Posts Tagged ‘Dennaton’

The RPS Verdict: Hotline Miami 2

By Alec Meer on March 18th, 2015.

Adam’s already run his review of Dennaton’s sequel to neon-hued tactical murder party Hotline Miami, but while he’s a big fan, Hotline Miami 2: Wrong Number hasn’t been met with universal praise. Alec, more cautious about the game, joins Adam to discuss what may and may not be deliberate about its design choices, its bewildering story and its bugs.

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Wot I Think: Hotline Miami 2 – Wrong Number

By Adam Smith on March 10th, 2015.

Live. Die. Repeat.

Live. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Die. Repeat.

Hotline Miami 2 [official site] is wonderful.

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Murdertime: Hotline Miami 2 Release Date & Payday Bits

By Alice O'Connor on February 26th, 2015.

Imagine if all your favourite murderers in video games got together and did murders together, like a superhero team or a supergroup. The Avengers with no thought for collateral damage, or The Plastic Ono Band with hammers. Hotline Miami 2: Wrong Number [official site] is more a tribute act of murderers, with schlubs inspired by Jacket’s cool murders in the first game. Hotline Miami’s crossover with Payday 2 is coming closer to that supergroup dream, though, bringing Jacket to the heist FPS.

Oh, and did I mention that Hotline Miami 2 now has a release date? It does: March 10th.

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Hotline Miami 2 Gets Into The Sequential Art Business

By Alec Meer on February 18th, 2015.

the cover is my  favourite bit tbh

It’s difficult to accept that Hotline Miami – the sound of the future – was three long years ago. It’s more difficult still to accept that there might not have been anything which put quite such a fire under me since. This foul-mouthed ‘guide‘ is one of my favourite things I’ve ever published here, and I’d love to know how to commune again with the part of me which made it. I can’t see Hotline Miami 2 [official site] doing it, because despite controversial content the surprise factor probably isn’t going to be there. I’m sure it will be an interesting evolution of HLM’s rhythmic brutality, but can it manage OH MY GOD YOU HAVE TO SEE THIS again?

Anyway, there’s a free prequel comic out on Steam. I probably should said that to start with instead of picking fluff from my navel.
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Have You Played… Hotline Miami?

By Alec Meer on January 17th, 2015.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

The second game in this hyper-kinectic retro-violence series keeps making headlines for all the wrong reasons, and I’m not at all willing to make any sort of judgement about all that until I’ve played the thing. What I do want to do is flashback to when Hotline Miami, Dennaton’s hallucinogenic Drive-like stealth-murder game came out of nowhere rather than was any sort of known quantity. I’d so love to be able to play it again with knowledge or association, to be back in that ‘what the hell is this / this is incredible’ mindset.
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Hotline Miami 2 Refused Classification In Australia

By Philippa Warr on January 15th, 2015.

Hotline Miami 2: Wrong Number has been refused classification in Australia, joining the likes of Left 4 Dead 2 and Saints Row IV. The report by the Australian Classification Board cites a visual depiction of implied sexual violence as part of their decision to refuse the game classification.

Kotaku Australia obtained a copy of the report which contained this segment about the scene (warning: description of violence and sexual violence):

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Payday 2: Hotline Miami Announced, Is Exciting To Imagine

By Graham Smith on September 11th, 2014.

This makes sense. Co-operative bank robbery manshoot Payday 2 is getting a new piece of DLC which is themed around the propulsive, topdown, ultra-violent manbeat Hotline Miami. It’s called Payday 2: Hotline Miami, and there’s a live-action trailer below which contains little detail, followed by some further sentences which contain similarly little detail.

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Hong Kong Massacre Is Hotline Miami Meets John Woo

By Nathan Grayson on April 15th, 2014.

Rated E10+ for comic mischief

Sometimes all you need is a headline.

A headline, and a death wish.

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Hotline Miami 2 Trailer Phones A Friend

By Alice O'Connor on April 9th, 2014.

Best buds

If murder is a merry lark then why, surely it’s even better with a chum! Hotline Miami is mostly a dark journey into the night alone without anyone to hold your hand but hey, shhh shhh shhh, it’s all okay in the sequel Wrong Number. A new trailer shows your murderman sometimes has a little heavily-armed help, though I couldn’t say for certain whether they’re an AI buddy (which they appear to be), a co-op pal, or a figment of your imagination.

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Call Back Later: Hotline Miami 2 Releasing Q3 2014

By Nathan Grayson on January 29th, 2014.

I anticipate an additional 27 games that shamelessly imitate Hotline Miami's style and aesthetic between now and then

When I first learned of Hotline Miami 2: Wrong Number’s existence, it was set to storm into our lives armed with nothing but a pool cue and the steely resolve of someone who’s died in the same room, like, 58 times in a row at the tail end of 2013. It is now the tail beginning of 2014, but still the storied hotline goes straight to the answering machine. So then, when will we finally get to feel deeply uncomfortable about gruesomely killing a whole mess of people again? Try mid-to-late 2014.

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Hotline Miami Devs Reconsidering Sexual Assault Scene

By Nathan Grayson on September 5th, 2013.

Hotline Miami has played like a dream since day one, so Hotline Miami 2 is giving the blood red spotlight over to story. Between multiple characters and scenarios, a running meta-commentary on the series’ fans, and ruminations on The End, Dennaton clearly wants to make a statement with this one. The blink-and-you’re-mincemeat murder masterstroke has never been a thing of restraint, however, and it may well have finally crossed a line. As Cara pointed out in a recent preview for PC Gamer, the game nearly depicts violent sexual assault and then casually moves on without giving the event context or meaning. For many, it was a deeply troubling moment in an otherwise excellent demo – one that prompted more horror and revulsion than contemplation. I spoke with Dennaton’s Dennis Wedin about the scene’s purpose, plans to retool it, and the possibility of scrapping it altogether.

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Hotline Miami 2 Footage! Also, A Talking Chicken

By Nathan Grayson on July 8th, 2013.

Next I want a game where we play as Hotline Miami's janitor.

Hotline Miami 2 is a real thing with real dreams and real hopes and real (read: thankfully fictional) depictions of some really fucked up shit. But honestly, why should you believe me? So far, I’ve only been able to produce a burbling gore fountain of words and a psychedelic, extra-scrambly teaser. Where’s the meat? Maybe I’m crazy. Maybe I’m just making the whole thing up. But hah, joke’s on you because Eurogamer‘s produced nearly five minutes of gameplay footage, with commentary provided by an endlessly clucking man in a chicken mask. See? I can’t be crazy if everyone around me is even crazier. Watch the full thing after the break.

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Hotline Miami 2: Multiplayer? No. Map Editor? Hopefully!

By Nathan Grayson on June 19th, 2013.

Why would you ever want Hotline Miami multiplayer when you can find other ways to have wholesome, life-enriching fun with friends like these two?

BOOM. Stop. BOOM. Stop. BOOM. Stop. That was the entirety of my Hotline Miami fan fiction. Do you like it? Personally, I think it falls apart a bit in the third act, but I suppose I am my own harshest critic. The reason I mention it, though, is that I imagine there’d be quite a few more BOOMs in the mix if multiplayer were part of the equation. And since some kind of divine sequel mandate writ large upon the holiest of Dorito bags demands that it show up in all games with numbers higher than two in their titles, I had to ask Dennaton’s Dennis Wedin if he and Cactus were feeling the pressure with Hotline Miami 2: Wrong Number. His response? Not even a little.

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