Posts Tagged ‘Dice’

Pew Pew: Star Wars Battlefront’s Fighter Squadron Mode

Pew pew.

Twenty players will soar through the skies shouting “Zwap! Zwap!” and making noises like a trumpeting elephant driving a car on wet pavement (true story) in Star Wars Battlefront [official site], backed up by more AI ships, in the newly-announced Fighter Squadron mode.

EA teased the mode recently, but at Gamescom this morning gave Fighter Squadron the old reveal-o treatment with a trailer and details and all those things. Sadly, no one ran around on stage with their arms swept back like an A-Wing making zapgun noises.

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Run, Faith, Run: Mirror’s Edge Catalyst Gameplay Trailer

BIF!

We got a little peek at Mirror’s Edge Catalyst [official site] during E3, with snippets of gameplay cut up and smooshed into a trailer form using the talking faces of DICE employees as vidglue. Don’t turn people into glue: it’s not fair to them, and it’s not kind to us.

Anyway, now a new Mirror’s Edge Catalyst trailer out of Gamescom shows a few minutes of gameplay with only weirdly clipped snippets of cinematics to interrupt. When they let Faith just run, jump, wall-run, wall-jump, and otherwise ‘do her thing’, it looks pretty swish:

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Blasted: Star Wars Battlefront Dogfighting Mode Teased

Star Wars Battlefront‘s [official site] newly announced team deathmatch Mode goes by the name of Blast and pits 10 against 10 in hot rebel v. empire close-quarter action, according to details coming down from on high by way of Lead Level Designer Dennis Brännvall. It’s one of two modes EA’s alluded to in the run up to Gamescom – The other is something they’re keeping relatively mum about: X-Wing dogfights, or, well possibly.

EA took to Facebook to sort-of-mention-but-not-properly-announce a dogfighting mode named Fighter Squadron through a short trailer. But don’t expect any more info until EA’s Gamescom event which takes place on Wednesday at 9am UK time.

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Star Wars Battlefront Gameplay Trailer Stomps Over Hoth

Update: Now with a co-op trailer too!

I don’t trust most people’s opinions on Star Wars-y things. They’re weakened by nostalgia, too keen to remember the time when they were young and beautiful and free. But you can trust me. I barely saw Star Wars as a kid and hold little affection for it. When I say “Gosh-o! Star Wars Battlefront [official site] looks pretty swanky all right!” it’s because I want to drive a giant robocow through the snow, blowing up little spacemen.

EA showed off some multiplayer action during their E3 show, and it is quite exciting. Come see:

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Mirror’s Edge Catalyst Is Free Roaming With No Levels

Well then! That’s certainly a pleasant surprise. Electronic Arts had said they’d show off a little Mirror’s Edge Catalyst gameplay during their E3 show, but I’d mostly expected better combat, a faster pace, and a cleaner flow to everything. The revelation that the game’s set in an open world with no levels or loading was something else is… well, that’s just blimming splendid, isn’t it? EA also announced the release date: February 23rd, 2016. Here’s the E3 trailer:

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‘Mirror’s Edge 2′ Is Mirror’s Edge Catalyst, Not A Sequel

Announcements are usually supposed to clear things up, but the game we’ve blithely assumed would be called Mirror’s Edge 2 is perhaps hazier than before. EA today announced that its actual name is Mirror’s Edge Catalyst [official site] and no, it isn’t a sequel.

Seems they’ve done enough work back at the drawing board “re-evaluating every aspect of the game” that it’s now “a new experience”. We’ll find out quite what that means during E3 next week.

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Have Faith: Mirror’s Edge 2 Slated For Early 2016

We still haven’t seen Mirror’s Edge 2 [official site]. Not a screenshot, not a snippet of gameplay, nowt. Still that prototype footage Electronic Arts were showing off last year did look jolly nice, with swift punchy kicky and plenty of nifty free-running.

After years of muttering about rethinking and prototyping and reworking and going back to the drawing board, it seems the parkour ‘em up sequel is actually happening now. It’ll be in your one gloved hand at the start of 2016, some time from January to March, if EA’s plans pan out.

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Totes A Moon – Star Wars: Battlefront Trailer And Details

I’m not one for Star Wars myself, but the trailer announcing a release date for Star Wars: Battlefront [official site] – November 17th, forcefans – still made me coo and aah at its many exciting explosions. Spacemen and their weird vehicles buzzing around exotic locales look great, yeah. It’s got all your favourites: the robocow, crossjets, hoverbikes, the notorious Crumpet Eagle, Johnny Rockets, and even that mean black Cylon with his lasersword. I am far more interested in the unreal possibilities of sci-fi face-shooting than humdrum real-world jazz.

Seriously though, come see how gorgeous a virtual Endor the Battlefield folks DICE have made:

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Freeware Garden: Malleus Goblinficarium

Dice with Death. Or a goblin.

Rarely have I seen a game of such elegant and excellent dice mechanics as those found in Malleus Goblinficarium. Well, not rarely. Never. This deterministic tactical dice-based combat game simply has to be experienced to be fully appreciated, though I do suspect that transferring it to tabletops worldwide would be the wisest course of action.

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Star Wars: Battlefront Awakens Next Month

Not too many of us can be said to have an iconic foot, eh?

Oh lordy-lord, there’s going to be so much Star Wars this year, isn’t there? You won’t be able to move for stars here and wars there. It’ll be like late 1998/1999 all over again, and we know how that turned out, don’t we? Just added to what’s a rapidly-bloating list of Forceful things to happen in the long run-up to the film itself is an official reveal for EA’s long-in-the-works reboot of Star Wars: Battlefront. So far as we know, this is still in the hands of Battlefield-marshals DICE, which is a relatively decent pedigree for a shooty-blast multiplayer game. EA’s just announced that we’ll get to take a look at this new version of the beloved (by some) Rebels vs Empire shooter next month, at the official Star Wars Celebration.
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Battlefield: Hardline Wot I Think-In-Progress, Part 1

Me, in the event anyone ever asked me to give this game a score

Battlefield: Hardline [official site] went on sale in the US today, and unlocks for the UK on Friday. We didn’t have access until today, so I’ll run this review in chunks to give you some sense of what we make of it without having to wait too long. In this first part, I’m looking at the first half or so of the campaign, which details a Miami police officer becoming embroiled in an escalating drug war with a side-helping of corruption in the force.
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Check Out My Patches: Battlefield 4’s Autumn Update

Iron Maiden, Motörhead, Megadeth, Judas Priest... yep, they're all still there. Relax.

You like patches, kid? I couldn’t help but notice you checking out my cool leather jacket. Yep, that’s a Counter-Strike beta 5.2 patch. Best damn version, I say. And look, on my shoulder: CS beta 3.1. The last days of gun-running, that one. Hey, you’ve got a good eye kid! That is DotA Allstars v5.84c! Different times… Here, you’ll like this: QTest. I was there, first night. You see a lot of folks wearing fakes nowadays, claiming they were there and warbling on about how this or that ruined the scene, but check the thread: it should be copper wire. Fakes miss that. Posers, they’re the real problem.

Say, what’s that you’ve got hidden away under your scarf? A Battlefield 4 Fall Update patch? Aw, don’t sweat it. Everybody’s gotta start somewhere, kid.

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Cardboard Children – On Dice

Hello youse.

What is a die? Let’s take a look at the standard 6-sided die. Six faces, yes? Numbered, usually with pips, from 1 to 6. One pip means failure, six pips means success. That’s how we usually understand it.

It is an object of pure chance. You take a die in your hand and shake it. The shaking means nothing. It does nothing. It creates the illusion of agency. You let the die loose and it tumbles, cracks open its chaotic secret. Failure. Success.

Today, I review dice.

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