Posts Tagged ‘Devolver Digital’

Sugar And Vice: Hotline Miami 2

By Adam Smith on June 10th, 2014.

GO BIG OR GO HOME. That’s the E3 motto that I just made up but I imagine it’s fairly close to the instructions that studios receive from their lords and masters. A trailer is delivered and returned. “Make it louder. Make it faster. Add hyperbole. Add buzzwords. Make it bigger or go home. Also, please note that your home has been reposessed until such time as you go bigger.”

Hotline Miami 2 could have spewed a hallucinogenic cocktail of violence, music and neon onto screens and into our eyes, but that would be too obvious. Instead, Miami turns up the heat by makings its E3 trailer about something entirely unexpected.

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HARDER FASTER PIGEONIER: Hatoful Boyfriend Remake

By Alec Meer on June 6th, 2014.

You didn’t play Hatoful Boyfriend? You didn’t? Look above these words. Behold your tragic error.

Whether the playing-it-straight pigeon-based high school dating sim/ visual novel needs a remake I don’t know. It was funny the first time and all that. But hell, better this than 90% of the kill-crazy bobbins that we’re going to see pumped down the vid-tubes for most of next week.
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Life Simulator 2014: Always Sometimes Monsters Released

By Alice O'Connor on May 22nd, 2014.

Merry role-playing action!

We’re directionless in life. Lost, drifting from day to day, doing the same thing over and over, not really working towards any clear goal. Why oh why would I want to play a ‘real-life’ RPG when every day is grinding misery? Oh! But Always Sometimes Monsters actually has a clear goal, to somehow get across the United States within 30 days to break up the wedding of “your one true love.” So now we can all experience life as a colossal clueless selfish jerk–but one with a goal–as Vagabond Dog’s RPG launched last night.

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Six Shots: Heavy Bullets Is A Roguelike-like FPS

By Alice O'Connor on May 16th, 2014.

Look at this gorgeous video game

The revolver’s an ideal weapon for a roguelike-like: high damage, low capacity, slow to reload, and awfully cool. Three attributes that make it dovetail nicely with the caution, conservation, and permadeath one expects from the genre, plus a little radness as a treat. Heavy Bullets gives you a chunky revolver and six bullets–and only six. They’re special bullets you can collect and reuse, granted, but that’s little comfort when something’s between you and the five you sprayed in panic.

The roguelike-like FPS arrived on Steam Early Access and the Humble Store yesterday, and seems pretty fun from what I’ve played.

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Hotline Miami 2 Trailer Phones A Friend

By Alice O'Connor on April 9th, 2014.

Best buds

If murder is a merry lark then why, surely it’s even better with a chum! Hotline Miami is mostly a dark journey into the night alone without anyone to hold your hand but hey, shhh shhh shhh, it’s all okay in the sequel Wrong Number. A new trailer shows your murderman sometimes has a little heavily-armed help, though I couldn’t say for certain whether they’re an AI buddy (which they appear to be), a co-op pal, or a figment of your imagination.

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Broforce Explodes Onto Steam Early Access

By Alice O'Connor on April 7th, 2014.

Even if you're doing something ironically, you're still doing it.

Hey bro, wanna bro out with some video games? Like any real bro, I love my VGs and I love them even more when I can get my bro on with my bros! The lesson here is: even if you’re doing something ironically, you are still doing it and should feel bad (I certainly do). So look, Broforce really is named Broforce and it does star 1980s and ’90s action heroes with bro-ised names like MacBrover, B.A. Broracus, and Brobocop.

If references to popular culture from when you were younger sets you off into fits of giggles, you’ll adore it. However, if you can get past the questionable bro spin, it is some pretty pleasant shooty platformer fun, and something you may wish to cast an eye over now it’s on Steam Early Access.

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Coverage: Not A Hero Announced

By Alice O'Connor on March 31st, 2014.

No more heroes anymore

London lot Roll7’s side-on shooter Not A Hero was given a formal announcement and grand unveiling at EGX Rezzed this weekend, perhaps not coincidentally opposite the Hotline Miami 2 booth. Oh, but to compare the two would be lazy. See, while Not A Hero is a point-scoring, man-murdering, pixel-bleeding, die/restart run and gun game, it’s also a cover shooter. Having had a bash myself, I’d say it’s worth keeping an eye on. Read the rest of this entry »

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A Taste Of Wang: Shadow Warrior Demo

By Adam Smith on March 26th, 2014.

I liked everything about the Shadow Warrior reboot, except for the wang jokes. But to prove that there are no hard feelings, I’ve slipped a wang in right there at the top of the post. The reason we are returning to Shadow Warrior, as the headline makes clear, is to herald the unexpected (though far from premature) discharge of a demo. This coincides with a 75% discount so you can take a test ride and then settle on the full package for £7.49. That massive discount won’t last for very long – you know how it is – and the deal ends on March 28th. Important details below.

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Moving Images: Super Game Jam Documentary

By Adam Smith on March 18th, 2014.

Not content with remodelling Wang for the sophisticated modern gamer, Devolver Digital have been snapping up promising indie titles to unleash on the masses. Not content with his machinations in the interactive sphere, the devilish and devious Fork Parker has now set his eyes on the medium of documentary film. Super Game Jam is a five-episode series, with each instalment following two developers over a 48 hour period as they attempt to make a game together. Episode one, featuring Richard ‘Ibb and Obb’ Boeser and Vlambeer’s Jan Willem Nijman, is due in April. Trailer, details and thoughts below.

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Going Out With A Wang: Shadow Warrior Survival Mode

By Adam Smith on December 19th, 2013.

The unexpectedly excellent Shadow Warrior reboot from Devolver Digital was at its best when limbs and heads were soaring through the air and painting the town/dojo/village/infernal dominion/forest/dockyard red. The designers were wise to that fact and the demon hordes were as persistent as Penelope’s suitors. If the lulls in action were too much for you to take though, Devolver have the answer. A survival mode has been added to the game – three maps, one Wang, all of the enemies. It’s free, as is the Excalibat weapon, a crossover from the similarly resurrected Rise of the Triad.

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Coulrophobia Begone: Devolver To Publish Dropsy

By Adam Smith on November 21st, 2013.

This is an odd little tale. Dropsy is a creepy but carefree clown living in a grotesque world. He has adventures of the pointy, clicky variety, although without the swarms of words that usually accompany such journeys. The people and things of Dropsy’s world communicate “through visual icons”, most of which are probably also creepy and/or grotesque. The clown is trying to clear his name following a fatal circus fire. Those three words rapidly conjure the odour of burning grease paint and the sound of screaming elephants. That’s not the odd part of the story though – the odd part is how the game’s production has unfolded. A failed $25,000 Kickstarter was followed by a successful $14,000 attempt, which is still running, and now Devolver Digital have picked the game up for publication, offering “additional development, marketing, and production funds”.

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Forkstarter: Devolver Digital Just Plain Ask For Your Money

By Graham Smith on November 8th, 2013.

How to make people like you: brazely admit the thing you want.

I think I might be very easy to please. A simple parody, a few jokes, an old music video, some great games made cheap. It’s Forkstarter, in which Devolver Digital CFO Fork Parker pitches to gamers as to why they should “contribute to the phenomenal wealth of Mr. Parker and usher in a new age of extravagant spending and unmitigated opulence the likes of which the video game industry has never seen.”

I am pleased. Also, Hotline Miami is only £1.74.
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Shadow Warrior + Viscera Cleanup Detail = All The Sense

By Nathan Grayson on October 12th, 2013.

Here's one way to get ahead in life. And also, er, death. Everybody wins!

When I first saw the news that there’s now a Shadow-Warrior-themed level for Viscera Cleanup Detail, I was surprised for all of 0.2 seconds. Then, with the speed of a magical sword severing an already spurting limb, the universe made perfect sense again. It’s a match made in heaven, and I don’t know why I didn’t realize it milliseconds sooner. Shadow Warrior leaves piping hot piles of plasma in every conceivable corner, and Viscera Cleanup Detail features the universe’s most formidable mop. And now they’re married! N’aaaaaaaw. See for yourself below.

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