Rock, Paper, Shotgun

Posts Tagged ‘delay’

Aaaand Secret World’s Issue Two’s Been Delayed… Again

By Nathan Grayson on September 14th, 2012.

Can you guys just release the issue already? My hand is getting really tired.

Yesterday, I told you to expect a giant pile of goodies underneath your Secret-World-mas tree today. And yet, unless you live in the future, you found nothing. I expect, then, that you are here waving pitchforks and torches aloft to run me out of town for my deceitful ways. But I didn’t do it on purpose. Honest! Instead, shortly after celebrating Issue Two’s imminent launch, Funcom realized it still had a lot of work left to do.

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FFS: Ubisoft Delay PC’s Driver: San Francisco

By John Walker on August 11th, 2011.

In-game shots.

Wow – it actually happened. Eurogamer confirms that Ubisoft have delayed the PC version of Driver: San Francisco. This is after explicitly stating they would not.

To put this in perspective: When Ubisoft announced that Driver: SF would carry their detested and grossly poorly-conceived DRM, a community manager at the @drivergame account helpfully tweeted,

“Bear in mind though that the PC version of DRVSF is released simultaneously to consoles.”

Since then it’s been confirmed that the PC version won’t support wheel peripherals, and just Monday Ubisoft confirmed to us that there will be no PC demo. I was tempted to add in that post, “Now we just have to wait for the inevitable eleventh hour delay”, but that would have been poor form. Turns out it would also have been correct.

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Earthshattering Shock: From Dust PC Delayed

By John Walker on July 25th, 2011.

TA-DA!

Get ready to fall off your chair, and probably through the floor itself, with shock. From Dust, the new game from Eric “Another World” Chahi, was due out from Ubisoft on Wednesday this week. But would you just flipping believe it – Green Man Gaming are reporting that at the very last moment it seems the PC version only has being delayed!

Climb back up, calm yourself down. I know. It’s too much. Of all people, who would have thought Ubi could be the ones to suddenly delay the PC version of a game at the eleventh hour, like they did with Call Of Juarez: The Cartel last week. And others of their games in the last couple of years.

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Shock: Call Of Juarez – The Cartel PC Delayed

By John Walker on July 19th, 2011.

Us on our way to Ubi's HQ.

You know what would be a surprise? If Ubisoft, right, had a release date for a new game on all formats, yeah? But then – okay – at the eleventh hour announced that the PC version was going to be delayed! Imagine it! Because yes, yet again, Ubi have pulled the same tiresome trick with Call Of Juarez: The Cartel. Now the game – which was to be just about the only major release in July on PC – has slipped to the 16th September. We’ve contacted Ubisoft to find out why this keeps happening to their PC games, and will let you know their response. The consoles still get the game this Friday. In its absence, you can watch the first twenty minutes of the game, via CVG, below.

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Gel Proves Slippery: Portal 2 Now In April

By John Walker on November 18th, 2010.

Waiting for the Valve train, late again.

In news that will only surprise Simon Surprisington of Surpriseland, Valve have declared a delay for Portal 2′s release. They’re calling it their “shortest delay in Valve history.” No longer shall we be seeing the game in February next year, but instead, April. April 18th, to be precise, which they won’t be. It’s an extra two months to wait to find out what it’s like to throw gel at the walls, without breaking into your hairdressers at night and causing trouble. Fortunately, their press release announcing this delay is very funny, so the news is more palatable. It’s below.

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