Posts Tagged ‘Demigod’

That Giant Is Made Of Bricks

By Jim Rossignol on April 4th, 2009.


The Rook is clearly going to be the first demigod that each of us try in Demigod. It’s a giant brick golem with castles for shoulder-pads. It also has a hammer. Lead designer Mike Marr shows it off in the walkthrough below, and although he cackles at one point, he doesn’t sound excited enough for me. Gas Powered should totally get the Black Prophecy trailer dude in to narrate their videos. THE ROOK IS DESTINED… TO SMASH!

Demigod is out soon, and we’re going to review the crap out of it.
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Demigod “Oak” Developer Walkthrough

By Jim Rossignol on March 5th, 2009.


The mighty Brad Wardell of Stardock has done a lengthy narration of in-game footage for Demigod, and it’s been hosted over at GameTrailers. I’ve embedded that after the jump for your eyebrow-raising consideration. Wardell is playing as one of the demigods we’ve not seen before: the Oak, who has some splendid necromantic talents. The man from Stardock also talks about the Pantheon, which is Demigod’s “persistent world” battle tracking system. That will basically allow you to put your efforts into fighting for a particular faction, pushing one of the demigods towards ascension to full godhood.

Anyway, go take a look. Demigod is due to ascend to digital retailhood in April.
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Smite ‘Em Up: Demigod Footage

By Jim Rossignol on November 5th, 2008.


After the jump there’s a straight piece of game footage from Demigod for you to ponder. No flashy intro or blathering producer for this piece of the game, instead it shows you one of the smaller gods using his powers on the heavenly battlefield. Demigod remains one of those games that’s unconvincing when we look at it over the internet, and yet having seen it in action earlier this year it’s something I’m quietly looking forward to, at least as an antidote from the mainstream of strategy titles, or the predictable perturbations of the RTS genre. The structure of monster-spewing conflict you conjure up on the battlefield is entertaingly complex, and one of those stragely abstract moments when you see just how weird videogames are as a form of entertainment…
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Demigod Footage

By Jim Rossignol on September 5th, 2008.


So the left over footage from PAX includes a few minutes of Demigod footage with some detailed developer commentary. The explanations highlight your demigod’s character development as you play – the big old central unit in your battle will grow stronger and expand in powers during each bout against another demigod. So it’s that whole RTS-but-ooh-we-have-RPG-stats-for-heroes thing. The footage also give you some idea of how the game plays – a fairly fast-paced action RTS, via way of the tower of Babel and cosmic battle-chess. It’s looking good.

The limited beta, which should begin any day now, will be available to folks who pre-order via Impulse.
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Demigod Footage

By Jim Rossignol on July 25th, 2008.


Gas Powered Games’ battle-of-the-gods title, Demigod, is looking appropriately awesome. It’s actually a little more sedate than this trailer, as I explained in my first look at the game, but I think this gives you a good taste of the thunderous tone we should expect. Go watch.

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Heavens! Stardock To Publish Demigod

By Jim Rossignol on April 7th, 2008.


This is an interesting one. Gas Powered Games’ deity-bashing RTS, Demigod, which we previewed a few weeks ago, is to be published by Stardock. The game will now arrive in 2009, and will feature no DRM at all. Fancy that.

Full release details after the jump.
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A First Look At Demigod

By Jim Rossignol on March 6th, 2008.


Recently I was lucky enough to be able to sit down with Gas Powered Games’ John Comes, lead designer on Demigod, and have him show me what they’ve been up to. What is this game they call Demigod? Comes explained: “Demigod is a team based action game with RPG, RTS and fighting game elements. The story behind the game is that there’s an opening in the pantheon of Gods and you are a demigod fighting to take the spot. You’re fighting with your brothers and sisters, other demigods. It’s an action game at heart, so everything is fast-paced. A game lasts between twenty and forty minutes.” Sounds good, and looks good. Could it be “good”? Lots more heavenly information after the jump.
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Demigod Fully Announced

By Kieron Gillen on January 4th, 2008.

It’s good to have a nice brag. 1UP, courtesy of their real world organ Games for Windows, are having a nice brag about announcing Gas Powered Games new game, Demigod. And who can blame them? We’d have a nice brag too if we had a proper exclusive like that.

Give us Demi more! We'll be here all week.

While most of the details are being saved for the magazine, the game’s based around the famous Defence of the Ancients mod for Warcraft III, where you power up one hero through adventuring and try and wipe out the opposing team. It’s primarily a multiplayer game, with the single-player primarily as a place to learn how to move around and level up and… FUCKING HELL! LOOK AT THAT THING WITH THE TOWERS ON ITS SHOULDERS. THIS IS GOING TO BE AWESOME.

(Hopefully)
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