Posts Tagged ‘DirectX 12’

Week in Tech: Windows 9 10

By Jeremy Laird on October 2nd, 2014.

Ignore the stupid branding. Embrace the uncharacteristically sane noises coming out of Microsoft. Windows 10 looks promising for old-school PC users. You know, like gamers with desktop PCs. Will I live to regret this sunny optimism? Maybe. Will Windows 10 stop the general Windows rot? Doubtful. Even now, Microsoft’s technical ambitions for Windows seem feeble compared to the grand vision it once had back in the early 2000s. But most of what Microsoft revealed in its mercifully brief presentation covering the new Windows 10 Technical Preview release was positive for desktop dinosaurs and relatively little made me gag.

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Week in Tech: DirectX 12 And Faster PC Games

By Jeremy Laird on March 20th, 2014.

It’s not a huge surprise. But it is interesting. Microsoft has lifted the lid on its latest graphics API, DirectX 12. And the big news isn’t a fancy new rendering technology. The big news is better performance. Just like AMD’s Mantle API, DX12 promises to reduce CPU loads when playing games by as much as 50 per cent. Intriguingly, DX12 is coming to the Xbox One and phones, too. Which brings us to the really good bit. It looks likely your existing graphics card will be compatible with DX12. And that includes Nvidia GPUs… Read the rest of this entry »

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