This is a shout-out to the chaps of ROCK PAPER SKANA, the small but dedicated part of the RPS community that slips into their Warframe ninja-bots and slices through the procedurally generated levels. ‘Sup? With that social pleasantry out the way, I’m here to tell you about Update 10 of Digital Extremes’ popular free-to-play online brawler. Shadows of the Dead introduces two new Warframes for players to purchase, as well as new mission types and other space-ninja accoutrements
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Posts Tagged ‘digital extremes’
Just like The Rock, it looks like the free-to-play shooter Warframe has millions of fans. Unlike The Rock, who vaguely claims “millions and millions“, Warframe has a number for us. Three million. That is a big number, particularly when you realise they grabbed over a million in the last eight weeks. It’s a claim that’s substantiated by Warframe’s continual presence in the top twenty most populated games on Steam. I have occasionally spotted it popping into the top ten as well. To celebrate this fact, though I’d imagine it was more of a coincidence, there’s a new update out.
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RPS Feature It's All Gorn Wrong
It’s finally appeared. After being much-delayed, apparently to coincide with the film that’s out next month, Star Trek The Videogame (as I think we’re calling it now) is out in the States now, and other parts of the world tomorrow (but for some reason Namco Bandai accidentally forgot to send review codes to ANYONE!). Perhaps I showed my hand regarding my thoughts on Star Trek, when I tweeted yesterday, “Wow. Star Trek is terrible.” But maybe I was bluffing? Here’s wot I think:
I haven’t actually seen a lot of classic Star Trek, but even I know what a Gorn is. To those weened on later versions of the universe, your introduction to the scaly brutes probably came via snippets of the original series’ magnificent fight choreography. William Shatner fought one tooth and nail (and rock and tree branch and bigger rock and ACTION KICK) in a trial by combat, and then no one mentioned the Gorn again for like a thousand years. But now they get their very own videogame, so it all worked out. In Star Trek: The Game, you’ll be blasting them in all shapes and sizes. Sadly, however, Digital Extremes seems to have oh-so-slightly reined in their fantastic dress sense.
Valentine’s Day occurred recently. You probably spent it adrift in a mushy sea of rose petals, composing romantic ballads and/or making out with complete strangers. But let’s be honest here: there’s only so much affection one can spread before it just gets to be a little too much. Fortunately, Digital Extremes is making Warframe, not Loveframe. Better still, you can give the co-op space ninja hack/slash/shoot/burn/boil/mash/stick-‘em-in-a-stew-‘em-up a go over the weekend, starting at 12pm EST today. Eat that, most powerful of all human emotions. Eat that while I go eat more chocolate.
Star Trek has been in development for over four hundred and fifty thousand years now. The game’s set between the two J.J. Abrams films, yet still calls itself simply “Star Trek”, presumably in a bid to be as impossible to Google for as is humanly imaginable. (They may as well have called it “Britney Spears”.) The release is currently set for April 23rd in the States, then it slowly drifts to Europe by the 26th. And today they’re promising us “the opportunity to explore the USS Enterprise.” And, the slow drip of two new screenshots (clickem to biggem).
The JJ Abrams Star Trek movie was alright! So the sequel due out later this year, starring Benedict Cumberbund as maybe-Kahn or maybe Some Other Guy, will probably be alright too! I know, I know, another controversial opinion about consumer entertainment products, eh?
There will also be a Star Trek game, and that probably won’t be alright, because licensed games so rarely are. But it’s got Sylar’s face in it, and Vulcan nerve pinches, and some spaceship corridors that look a bit like The Normandy, so maybe I’ll be proven ULTRO-WRONG.
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Warframe continues to look like that combination of Mass Effect 3 multiplayer and space mutant ninja
turtles rhinos that I never knew I wanted, but I’m certainly not complaining. Sure, I’m getting a bit burnt out on variations of horde mode, but not quite enough to turn down Warframe’s seemingly bounteous array of versatile powers. For all the promise it’s shown so far, though, the third-person shooter/slasher’s actually still fairly early. It just rounded the corner into closed beta, where it will remain for all of time. Or until it’s ready for full release in a few months. For now, though, Digital Extremes has put out a new dev diary to celebrate. Send your eyeballs past the break in an aesthetically pleasing series of neon-lit flips to view it. Hopefully the rest of your body will follow.
What, Shakespeare was once to paraphrased to have asked, is in a [Warframe]? It’s a question that’s stumped scholars for hundreds of years, but – with the upcoming release of Digital Extremes’ probably coincidentally titled Warframe – we have a pretty good shot at finding out. For now, though, we’ll have to settle for a few tantalizing morsels of information that, well, actually have me quite interested in finding out more. So far, I’ve seen nothing to suggest that Warframe will reinvent the wheel, but Dishonored-esque figure-out-tricks-the-developers-hadn’t-even-thought-of antics might just give it some legs. Wheel legs.
The ostentatiously-named Star Trek (in fact the fifty-third Star Trek computer game) isn’t due until early next year, despite trailers having been appearing since 2011. But trailers still they a-come, and Gamescom has revealed yet another. It’s an action-packed frenzy of Kirk-and-Spock shootyfighting, and far too few bleepy-bloopy computer noises for my liking. There are also ninety-six billion new screenshots, which you can see below.
A Warframe could be anything from the estranged twin cousin of Firefall’s “battleframes” to a homicidal portrait well-versed in the art of large-scale military combat, but you know what? The F2P videogame called Warframe doesn’t look half-bad. Digital Extremes has finally seen fit to show off some real (read: not paused in a state of dramatic tension) gameplay, and there’s definite potential here. I mean, yeah, it looks like Mass Effect 3 meets Metal Gear Solid’s Gray Fox, but wait, let me re-read that thing I just wrote. Oh my.
War. What – some of the greatest scholars of our time have asked – is it good for? “Absolutely nothing” is the traditionally arrived upon conclusion after miles of mind-boggling chalkboard math, but the gaming industry begs to differ. “Naming things,” it posits, resulting in an immediate surge of shocked whispers and “harumphs” all around the lecture hall. “Modern Warfare, Medal of Honor: Warfighter, Warface, Gears of War, God of War, World of Warcraft, World of Warplanes. And that’s just the beginning.” Which is technically correct, because now there’s also Warframe, an F2P “fast-action PvE shooter set in an evolving sci-fi world” from Digital Extremes – they of BioShock 2’s multiplayer, The Darkness 2, and, er, something called Warpath. So then, what exactly is a Warframe, anyway?
If you want to wring maximum pleasure from this post, I suggest imagining every word coated in the tendril-like glue that is the movie/TV slow-mo deep voice sound effect. It is, after all, only fitting, given that the grand majority of the new Star Trek trailer drives well under the warp speed limit. Running, seemingly suicidal cliff diving, and a bit of covering shooting are the orders of the day here, but with the grace and poise of the creature we humans so desperately envy: the sloth. Admittedly, the whole thing looks a bit Gears-of-Star-Trek-War-ish, but well, not every game can be FTL. As is, I’m anticipating some light, easily digestible shooting action with the occasional heartwarming Kirk-Spock co-op BFF moment. Beam past the break to watch the full trailer.