Posts Tagged ‘delay’

Stand By: Rainbow Six Siege Delayed To December

Tom Clancy’s Rainbow Six Siege [official site] was due to abseil through windows, smash through doors, and blow up ceilings on October 13th, but it’s better to be safe than sorry with such showy plans. After reviewing feedback the game’s had from playtesting, the closed alpha, showings at shows, and so on, Ubisoft have decided it’s not quite ready for release and have delayed it.

Rainbow Siege Siege is now due on December 1st.

Read the rest of this entry »

, , , .

10 Comments »

Shunted: Sword Coast Legends Gets Delayed

Time and its cruel and relentless forward motion has reared its ugly head once more, causing the makers of the D&D-based Sword Coast Legends [official site] to push the release date back ever so slightly. The game is hitting PC, Mac and Linux on September 29th now, not September 8th as previously planned.

We here at RPS care for your well-being and want to make this news as easy for you to stomach as possible, which is why I’ve created a handy list of alternative things to do during this 11-day period:

Read the rest of this entry »

, , , .

19 Comments »

Near Yet Far: Stars Beyond Reach Now Due In September

Do you remember how Arcen Games had planned to launch their alien 4X strategy game Stars Beyond Reach [official site] on June 5th? Well, yeah, you can guess how that worked out. But this time, for real, for really real, they have a release date: September 25th.

The Last Federation and Valley Without Wind devs decided to delay their new game than release it wonky, figuring that the game being in development longer will cost them less than if they were to released it “substandard”. You might think that fairly obvious, but some people nowadays…

Read the rest of this entry »

, , .

6 Comments »

Wee Break: Techland’s Action-RPG Hellraid On Hold

A Dead Island mod adding magic spells and whopping great swords was the initial spark for Hellraid [official site]. Developers Techland announced in 2012 that they were working on a first-person action-RPG with wizards and skellingtons and zapsticks, then codenamed Project Hell. As the years went by, the game slipped and slipped again. It was originally due in 2013, then slated to launch on Steam Early Access in autumn 2014, then… now Techland say it won’t launch this year, as it’s outright “on hold”.

Read the rest of this entry »

, , .

19 Comments »

MOT Failure – Carmageddon: Reincarnation Delayed

When midnight sirens lead to blue flash road mash, stretchers, covered heads, and slippy red maca- wait, wait, I’ll have to rip off Jam another time. Carmageddon: Reincarnation [official site] was due to wrap up its stretch on Steam Early Access next week and join the glorious ranks of finished games, but it isn’t. Finished or coming out next week, that is. Both.

Developers Stainless Games have announced that they’re pushing the release date back by one month, from April 23rd to May 21st. They need a little more time, they say. Well, you wouldn’t want to launch an unfinished game out of Early Access, would you? I suspect it’s probably also sensible to duck out the way of the redonculously popular new kid on the car murder scene, GTA V.

Read the rest of this entry »

, , , .

14 Comments »

Call Off The Dogs: The Witcher 3 Delayed Into May 2015

Easy, boy.

It’s good when a game is delayed, isn’t it? Unless your calendar already lists something that’ll render you unable to play games at a certain point, surely it’s better to play a game finished nicely rather than one rushed out to meet a deadline? I wish more games were delayed; too many are presented as finished but shoddy at launch, slightly spoiling that first play.

So sure, CD Projekt RED, please do delay The Witcher 3: Wild Hunt if you think it’s necessary. Again. After you said you wouldn’t, you big sillies. Previously due on February 24th, Geralt will now be riding out on May 19th, 2015.

Read the rest of this entry »

, , .

38 Comments »

Diverted: Project CARS Delayed To Dodge Competition

Ooh no, it's far too wet out there. Best wait until spring.

Project CARS? More like Project DELAYED! When we last gawped at Slighty Mad’s oh-so-pretty drive ‘em up, it was slated for release in November. Now that November is almost here, they’ve announced hey, wait, no, it’s been delayed into next year. Until March 20th, to be precise — a delay of four months. The official story is that this “positions the title away from the competitive holiday scene dominated by household names” and, sure, gives more time to work on it too.

Read the rest of this entry »

, , .

37 Comments »

Near-Future: Wasteland 2 Possibly Delayed A Mite

So tacky, Los Angeles.

August is here! This means Wasteland 2 is almost here too, as inXile said in May that’s when they’d release their crowdfunded RPG. 31 days of possibility! Or 27 now, seeing it’s already the 4th of August. But wait, hang on, now inXile have stretched that window back out to possibly 34 days, or even 41. It may be slightly delayed while they put things in boxes, I’m saying. Given that it’s two-and-a-half years since the Kickstarter launched and 26 years since the original game came out, another fortnight isn’t much.

Read the rest of this entry »

, , .

55 Comments »

Today On The Bat O’Clock Batnews: Batdelays & Batmobiles

But I want one!

If I didn’t know better, I’d swear this new Batman: Arkham Knight trailer was attempting to sell toy Batmobiles. Pop and lock the wheels for battle mode! Awesome! Deploy the 60mm cannon! Radical! Actual working missile barrage firing eight foam warheads! No way! Dispense justice with the armor-piercing vulcan cannon! Pow pow pow! And put badguys down for the count with the riot suppressor cannon! Take that, Joker! Yeah! [The two boys high-five.]

No, it’s just to accompany the marketing campaign now starting to show off the Batmobile (see, US Gamer played with it) and to soften the blow of Warner Bros. delaying the game into 2015.

Read the rest of this entry »

, , , .

23 Comments »

Shock! Horror! The Evil Within Delayed Into October

Boo!

The monsters we fear reflect anxieties of the era, some say. Frankenstein’s creature is unmediated ambition of science. Godzilla was atomic weapons. Vampires are sexuality or, alternatively, posh people. Zombies are death or boredom or something I don’t know I mean I glaze over any time someone starts to lecture me on them. What about the 21st century’s first big new monster, The Slender Man? What does he represent, lurking in the distance, hinting at his presence, vanishing, then swooping in to make teenagers scream and swear? Why, video game delays, of course!

Boo! Publishers Bethesda have delayed The Evil Within. The Slender Man grows more powerful.

Read the rest of this entry »

, , , , .

10 Comments »

Mad Max Is Delayed But Does Have Cool Cars

Broom broom

I am quietly hopeful that we’ll see a grappling hook in Mad Max. Oh sure, probably not the truly wondrous grappling hook its developers Avalanche Studios put in Just Cause 2 to fling enemies, cars, planes, and yourself around with gay abandon, but perhaps something sufficient for a little automotive japery. There’s cinematic precedent for Max and his foes tossing them about, after all, as you know what’s useful when trying to catch and murder other people in cars? Grappling hooks.

But enough about grappling hooks. A new trailer giving a teensy peek at Mad Max and its car combat also casually mentions a 2015 launch, which means plans to release Avalanche’s open-world post-apocalypse ‘em up this year are set back. That’s fine. I can wait for a grappling hook.

Read the rest of this entry »

, , , .

25 Comments »

Tesla Affected: Tex Murphy Delayed And Demoed

Tough day, Tex

You know how Tesla Effect: A Tex Murphy Adventure was supposed to launch yesterday? It didn’t. “In order to,” in the words of Tex Murphy co-creator and uncanny lookalike Chris Jones, “make sure this game is as clean and tight as can be,” it’s been pushed back at short notice. The crowdfunded revival adventure game is now due on May 7, developers Big Finish Games announced a few days ago. Waiting another few weeks won’t hurt you too much after sixteen years, unless you woke up late having booked the day off work, wrapped a trenchcoat around yourself, popped on your fedora, and cracked that bottle of whiskey you’ve been saving.

Your preparations needn’t go entirely to waste. To the surprise of us here at RPS Towers, so possibly you too, a demo was quietly oh so quietly a fortnight ago. It’s up on Steam for your playing pleasure or perhaps displeasure, depending on how fondly you remember old adventure games.

Read the rest of this entry »

, , , .

47 Comments »

Bad Timing: Watch_Dogs Delayed Until Spring 2014

Strangely enough I only badgered the poor, beleaguered PRs at Ubisoft this afternoon to see if there were any surprises in store for the release date of Watch_Dogs. I’d spotted that South Park: The Stick Of Truth doesn’t actually have a PC release date right now, despite the consoles being set for the 13th December in the UK, and wondered about their biggest Autumn title. Turns out I’m a proper, bona fide psychic. Very sadly, one of the most exciting-looking games of the year is no longer of the year.

Read the rest of this entry »

, , .

70 Comments »