Rock, Paper, Shotgun

Posts Tagged ‘deepnight’

By The Tiny World Forgot: Memento

By Adam Smith on April 24th, 2012.

Games with a 'remember' action are too few

I’m playing as many of the Ludum Dare games as I can before I do a full roundup of my favourites. There are more than a thousand though, which is a strong indicator of the spirit of the global indie community but a terrible thing for me because I can’t possibly play them all or I’ll wear my fingers down to nubs of bone. The theme was ‘Tiny World’, rich for invention, and I have to declare my love for one entry immediately. Memento, by Sébastien ‘deepnight’ Bénard is a beautiful miniature point and click adventure about memory. Visually, it’s like peering into the rooms of a lovingly crafted dollhouse. If you’ve seen any spectacular entries let me know in case I miss it and I’ll take a look.

, , , , , , .

34 Comments »

Respond to our gibber

  • Universal Quitter : “Millions of people do all kinds of stupid shit. Remember when guitar hero type games were a big deal? Popularity means it's popular, which humanity ...” on The Sunday Papers
  • godofdefeat : “This makes me happy everytime i see it.” on Robots Need Hats Too: TF2′s Community Created Update
  • Oozo : “I think I remember hearing that it was never meant to "ship" in the first place. It was designed as an "nu-arcade" game that people ...” on Live Free, Play Hard: Then Mystical Snake Shit Happened
  • dE : “Uhm? So according to your post, since there is no homogenous community, all communities are homogenous towards each other. That's just wrong.” on The Sunday Papers
  • Hypocee : “I love the hipster dipshit supposition in the pullquote that indie-facing journalists "only like the old stuff".” on The Sunday Papers

Read our finest words

Live Free, Play Hard: Then Mystical Snake Shit Happened

Search for clues

Browse the archive