Posts Tagged ‘digital extremes’

Cock A New Deal Do: Digital Extremes Owned By Chickens

By John Walker on October 16th, 2014.

Digital Extremes, developers of The Darkness 2 and Warframe (about which we have an interview later today), is now majority owned by a chicken meat manufacturer.

No, really.

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Space-Ninjas: Warframe Adding Zero-G Combat Mode

By Alice O'Connor on August 18th, 2014.

I'M GOING NOW BYE

Sure, running around in power armour blowing things up is great and all, but don’t all mecha big and small truly long to be among the stars? Free-to-play power armour ‘em up Warframe is releasing its mecha from the bonds of the ground and setting them free to frolick in zero-gravity and blow each other to pieces. The free-to-play co-op shooter’s fifteenth big update, named Archwing, will bring a whole new mode dedicated to the joys of space.

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What’s Up With Warframe?

By Jim Rossignol on April 9th, 2014.

By which I mean: I’ve played Warframe over the past couple of weeks and will now write about it, for your possible edification.

Warframe is a sci-fi over-the-shoulder shooter where space ninjas have upgradeable sharkfin heads. Sadly that doesn’t quite clinch the deal, because the free-to-play beast of Digital Extremes has been in beta for a year now, and still hasn’t quite driven home the wakizashi of success. But has that journey delivered it from the hollow purgatory of its early release? Or will it determine to be a footnote in the history of free-to-play experimentation?

I donned my impossible fish helmet to find out.

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A New Slice Of Warframe: Update 10 Is Here

By Craig Pearson on September 16th, 2013.


This is a shout-out to the chaps of ROCK PAPER SKANA, the small but dedicated part of the RPS community that slips into their Warframe ninja-bots and slices through the procedurally generated levels. ‘Sup? With that social pleasantry out the way, I’m here to tell you about Update 10 of Digital Extremes’ popular free-to-play online brawler. Shadows of the Dead introduces two new Warframes for players to purchase, as well as new mission types and other space-ninja accoutrements
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Ninja Bots Are Big: Warframe Is Surprisingly Huge

By Craig Pearson on July 15th, 2013.

Nice frame you've got there.
Just like The Rock, it looks like the free-to-play shooter Warframe has millions of fans. Unlike The Rock, who vaguely claims “millions and millions“, Warframe has a number for us. Three million. That is a big number, particularly when you realise they grabbed over a million in the last eight weeks. It’s a claim that’s substantiated by Warframe’s continual presence in the top twenty most populated games on Steam. I have occasionally spotted it popping into the top ten as well. To celebrate this fact, though I’d imagine it was more of a coincidence, there’s a new update out.
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Wot I Think: Star Trek – The Videogame

By John Walker on April 25th, 2013.

It’s finally appeared. After being much-delayed, apparently to coincide with the film that’s out next month, Star Trek The Videogame (as I think we’re calling it now) is out in the States now, and other parts of the world tomorrow (but for some reason Namco Bandai accidentally forgot to send review codes to ANYONE!). Perhaps I showed my hand regarding my thoughts on Star Trek, when I tweeted yesterday, “Wow. Star Trek is terrible.” But maybe I was bluffing? Here’s wot I think:

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Gorn Home – Star Trek: The Game’s Villains

By Nathan Grayson on March 21st, 2013.

ok but seriously are they gonna kiss or what

I haven’t actually seen a lot of classic Star Trek, but even I know what a Gorn is. To those weened on later versions of the universe, your introduction to the scaly brutes probably came via snippets of the original series’ magnificent fight choreography. William Shatner fought one tooth and nail (and rock and tree branch and bigger rock and ACTION KICK) in a trial by combat, and then no one mentioned the Gorn again for like a thousand years. But now they get their very own videogame, so it all worked out. In Star Trek: The Game, you’ll be blasting them in all shapes and sizes. Sadly, however, Digital Extremes seems to have oh-so-slightly reined in their fantastic dress sense.

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A New Warframe Of Mind: Open Beta Weekend Begins

By Nathan Grayson on February 15th, 2013.

I wonder if his feet look that weird beneath the outfit.

Valentine’s Day occurred recently. You probably spent it adrift in a mushy sea of rose petals, composing romantic ballads and/or making out with complete strangers. But let’s be honest here: there’s only so much affection one can spread before it just gets to be a little too much. Fortunately, Digital Extremes is making Warframe, not Loveframe. Better still, you can give the co-op space ninja hack/slash/shoot/burn/boil/mash/stick-‘em-in-a-stew-‘em-up a go over the weekend, starting at 12pm EST today. Eat that, most powerful of all human emotions. Eat that while I go eat more chocolate.

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Star Trek To Feature Ship From Star Trek

By John Walker on February 13th, 2013.

Star Trek has been in development for over four hundred and fifty thousand years now. The game’s set between the two J.J. Abrams films, yet still calls itself simply “Star Trek”, presumably in a bid to be as impossible to Google for as is humanly imaginable. (They may as well have called it “Britney Spears”.) The release is currently set for April 23rd in the States, then it slowly drifts to Europe by the 26th. And today they’re promising us “the opportunity to explore the USS Enterprise.” And, the slow drip of two new screenshots (clickem to biggem).

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Star Trek Into Trailerness

By Alec Meer on February 12th, 2013.

The JJ Abrams Star Trek movie was alright! So the sequel due out later this year, starring Benedict Cumberbund as maybe-Kahn or maybe Some Other Guy, will probably be alright too! I know, I know, another controversial opinion about consumer entertainment products, eh?

There will also be a Star Trek game, and that probably won’t be alright, because licensed games so rarely are. But it’s got Sylar’s face in it, and Vulcan nerve pinches, and some spaceship corridors that look a bit like The Normandy, so maybe I’ll be proven ULTRO-WRONG.
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Cutting Loose: Warframe Closed Beta Begins

By Nathan Grayson on October 26th, 2012.

Mommy, daddy, look! I'm gonna be a tooth for Halloween.

Warframe continues to look like that combination of Mass Effect 3 multiplayer and space mutant ninja turtles rhinos that I never knew I wanted, but I’m certainly not complaining. Sure, I’m getting a bit burnt out on variations of horde mode, but not quite enough to turn down Warframe’s seemingly bounteous array of versatile powers. For all the promise it’s shown so far, though, the third-person shooter/slasher’s actually still fairly early. It just rounded the corner into closed beta, where it will remain for all of time. Or until it’s ready for full release in a few months. For now, though, Digital Extremes has put out a new dev diary to celebrate. Send your eyeballs past the break in an aesthetically pleasing series of neon-lit flips to view it. Hopefully the rest of your body will follow.

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Bamf! – Warframe’s (Surprisingly Clever) Class Powers

By Nathan Grayson on October 9th, 2012.

What, Shakespeare was once to paraphrased to have asked, is in a [Warframe]? It’s a question that’s stumped scholars for hundreds of years, but – with the upcoming release of Digital Extremes’ probably coincidentally titled Warframe – we have a pretty good shot at finding out. For now, though, we’ll have to settle for a few tantalizing morsels of information that, well, actually have me quite interested in finding out more. So far, I’ve seen nothing to suggest that Warframe will reinvent the wheel, but Dishonored-esque figure-out-tricks-the-developers-hadn’t-even-thought-of antics might just give it some legs. Wheel legs.

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Star Trek: The Game Of The Gap Between The Two Films

By John Walker on August 15th, 2012.

In space, no one can hear how lazy your captions are.

The ostentatiously-named Star Trek (in fact the fifty-third Star Trek computer game) isn’t due until early next year, despite trailers having been appearing since 2011. But trailers still they a-come, and Gamescom has revealed yet another. It’s an action-packed frenzy of Kirk-and-Spock shootyfighting, and far too few bleepy-bloopy computer noises for my liking. There are also ninety-six billion new screenshots, which you can see below.

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