Posts Tagged ‘delay’

3, 2, 1… Wait! Stars Beyond Reach Now Due March 2016

That nice lot at AI War developers Arcen Games have some interesting ideas about alien races crammed onto a sentient planet for their next sci-fi strategy game, Stars Beyond Reach [official site], but alas it’ll be a while before we get to see it.

Checking over what happened while I was away on holiday last week, squinting at events and muttering “Didn’t we already post about…?” and yes, yes I did already post about Stars Beyond Reach being delayed. Now it’s delayed once again – this time until March 2016. But, curiously, Arcen also say that they’ll halt work on SBR for a bit to release a real-time roguelikelike in January.

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Trackmania Turbo Slows, Is Delayed Till Early 2016

Trackmania is a glorious thing. A joyful, sunkissed, loop-the-loop arcade racing game about incrementally learning the impossible geometry of user-made tracks until you’re able to hit their boosts, ramps, and dodge their pitfalls in a single continuous run. Trackmania Turbo [official site] was due to be released before Christmas with some new features – the most important of which is that it’s very blue and yellow now – but Ubisoft have just announced that it’s being pushed back into early 2016.

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Epic: Sword Coast Legends Delayed Again

The best legends are fraught with adversity and recurrent dangers, so it’s probably good that Sword Coast Legends [official site] is delayed once again, right? Besides, if a game needs more work I’d rather it receive that than be shoved out anyway.

The co-op-y D&D action-RPG was due to launch on September 8th, then September 29th, and now… October 20th. Having let some pre-orderers play pre-release versions and heard what they thought, developers n-Space and Digital Extremes say they’ve decided they want to address a few problems raised.

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Pull Over, It’s The Framerate Police: Need For Speed PC Version Delayed

EA, mate, I told you – don’t try to drive through Central Gamedev, you’ll be months late unless you take the ring road and cut in on… you’ve done what? You’ve stopped in Computon to pick up some extra frames? Mate. It’s your choice, I suppose, but bear in mind that your pals might rather you turn up to the launch on time than arrive months later with a big bucket of frames.

Oh! Is this thing on? Flipping Dragon Dictate! Well, readers, if you’ve been listening in, I’ll explain: Electronic Arts have delayed the PC version of Need for Speed [official site] so they can put extra time in to make it run happily with an unlocked framerate.

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Stand By: Rainbow Six Siege Delayed To December

Tom Clancy’s Rainbow Six Siege [official site] was due to abseil through windows, smash through doors, and blow up ceilings on October 13th, but it’s better to be safe than sorry with such showy plans. After reviewing feedback the game’s had from playtesting, the closed alpha, showings at shows, and so on, Ubisoft have decided it’s not quite ready for release and have delayed it.

Rainbow Siege Siege is now due on December 1st.

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Shunted: Sword Coast Legends Gets Delayed

Time and its cruel and relentless forward motion has reared its ugly head once more, causing the makers of the D&D-based Sword Coast Legends [official site] to push the release date back ever so slightly. The game is hitting PC, Mac and Linux on September 29th now, not September 8th as previously planned.

We here at RPS care for your well-being and want to make this news as easy for you to stomach as possible, which is why I’ve created a handy list of alternative things to do during this 11-day period:

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Near Yet Far: Stars Beyond Reach Now Due In September

Do you remember how Arcen Games had planned to launch their alien 4X strategy game Stars Beyond Reach [official site] on June 5th? Well, yeah, you can guess how that worked out. But this time, for real, for really real, they have a release date: September 25th.

The Last Federation and Valley Without Wind devs decided to delay their new game than release it wonky, figuring that the game being in development longer will cost them less than if they were to released it “substandard”. You might think that fairly obvious, but some people nowadays…

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Wee Break: Techland’s Action-RPG Hellraid On Hold

A Dead Island mod adding magic spells and whopping great swords was the initial spark for Hellraid [official site]. Developers Techland announced in 2012 that they were working on a first-person action-RPG with wizards and skellingtons and zapsticks, then codenamed Project Hell. As the years went by, the game slipped and slipped again. It was originally due in 2013, then slated to launch on Steam Early Access in autumn 2014, then… now Techland say it won’t launch this year, as it’s outright “on hold”.

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MOT Failure – Carmageddon: Reincarnation Delayed

When midnight sirens lead to blue flash road mash, stretchers, covered heads, and slippy red maca- wait, wait, I’ll have to rip off Jam another time. Carmageddon: Reincarnation [official site] was due to wrap up its stretch on Steam Early Access next week and join the glorious ranks of finished games, but it isn’t. Finished or coming out next week, that is. Both.

Developers Stainless Games have announced that they’re pushing the release date back by one month, from April 23rd to May 21st. They need a little more time, they say. Well, you wouldn’t want to launch an unfinished game out of Early Access, would you? I suspect it’s probably also sensible to duck out the way of the redonculously popular new kid on the car murder scene, GTA V.

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Call Off The Dogs: The Witcher 3 Delayed Into May 2015

Easy, boy.

It’s good when a game is delayed, isn’t it? Unless your calendar already lists something that’ll render you unable to play games at a certain point, surely it’s better to play a game finished nicely rather than one rushed out to meet a deadline? I wish more games were delayed; too many are presented as finished but shoddy at launch, slightly spoiling that first play.

So sure, CD Projekt RED, please do delay The Witcher 3: Wild Hunt if you think it’s necessary. Again. After you said you wouldn’t, you big sillies. Previously due on February 24th, Geralt will now be riding out on May 19th, 2015.

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