’s nuclear self-destruction to reveal a May launch date. So hooray! I finally understand my childhood. Also, videogames. Details after the break.

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Dead Island: Riptide Remembers It’s A Game Too

By John Walker on January 24th, 2013.

What are those things sticking out of that lady? Oh, arms and a head. Weird.

Dead Island Riptide is certainly now more famous for its grotty “special” edition statuette than anything in the game itself. Which might be why we’re now seeing the first ever footage. A dev-narrated video shows the game in pre-alpha, disappointingly on 360.

I’ll never get that. You’ve got a version of your first-person game running in a far higher resolution, with a million billion more graphicsability, and you show the sludgy, tearing, controller-driven Vaseline-fest instead. Madness. Anyway, you can see the not-actually-controversial game running, below.

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Deep Silver Issue Apology Over Dead Island Torso Debacle

By John Walker on January 16th, 2013.

Deep Silver, in response to an enquiry from Polygon, have issued an apology for the Dead Island Riptide: Zombie Bait Edition. As we reported earlier this afternoon, the EU special edition of the game features a remarkably offensive statuette of a headless and armless bikinied figure, streaked in gore. Since the internet became aflame with the discussion, the publishers told Polygon, “We sincerely regret this choice.”

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