Posts Tagged ‘determinance’

Rezzed: Enter The Frendzone

By Craig Pearson on June 25th, 2013.


The only part of me miserable after Rezzed is my thighs. I had to choose between all the games on the show floor and all those talks in the giant room of developer brain thinks. The decision was almost unbearable, so for the first eight hours of the first day I was stood in the corridor between the two, hoping that being equidistant would allow me to experience both. It did not. Then someone pointed out that my screaming was drowning out the talks, and that the developer talks were being streamed and saved online. So I missed this talk by Mode 7 about their life as indie devs. They skip merrily through their past, touching briefly on their sky-based sword fighting game Determinance, before peeking into their break-out hit Frozen Synapse. All that inevitably ends up with at look at upcoming turn-based futuro-sports game, Frozen Endzone. We can all experience it together, right now.
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Determinance, A Little Cheaper

By Jim Rossignol on October 3rd, 2008.


Mode 7 Games have announced that their unusual sword-fighting game, Determinance, is now just $10. It’s a peculiar game, and not one that I can fully recommend. It’s great to see people experimenting with different ways of doing melee combat on the PC, but this just seems to be a little lacking in solidity. Hopefully they’re bit a little more, er, grounded in the next game. No need to listen to me though, when there’s a 146mb demo available from here.

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