Posts Tagged ‘Desura’

I Shall Remain Is A Game You Can Play

Blood is often cloudy in games, but rarely in real life. In my experience.

Sure, you roll your eyes when you hear about yet another zombie game. But you still play them, don’t you? One you can play for free in its alpha form is I Shall Remain, a top-down squad-based zombie shooter, in which you shoot at zombies and survive. Me describe games good.

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Thank Jah: The Journey Down Halves Its Price

So I enjoyed The Journey Down, SkyGoblin’s remake of their classic-style point and click adventure. But I was so hesitant about the price. Charging £10 for a game that lasted a couple of hours seemed problematic. But worse, this is the first chapter of an unknown number, meaning it’s impossible to know just how much you’d be investing to see the series through. Rather brilliantly, the developers have just announced they’re halving the price, bringing it to $7/£5, which is exactly where I think it should be. There’s a fun video explaining this below.

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Wings, Commanders: Ensign-1

Is the cockpit a sticker?

What with Jim being dead, John imprisoned for stalking Kim Kardashian, Adam suffering another one of his ‘Nam flashbacks and Nathan turning out to be just a figment of our imagination, I find myself manning the controls of the dread ship RPS alone today, and thus unable to actually play videogames. Hence, I can only inform you about games’ existence, not attest to their quality first-hand.

Yesterday I was playing a game by Almost Human, this morning I posted about a game by Human Head and now I’m writing one about a game by Only Human. THERE ARE TOO MANY HUMANS. At least Only Human’s game doesn’t, unlike the other two, involve bothering monsters in dungeons. Ensign-1 is an indie space combat game with a sort of FPS sub-game wherein “players leave their ships on foot to commandeer turrets, and other starships.” It’s just released a paid alpha version, which you can pick up from Desura to help fund the game’s ongoing development.
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Thought: Double Fine’s Kickstarter Asks Big Questions

It's going to be half a million by the time I post this.

Tim Schafer says he wants to make an old-school graphic adventure. He also says it’s impossible to get publisher funding for such a project. So he turns to the audience, and asks if they want to pay to fund such a thing directly. Via Kickstarter he sets the target at $400,000, probably feeling a little bit guilty about how high a number he’s put down, but also aware that it’s a very small budget for a game these days. That’s at 2am GMT. But 10.15am, barely eight hours later, the goal is reached, and the number still climbing. People found $400,000 they wanted to spend on a game – and in this case, just the idea of a game – purely because of who is making it. And that asks some big questions of the current position of the majority of publishers.

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Two Minutes Of Fuel: Eight Days In Convoke

It's the sequel to Limbo and the narrative continuation makes perfect sense

I seem to have a thing for thrusting at the moment, which probably isn’t entirely healthy or appropriate. As long as I make sure not to go outside and mingle with the public until this troubling phase passes I’m sure no harm will come of it. Eight Days In Convoke pops you in the cockpit of a UFO, hovering about and abducting people. They just stand there, sedately awaiting a chance to contribute to alien science, but various sorts of missile defense system make plucking them off the ground rather difficult. I’ve only played the demo and while it’s not the smoothest craft I’ve piloted, it’s quite attractive and scratches a certain itch. My thrusting itch. The full thing, with 40 levels, is £2.99 on Desura. Thoughts on fuel follow.

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Planeturret Defense Force: Commander

Commander. Not the most inspiring title in the world, to be sure, but there’s a charming little game hiding behind it. A tower defence game without any towers, Commander plops you in the seat of a ship, zipping about from planet to planet and dropping various sorts of turret on the surface, ready to blast any incoming threat. Those turrets must be enormous and probably bring down property prices in the area, stretching out into space as they do, but they get the job done. The game’s still in alpha but there’s a demo available on Desura, as well as an option to pay £2.99 for this and future releases. See video below.

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Silly Shooting in SickBrick

Laser disco explosion matrix!
Any game that starts out like Duke Nukem Forever, with the player in a toilet, makes me wary. SickBrick does that. But then two minutes later I’m in a Portal-ish test chamber, albeit a simple one where I’m just blasting clunky robots, and everything feels just that little bit better.
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You Can Pay For Xenonauts Again, Pals

Mission hopefully successful, again!

Poor old Xenonauts, Goldhawk Interactive’s Cold War-set XCOMalike, was the most recent victim of Paypal’s callous punishing of indies who fund development by selling early builds of their games as part of pre-orders – and as a result it hasn’t been available for sale for quite some time.

Well, a month on, the impressive turn-based tactical strategy game is back, thanks to Desura. You can pre-order it (again) right now, and doing so gets you immediate access to the current version of the game as well as all its updates as and when. Oh, and the price has dropped from $30/£20 to a rather more sensible $20/£15. There’s also a premium version, which gets you forum-based glory and possibly other goodies down the line for £20/$30. More details here.

Like A Record: Rotion Alpha Impressions

kaleidoscope eyes

I’ve been playing the alpha version of a new shape-popping game called Rotion. When I read that it was a shape-popping game I expected it to be like Pang or Bubble Bobble. It’s actually more like flOw crossed with one of those buzz wire games that used to scare me as a child because I thought I was under threat of severe electrocution. Rotion doesn’t scare me but it does frustrate me a bit, though not always in a bad way. It’s up on Desura, with a demo, and a £3.49 preorder gives access to every build right up until release. There’s a trailer after the jump along with some thoughts.

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Undead To Rights: Project Zomboid Update

Zombies are basically some kind of metaphor, man. But a metaphor that can chew your leg.
The Indie Stone have announced that the first update for Project Zomboid is now available for download. And that’s not all! They’ve also answered some questions regarding Steam availability and the frequency and girth of future updates. If you’ve already pre-purchased the game and have access to the in development version, the update is available now. The free demo, however, will not be updated so if you want to see the changes in action, it’s time to hand over the clams. Fortunately, that just got easier because the game is now available through Desura. Not Steam though. Not yet.

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