Posts Tagged ‘delay’

Today On The Bat O’Clock Batnews: Batdelays & Batmobiles

By Alice O'Connor on June 4th, 2014.

But I want one!

If I didn’t know better, I’d swear this new Batman: Arkham Knight trailer was attempting to sell toy Batmobiles. Pop and lock the wheels for battle mode! Awesome! Deploy the 60mm cannon! Radical! Actual working missile barrage firing eight foam warheads! No way! Dispense justice with the armor-piercing vulcan cannon! Pow pow pow! And put badguys down for the count with the riot suppressor cannon! Take that, Joker! Yeah! [The two boys high-five.]

No, it’s just to accompany the marketing campaign now starting to show off the Batmobile (see, US Gamer played with it) and to soften the blow of Warner Bros. delaying the game into 2015.

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Shock! Horror! The Evil Within Delayed Into October

By Alice O'Connor on May 27th, 2014.

Boo!

The monsters we fear reflect anxieties of the era, some say. Frankenstein’s creature is unmediated ambition of science. Godzilla was atomic weapons. Vampires are sexuality or, alternatively, posh people. Zombies are death or boredom or something I don’t know I mean I glaze over any time someone starts to lecture me on them. What about the 21st century’s first big new monster, The Slender Man? What does he represent, lurking in the distance, hinting at his presence, vanishing, then swooping in to make teenagers scream and swear? Why, video game delays, of course!

Boo! Publishers Bethesda have delayed The Evil Within. The Slender Man grows more powerful.

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Mad Max Is Delayed But Does Have Cool Cars

By Alice O'Connor on April 28th, 2014.

Broom broom

I am quietly hopeful that we’ll see a grappling hook in Mad Max. Oh sure, probably not the truly wondrous grappling hook its developers Avalanche Studios put in Just Cause 2 to fling enemies, cars, planes, and yourself around with gay abandon, but perhaps something sufficient for a little automotive japery. There’s cinematic precedent for Max and his foes tossing them about, after all, as you know what’s useful when trying to catch and murder other people in cars? Grappling hooks.

But enough about grappling hooks. A new trailer giving a teensy peek at Mad Max and its car combat also casually mentions a 2015 launch, which means plans to release Avalanche’s open-world post-apocalypse ‘em up this year are set back. That’s fine. I can wait for a grappling hook.

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Tesla Affected: Tex Murphy Delayed And Demoed

By Alice O'Connor on April 23rd, 2014.

Tough day, Tex

You know how Tesla Effect: A Tex Murphy Adventure was supposed to launch yesterday? It didn’t. “In order to,” in the words of Tex Murphy co-creator and uncanny lookalike Chris Jones, “make sure this game is as clean and tight as can be,” it’s been pushed back at short notice. The crowdfunded revival adventure game is now due on May 7, developers Big Finish Games announced a few days ago. Waiting another few weeks won’t hurt you too much after sixteen years, unless you woke up late having booked the day off work, wrapped a trenchcoat around yourself, popped on your fedora, and cracked that bottle of whiskey you’ve been saving.

Your preparations needn’t go entirely to waste. To the surprise of us here at RPS Towers, so possibly you too, a demo was quietly oh so quietly a fortnight ago. It’s up on Steam for your playing pleasure or perhaps displeasure, depending on how fondly you remember old adventure games.

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Bad Timing: Watch_Dogs Delayed Until Spring 2014

By John Walker on October 15th, 2013.

Strangely enough I only badgered the poor, beleaguered PRs at Ubisoft this afternoon to see if there were any surprises in store for the release date of Watch_Dogs. I’d spotted that South Park: The Stick Of Truth doesn’t actually have a PC release date right now, despite the consoles being set for the 13th December in the UK, and wondered about their biggest Autumn title. Turns out I’m a proper, bona fide psychic. Very sadly, one of the most exciting-looking games of the year is no longer of the year.

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No Oceans, No Clarity, No Sense: AssCreed IV PC Delay

By John Walker on September 30th, 2013.

Well, it’s finally confirmed, and yup, it turns out that Ubisoft’s promises of avoiding delaying the PC build of their games haven’t exactly proven, well, true. The PC version of Assassin’s Creed IV, as speculated after a developer accidentally blurted the truth, will be released three weeks after the current-gen console versions. It’s now getting the same release date as the PS4/Xbox One versions. So it’s because it’s a vastly superior version and they can’t blow thei… no, because the Wii-U version comes out that day too. Oh, and three days later in Europe, too!

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Aaaand Secret World’s Issue Two’s Been Delayed… Again

By Nathan Grayson on September 14th, 2012.

Can you guys just release the issue already? My hand is getting really tired.

Yesterday, I told you to expect a giant pile of goodies underneath your Secret-World-mas tree today. And yet, unless you live in the future, you found nothing. I expect, then, that you are here waving pitchforks and torches aloft to run me out of town for my¬†deceitful¬†ways. But I didn’t do it on purpose. Honest! Instead, shortly after celebrating Issue Two’s imminent launch, Funcom realized it still had a lot of work left to do.

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FFS: Ubisoft Delay PC’s Driver: San Francisco

By John Walker on August 11th, 2011.

In-game shots.

Wow – it actually happened. Eurogamer confirms that Ubisoft have delayed the PC version of Driver: San Francisco. This is after explicitly stating they would not.

To put this in perspective: When Ubisoft announced that Driver: SF would carry their detested and grossly poorly-conceived DRM, a community manager at the @drivergame account helpfully tweeted,

“Bear in mind though that the PC version of DRVSF is released simultaneously to consoles.”

Since then it’s been confirmed that the PC version won’t support wheel peripherals, and just Monday Ubisoft confirmed to us that there will be no PC demo. I was tempted to add in that post, “Now we just have to wait for the inevitable eleventh hour delay”, but that would have been poor form. Turns out it would also have been correct.

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Earthshattering Shock: From Dust PC Delayed

By John Walker on July 25th, 2011.

TA-DA!

Get ready to fall off your chair, and probably through the floor itself, with shock. From Dust, the new game from Eric “Another World” Chahi, was due out from Ubisoft on Wednesday this week. But would you just flipping believe it – Green Man Gaming are reporting that at the very last moment it seems the PC version only has being delayed!

Climb back up, calm yourself down. I know. It’s too much. Of all people, who would have thought Ubi could be the ones to suddenly delay the PC version of a game at the eleventh hour, like they did with Call Of Juarez: The Cartel last week. And others of their games in the last couple of years.

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Shock: Call Of Juarez – The Cartel PC Delayed

By John Walker on July 19th, 2011.

Us on our way to Ubi's HQ.

You know what would be a surprise? If Ubisoft, right, had a release date for a new game on all formats, yeah? But then – okay – at the eleventh hour announced that the PC version was going to be delayed! Imagine it! Because yes, yet again, Ubi have pulled the same tiresome trick with Call Of Juarez: The Cartel. Now the game – which was to be just about the only major release in July on PC – has slipped to the 16th September. We’ve contacted Ubisoft to find out why this keeps happening to their PC games, and will let you know their response. The consoles still get the game this Friday. In its absence, you can watch the first twenty minutes of the game, via CVG, below.

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Gel Proves Slippery: Portal 2 Now In April

By John Walker on November 18th, 2010.

Waiting for the Valve train, late again.

In news that will only surprise Simon Surprisington of Surpriseland, Valve have declared a delay for Portal 2′s release. They’re calling it their “shortest delay in Valve history.” No longer shall we be seeing the game in February next year, but instead, April. April 18th, to be precise, which they won’t be. It’s an extra two months to wait to find out what it’s like to throw gel at the walls, without breaking into your hairdressers at night and causing trouble. Fortunately, their press release announcing this delay is very funny, so the news is more palatable. It’s below.

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