
WarCo took us by surprise; a first-person game from a new studio where you play a journalist filming a civil war in a third-world dictatorship. We spoke to Morgan Jaffit from Defiant Development about the game and what message the team were trying to convey.
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Rock, Paper, Shotgun
Posts Tagged ‘Defiant Development’
Contains Moderate Battle Horror
We Shoot People: WarCo Interview
By Dan Griliopoulos on October 4th, 2011.
Make Film, Not War: Warco
By Jim Rossignol on September 22nd, 2011.

Warco – which has been in development for a while but recently seems to have surfaced properly in a small surge of publicity – looks intriguing. Australian devs Defiant describe their UDK project like this: “In the role of war correspondent (‘warco’) Jesse DeMarco, the player must capture battle footage and edit together a news story, while trying to make it out alive.” The proof of concept video, which I’ve posted below, is quite something. Surviving this stuff could be genuinely more exciting than firing back. It’s like Beyond Good & Evil: Call Of Duty Edition, but apparently the real game will be in splicing together your footage at the end and deciding on the story you want to tell about the events you have filmed.
It’s shaping up to be something quite interesting indeed.
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