Posts Tagged ‘depression quest’

Admission Quest: Valve Greenlights 50 More Games

By Nathan Grayson on January 8th, 2014.

Worth noting: Depression Quest is the first Twine game ever to be greenlit. Good on it.

Every day, approximately 43 billion new indie games spring into existence from mysterious ethers far outside the realm of human comprehension. We approach these portals into The Beyond with great apprehension, then we scuttle away with our bounty, arms and hearts full of excitement and terror. We call this process “game development,” and it will probably bring about the end of the world. Until then, though, someone needs to curate these things, so Valve blasts new finds with its organizational death laser, Steam Greenlight. Yep, that’s exactly how it all works and this is not just me filling space because I’ve written far too many Greenlight posts at all. Anyway, standouts: powerful Twine darling Depression Quest, surrealist Thief usurper Tangiers, and sidescrolling epic Treasure Adventure World.

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Mostly Indescribable: Depression Quest

By Adam Smith on February 14th, 2013.

The new interactive fiction game from Zoe Quinn, Patrick Lindsey and Isaac Schankler begins with a quote from David Foster Wallace and a warning. Both of them tightened the knot in my stomach and made me feel a little less sure of myself. I decided that now is not the time to click ‘Begin’. I’ve never lived with depression, at least not my own, but I’ve experienced it through others and know that at least one of those people would be extremely anxious but hopeful when faced with that button. This is ‘game’ as communication, comfort and tool of understanding. I’ll share thoughts on Depression Quest soon. You can play for free or donate, both to the developers and to iFred

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