Posts Tagged ‘Diary’

Neverwinter Diary: Tales From The Sword Coast Part 3

By John Walker on May 16th, 2013.

The ongoing adventures of a man finding he’s been sucked into an MMO for the first time in years. Parts one and two are there.

So I guess I’ve finished Neverwinter. I’ve not reached the end of its content, but I’ve hit the limit of what it seems I’m going to be able to play.

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The Long And Brainy Road: An Organ Trail Diary Part 4

By Dan Grill on April 23rd, 2013.

The Organ Trail: Director’s Cut is a zombie pastiche of the old favourite edugame, The Oregan Trail, where you had to get a family of settlers to Portland, Oregon, past the perils of the unconquered western USA. In the Organ Trail, players must get themselves and up to four friends all the way to Portland Oregon without losing any of their innards to rampaging zombie hordes. They’re both mainly asset management games, with bastard-hard minigames included. The previous chapters are here.

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The Long And Brainy Road: An Organ Trail Diary Part 3

By Dan Grill on April 20th, 2013.

The Organ Trail: Director’s Cut is a zombie pastiche of the old favourite edugame, The Oregan Trail, where you had to get a family of settlers to Portland, Oregon, past the perils of the unconquered western USA. In the Organ Trail, players must get themselves and up to four friends all the way to Portland Oregon without losing any of their innards to rampaging zombie hordes. They’re both mainly asset management games, with bastard-hard minigames included. Read chapter one here and two here.

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The Long And Brainy Road: An Organ Trail Diary Part Two

By Dan Grill on April 18th, 2013.

The Organ Trail: Director’s Cut is a zombie pastiche of the old favourite edugame, The Oregan Trail, where you had to manage a family of settlers as they travelled to Portland, Oregon, past the perils of the unconquered western USA. In the Organ Trail, players must get themselves and up to four friends all the way to Portland Oregon without losing any of their innards to rampaging zombie hordes. Can a group of RPS writers survive the trail and how many of their innards will they leave behind?

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The Long And Brainy Road: An Organ Trail Diary

By Dan Grill on April 15th, 2013.

The Organ Trail: Director’s Cut is a zombie pastiche of the old favourite edugame, The Oregan Trail, where you had to manage a family of settlers as they travelled to Portland, Oregon, past the perils of the unconquered western USA. In the Organ Trail, players must get themselves and up to four friends all the way to Portland Oregon without losing any of their innards to rampaging zombie hordes. Can a group of RPS writers survive the trail and how many of their innards will they leave behind?

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This Mortal Toil: A Diary, Part Three

By Brendan Caldwell on March 11th, 2013.


Brendan has been playing sandbox MMORPG, Mortal Online.

So this is how it ends. Trapped between two hissing lizard men and a fatally high, geographically unremarkable, cliff edge. The lizard men take another step and poke their razor sharp tridents at the air in front of me. The prongs of the weapon are barbed, and the barbs themselves are also barbed, which I consider to be unnecessary. I step back toward the cliff, completely unable to see the bottom. So this is how it ends. Lost in a hellish Congolese nightmare world, wearing nothing but rags and facing down two of the world’s most brutally rendered reptilians. Mortal Online, it’s been good. We had some good times, made some good memories. I would recite a few of them from the records in my leather-bound book but I lost it in that ravine, remember? Oh, Mortal. I wonder if someone found that book, would they think me a great adventurer? Or would they just throw it away and plunder my rucksack for the 500 gherkins you always said were weighing me down.
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This Mortal Toil: A Diary, Part 2

By Brendan Caldwell on February 22nd, 2013.


Brendan is playing Mortal Online for some reason.

Previously on This Mortal Toil

“What do you know about work!?”

“Shhh, Rabbit. I will take care of you.”

“When you play the game of Mortal, you win… or you DIE.” – “And then you respawn.” – “Oh yes and then of course you respawn.”

Now, on This Mortal Toil…

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The Blunder Games: Don’t Starve Diary, Part Two

By Adam Smith on January 24th, 2013.

The continuing adventures of hungry gent, Jeremy J Happenstance. For part one of this Don’t Starve beta diary, point your browser in this direction.

How many days had Happenstance been trapped in this nightmare? As he picked the husks of roasted seeds from between his teeth, shivering by the dwindling fire that was greedily consuming the last of his charcoal, he pondered the bizarre, violent and grotesque events that had led him to this terrible ending. It started, as so many unfortunate events do, with a distinctly un-neighbourly dispute with a distinctly noisome neighbour.

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The Blunder Games: Don’t Starve Diary, Part One

By Adam Smith on January 18th, 2013.

That is not my house. It is the house of my enemy, Jonathan Shanks. My house is basically a pile of leaves next to that fire.

Being the first part of a journal of adventures in the Don’t Starve beta.

Good day to you and allow me to introduce myself. I am Jeremy J. Happenstance, a gentleman scientist trapped in a barren and sometimes monstrous land. Regrettably, there is insufficient time to set up an embassy/laboratory from whither to study the inhabitants because, when night falls, the dark has teeth. And, besides, my stomach is rumbling. How much simpler could the instructions be? Don’t Starve. Better find some food then.

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A Lone Farmer At The End Of The World, Day Two

By Nathan Grayson on January 4th, 2013.

Last time: One man. One farm. NO HOPE.

This time: A demon payphone. An immortal lawn. Tractors that love too much.

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The Very Best Of RPS 2012: Diaries

By RPS on December 29th, 2012.

Diaries are our most requested feature, and by far the hardest to write. Not because the words are a struggle to find, but because it has to be the right game and the right person clicking at the right time. You can’t force them, they have to just happen. A game has to provide the longevity to let such accounts be relevant, and the writer has to feel the need to tell the story. But when all these stars align, the results are some of the most popular and entertaining content RPS produces. The best of 2012′s diaries are below.

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A Lone Farmer At The End Of The World, Day One

By Nathan Grayson on December 22nd, 2012.

It happened in a flash. No bangs. Not even a whimper. And then there was nothing.

Nothing except a farm. 

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XCOM: Diary of a Wimpy Squad #3 – Coinky-Dink

By Cpt Alec 'Zulu' Meer on October 13th, 2012.

I’m playing an XCOM campaign at Classic difficulty in Iron Man mode, with soldiers named after RPS writers past and present. John Walker and Kieron Gillen are dead – who will be next? We’re off to somewhere near home – Liverpool, on an abduction mission. There’d been a choice of rewards, and between the Sergeant promised for this one and the fact that the UK is in a slightly higher state of panic than the others, Scouseland it is.

Rookie Stone is still wounded, as is wet blanket Rossignol. We can now take five soldiers out on missions, so looks like we need two more recruits. Who’s up for a visit to the meatgrinder?
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