Posts Tagged ‘Dex’

The Lighthouse Customer: Dex

By Christopher Livingston on August 25th, 2014.

I will punch out all of your elbow-blood! All of it!

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week: thugs, drugs, and alpha-induced amnesia in side-scrolling cyberpunk RPG Dex.

Behind one door, someone sells me noodles. Behind another, someone tries to punch me to death. I buy pornographic magazines and toilet paper, then walk down the street and pay for a stranger’s organ transplant. I upload a computer virus into a vending machine that sells condoms, then buy myself a set of cybernetic legs and visit a prostitute. Who am I? Where am I? Why am I doing these things? I’m Dex, I’m in a cyberpunk world, and I have absolutely no idea.

Read the rest of this entry »

, , , , , .

15 Comments »

2Deus Ex: Dex Is Handsome Sidescrolling Cyberpunk

By Nathan Grayson on November 15th, 2013.

And you hack things with flying electro dragons!

I feel like we’re entering an exceedingly strange era. Once not very long ago at all, we bellowed, “Enough same-y modern settings and straightforward mechanics! Bring back old-school settings like cyberpunk and gameplay inspired by Deus Ex.” Now we’re drowning in that stuff. Cyberpunk is the neo-retro-even-in-Saints-Row hotness, and single-player games are brimming with choice again. I do wonder, though, when we’ll start tiring of cyberpunk and its associated narrative themes. I kind of already am, to be honest. Don’t get me wrong: Dex, which is essentially sidescrolling Deus Ex with a cyberspace twist, looks very nice. I’ve just been down a lot of neon-lit, rainslick alleys lately, is all. Eventually, they all start to look kind of similar.

Read the rest of this entry »

, , .

41 Comments »