Posts Tagged ‘digital extremes’

Man-Shoot, -Slice, -Sling: The Darkness II

By Adam Smith on October 3rd, 2011.

If a man really had demons growing out of his shoulders, people would just run away

What mad form of ultraviolence will I be introduced to next, I often wonder. This time it’s quad wielding in The Darkness 2, making me realise it wasn’t long ago that dual wielding was an exciting prospect thought to be possible only in John Woo films, but then Rise of the Triad came along with its guns akimbo and ludicrous gibs. Judging by this new video, The Darkness 2 won’t disappoint on either the gore or the preposterous death-dealing fronts. With a gun in each hand and murderous tentacles sprouting from his flesh, Jackie Estacado can rip the door off a car and cut a goon’s face off with it while firing two automatic weapons, or ensnare an unruly gangsster, casually lob him into the air, and then fill him with bullets before he hits the floor. If you don’t believe these things are possible, watch and learn.

Read the rest of this entry »

, , , .

37 Comments »

Alvy Singer Presents The Darkness II

By Alec Meer on September 26th, 2011.

'Quite Dark II', I call it

If you’re one of those oxygen-wasting oiks who feels compelled to snarkily observe upon the relative advanced age of things you see on the internet, a) do be quiet b) team RPS has been busy attending the EG Expo and then The Wedding of Walker so we’re still catching up with all the gameosity that bobbed to the surface of this endless electronic ocean over the last few days. Next is a story trailer for 2K/Digital Extremes’ demonic manshooter/manmangler The Darkness II. Which reminds me, I still need to write a preview about this based on what I saw of it at Gamescom. My notes mostly just say ‘IT’S SO NOISY’ repeatedly, though. Then there are some damp, streaky marks that I can only imagine are tear-stains. Which is odd, given I wrote those notes on a laptop.

Read the rest of this entry »

, , , .

19 Comments »

Tentacular: The Darkness II Preview

By Dan Grill on July 6th, 2011.


Hello, Darkness, My Old Friend.

The Darkness, Starbreeze’s 2008 shooter, was unusual in many ways. Though it was violent, it wasn’t defined by this violence. It had a strong sense of place, a grimly entertaining story and a variety of gameplay. Anyone who sat with the protagonist’s girlfriend for the last time and watched To Kill A Mockingbird until she fell asleep on his/your shoulder couldn’t fault the fineness of the storytelling. The many side-quests you could get in the NYC underground station (jumping on the tracks to grab nickels, scaring off punks) cleared it up; this was a very pure FPS-RPG, guns and conversation perfected, unusually without compromising the shooter or the story.

So, so much for the original; how about the sequel?
Read the rest of this entry »

, , , .

36 Comments »

Vacuum Packed: First Star Trek Trailer

By Quintin Smith on June 7th, 2011.

I have to look up how to spell vacuum every single time

We have a first proper glimpse of the co-operative Star Trek co-op action game! As stated, it’s firmly in the vein of the JJ Abrams reboot of the series, featuring plenty of lithe young things hurtling through vacuums and leaping out of the way of explosions. I expect I already know the answer to this, but to any physicists reading this- is that TV trope of people clinging onto rails and the like to prevent being sucked out into space even remotely plausible? And if not, why not?
Read the rest of this entry »

, , .

55 Comments »

Ears Of War: Star Trek – The Co-Op Manshoot

By Alec Meer on June 3rd, 2011.

Mass Etrekt?

The pre-E3 announcements are hitting faster than a man cycling down a slightly steep hill, with one of the latest concerning yet another attempt to restore Star Trek as a viable gaming franchise. One-time Epic best-buds and current Darkness 2 handlers Digital Extremes are the studio Paramount’s given the job to, coming up with something based on the JJ Abrams movie reboot of Rodenberry’s finest.

As in the movie/original series, Flight Commander John C. Cork and Professor Speck are the stars of the game. Wait, did I get that right?
Read the rest of this entry »

, , .

53 Comments »

The Darkness 2 Trailer Puts Nails In

By Jim Rossignol on June 2nd, 2011.

Hmm, that smarts.
It has started. The flood of E3 trailers has begun. Below you can watch the first in-game trailer for The Darkness 2, which features people being brutally evisecarated by black tentacles. There’s also a lovely scene where the protagonist is being nailed to a door or something. It’s not pleasant. Fortunately I’ve also embedded a video of a cat cuddling a sleeping kitten, just in case you require an antidote to seeing metal spikes being hammered through your hands.
Read the rest of this entry »

, , .

37 Comments »

Teasy Now: The Darkness II Coming To PC

By Jim Rossignol on May 5th, 2011.


A teaser trailer for Digital Extremes’ sequel to Starbreeze’s 2007 comicbook man-murdering game The Darkness has been released. Although the brief trailer shows nothing of the game whatsoever, we do know that this iteration will be a little more comicbook in its presentation, apparently using techniques similar to those of Borderlands to create a lovely “graphic noir” world. That said, you can only just about make out the sort of outline effects they’re talking about in the (crappy) images that have been released so far. The game will also feature “quad-wielding”, which – although appropriate to the character – makes me do a bit of a facepalm with its FPS one-upmanship (“Well our guy has FOUR ARMS!”). Other information: it’s out in October.

Teaser below!
Read the rest of this entry »

, , .

31 Comments »

The PC Embraces The Dark(ness) (II)

By Alec Meer on February 8th, 2011.

Well, I can clearly some some Lightness there. Liars.

The Darkness, aka “that game from the Riddick guys where you could spend half an hour watching TV with your in-game girlfriend.” An action game with a heart of – ahahahah – darkness and a bunch of great ideas and atmosphere, even if it perhaps didn’t attain Modern Classic status. Happening at perhaps the apex of the big publishers’ “nah, fuggedaboutit” dismissal of our sacred boxes, the PC lost out. It doesn’t this time – 2K just announced the Darkness II, and we’re getting it!

Someone who isn’t getting it, however, is original developer Starbreeze.
Read the rest of this entry »

, , , , .

48 Comments »

Kim Wrong-Il: Homefront

By Alec Meer on December 14th, 2010.

Is Homefront poorly-timed or perfectly-timed? I’d love to have been a fly on the wall in THQHQ when news broke about the recent violence between North and South Korea. “Does this mean the game’s screwed or a guaranteed success?”, I imagine a man with expensive business cards saying. No-one at THQHQ actually said that, of course. I’m just imagining what it might have been like. It’s like The West Wing, but with Rachael Bilson’s dad and some Space Marine statues in the halls.
Read the rest of this entry »

, , , .

134 Comments »

BioShock 2 Multiplayer: Extreme

By Alec Meer on May 8th, 2009.

As well as a lady in a Big Daddy costume, it seems the forthcoming BioShock sequel will also feature multiplayer. Crivens! But will this new mode be the Counter-Strike to BioShock’s Half-Life, or as inappropriately abstract as the infamous Deus Ex multiplayer patch? Of the just-released details, two facts stand out as super-fun: 1) we’ll finally get to visit pre-fall Rapture 2) this mode’s being handled by Digital Extremes, co-developer of UT and UT2003/4. Oh, you’re listening now, aren’t you?
Read the rest of this entry »

, .

39 Comments »