A world where people in traffic signs and other warning notices are alive, and can run, jump, and swing on bits from other signs? That’s a nice setup for a quirky aesthetic, that, and it’s the idea behind Sign Motion. We’re taking a child escaped from a school crossing sign on a merry adventure of puzzle-platforming, doing all the rope-swinging, crate-pushing, obstacle-dodging, poison gas-avoiding one would expect from the genre. What’s going on beneath an interesting look? You can feel for yourself, as a demo has arrived a while after its release on Steam.