Posts Tagged ‘democracy 3’

Subtle Knives: Democracy 3 – Social Engineering

By Adam Smith on February 20th, 2014.

Graham recognised the brilliance of Democracy 3 in his review while also drawing attention to its limitations. I agree that the joy of the game is in tweaking and plucking, observing the way that a decision influences the cat’s cradle of government, and how the taut lines of the interface tremble and intersect. The new Social Engineering expansion adds 26 new policies and eight new dilemmas. Cliffski explains: “with social engineering you get to influence the population in far subtler ways. From TV ad campaigns to promote healthy eating to free parenting classes, city farms and a smart-meter program”. The scalpel rises and a country dies by a thousand subtle incisions.

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By Riker’s Beard! Redshirt Beams Down At Last

By Alec Meer on November 13th, 2013.

Stardate -309131.9634703195 (or so a random website tells me it is): a videogame is released, on the internet. I think Oor Graham plans to bring you An Opinion on social networking meets Star Trek comedy game Redshirt a little further down the line, but according to the Captain’s Log (my RPS inbox full’o'press releases) The Tiniest Shark-developed, Positech-published sci-fi, turn-based management sim has made itself available for purchase as of this very day. Disaster-strewn social ladder-climbing within the confines of a starship also puts me in mind of Red Dwarf at its most well-grounded, which is a good thing. I do hope there’s a Gazpacho Soup achievement.
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Wot I Think: Democracy 3

By Graham Smith on October 31st, 2013.

I rename this land Graham Britain

Democracy 3 made Alec into Nick Clegg and Adam into an Orwellian nightmare, but their terms are over. Now Graham has been elected to tell you Wot He Thinks about Positech’s political policy simulator.

Democracy 3 is a game about a user interface. Look at this thing.
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Pull The Lever: Democracy 3 Is Out Now

By Graham Smith on October 15th, 2013.

It'll almost make you sympathise with other human beings. Almost.

If you live in the UK, you already know democracy is a roguelike: a meatgrinder for the human soul where flawed characters venture into the dark in pursuit of great treasure, subsisting only on potions before eventually being paralysed and eaten by a newspaper. Luckily, I love roguelikes, and that’s part of the reason why I’ve enjoyed the three hours or so I’ve spent with Positech’s Democracy 3, which is out now.
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Greatest Britain: Democracy 3 Hands-On

By Adam Smith on October 7th, 2013.

I returned to Democracy 3 in an attempt to put right the wrongs of my previous administration. On my first visit, I broke Britain, crushing its culture and creating a country reminiscent of Clockwork Orange, filled with gangs and ultraviolence. During my second stint in government, I expected to inhabit the middle ground, hoping to discover stability in mediocrity. As always, the plan didn’t quite work out and the actual experience was far more interesting than I’d anticipated.

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A Web Of Lies: Democracy 3 Hands-On

By Adam Smith on August 15th, 2013.

Damn you, Democracy 3, and damn you Cliffski. I wouldn’t say I’m quite at the point where I sympathise with the many blood-sucking insects that make up the UK’s political scene, but I worry that I’m starting to think like one of them. When I began playing, I was determined to do the right thing. A couple of hours later, I realised I didn’t know what the right thing was anymore. Two days in, I’d have chopped off my own hand for a few more votes.

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Democracy 3: Everybody Wants To Ruin The World

By Alec Meer on July 5th, 2013.

I’ve been playing an early, unfinished version of Positech Game’s government sim/political strategy game Democracy 3.

I really did want to make Britain a better, happier place for everyone. Trouble is, no-one else agreed. I compromised my own values and I punished people who were just like me, I scrimped and I saved and I took desperate actions. I tried to think long-term, but I also fought seemingly endless short-term fires. The middle-class hated me, the rich abused every tax loophole they could find, the poor took to alcohol abuse and crime. The socialists and greens cheered me, sure, but that didn’t matter a jot as the nation’s money haemorrhaged its last, and the public understandably voted for the other guy. I tried to help them all, and they all hated me for it.

Professor Brian Cox and his mates were dead wrong. Things can only get worse.
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Cabinet Of Curiosities: Democracy 3

By Adam Smith on February 18th, 2013.

Peek behind the scenes of power and you’ll find paper trails and perfidy, but behind the curtain at Positech the scene is entirely different. In the first development video for Democracy 3, Cliffski discusses the new additions to the third game in the political simulator. We’d already heard about the major changes to the private sector, which will allow for more variety in the workings of individual nations. The graphics in the video are taken from Democracy 2 and, in a display of absurd detachment from reality, Cliffski notes that in the new game, cabinet ministers will not all resemble the same few gray-faced husks, cloned and seated side by side.

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Occupy Positech: Democracy 3 Announced

By Adam Smith on January 17th, 2013.

When he isn’t mounting gratuitous battles between war-vehicles of various sorts, Cliff Harris likes to model the political world. The next project from Positech will be Democracy 3, which will benefit not only from updated code, being 95% written from scratch, it’ll also update its political world to incorporate the events of the last five years. Much has changed since Democracy 2′s release and the new game will include reflections on the global credit crunch, Occupy movement and Arab spring, while also reflecting technological and scientific advances. An updated GUI and stronger modding support are also set for inclusion when the game is released “sometime this year”. I enjoyed the previous version, so colour me intrigued.

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