
Writing a long post about how you’d remake Monkey Island sure is a funny way of demonstrating that “I have no plans to make another Monkey Island.” Threepwood co-parent Ron Gilbert’s done it anyway, and while I believe him when he says he’s currently not working on any such game, it’s hard not to tin-foil-hat-read his post as essentially a public pitch to Disney now they’ve taken LucasArts down to the bottom of the garden. He even mentions Kickstarter, for heaven’s sakes. This is calculated. Whether anything will ever come of it is anyone’s guess – I would imagine it’s less a case of resistance at Disney, and more one of corporate wheels turning too impossibly slowly and safely to even notice this sort of thing.
Anyway, the main event: how Gilbert would tackle a Nu-Monkey, given the opportunity.
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It’s that time of the week again, that time when Shermans and StuGs stop squabbling, Albatrosses and Camels play football together in no-man’s-land, and rust-streaked U-boats sidle up to exhausted Victory Ships and start nuzzling them like thirsty calves. The Flare Path has been lit, and today its flickering rectangular finger points towards an important flight sim demo, some classified campaign intel, a festival of formation flying, and a sim studio not too proud to beg. 





